#squad0
Squad 0: Explosion

Working on explosions for the game.

#squad0 #gamedev #indiegamedev #indiegame #gamedevblog
June 28, 2026 at 10:09 AM
Squad 0: Base Defense

Working on defending the base for the game.

#Squad0 #GameDev #indiegamedev #indiegames
June 30, 2026 at 9:21 AM
Squad 0: The Swarm Begins
Working on the enemy wave systems for Squad 0.
#squad0 #indiegame #gamedev #gamingshorts #indiegamedev
June 26, 2026 at 12:46 PM
Squad 0: Mass Entity Test

Testing the mass entity spawning system to create massive enemy swarms in Squad 0.

#gamedev #indiedev #indiegame #squad0 #devlog #solodev #hordesurvival #gamedesign #gamemechanics
July 16, 2026 at 5:49 PM
Squad 0: From Explosion to Burning Enemies! 💥🔥

Testing the new fire and destruction mechanics! Here is the chain reaction progression from the first explosive blast to the enemies catching fire.

#squad0 #gamedev #indiedev #gamedevelopment #solodev #unrealengine5 #gameengine #devlog #indiegame
July 12, 2026 at 3:30 PM
Squad 0: Drones vs Turrets — Air Defence

Testing the air defence layer: drones sweep in, turrets track and engage.

#UnrealEngine5 #UE5 #indiedev #gamedev #devlog #solodev #drones #airdefense #turrets #Squad0
July 27, 2026 at 3:00 PM
Squad 0: Speed Building Horde Paths

Watch a quick speed design session placing buildings to shape the perfect enemy path for my base defense game, Squad 0.

#gamedev #indiedev #indiegame #solodev #devlog #leveldesign #basedefense #towerdefense #speeddesign #squad0
July 22, 2026 at 9:40 AM
SHUTARA

REGULAR NRATES COLORED SKETCH COMMISSION

DONE
commissioned by @PrussiAntique

#shutara #squadzer0 #squad0 #bleach #art #artcommissions #opencommisions
November 28, 2024 at 11:34 PM
Squad 0: Optimizing 1000 Entities to 200 Actors in UE5

See how I drastically improved performance in Squad 0 by optimizing 1000 entities down to just 200 actors in Unreal Engine.

#gamedev #indiedev #unrealengine #ue5 #solodev #devlog #gameoptimization #indiegame #squad0
July 20, 2026 at 11:47 AM