DM's don't have headspace for running 5 pg mobs so this is how I handle the problem.
DM's don't have headspace for running 5 pg mobs so this is how I handle the problem.
#art #digitalart #creaturedesign #dnd #TTRPGArt #TTRPG
#art #digitalart #creaturedesign #dnd #TTRPGArt #TTRPG
The fact that I can track all that on two pieces of paper without two-sided printing or shrinking everything to 8pt font is a testament to this system, honestly
The fact that I can track all that on two pieces of paper without two-sided printing or shrinking everything to 8pt font is a testament to this system, honestly
Grinds Wodeye wants to "daze" the heroes with her Wodeye Hex signature ability so that she can then turn the heroes into tiny toads with her A Ribbeting Disappointment maneuver.
I will be cackling with glee as my heroes hop to.
Grinds Wodeye wants to "daze" the heroes with her Wodeye Hex signature ability so that she can then turn the heroes into tiny toads with her A Ribbeting Disappointment maneuver.
I will be cackling with glee as my heroes hop to.
A religious zealot that bathed in molten gold
—
#dungeonsanddragons #dndhomebrew #ttrpg #dndmonsters #fantasycreatures
A religious zealot that bathed in molten gold
—
#dungeonsanddragons #dndhomebrew #ttrpg #dndmonsters #fantasycreatures
#ringracers #drrobotniksringracers #killlakill
mb.srb2.org/addons/kamui...
#ringracers #drrobotniksringracers #killlakill
mb.srb2.org/addons/kamui...
This is mostly a wolf+boar with some tuning and a variation on the parry ability.
#D&D #DnD #5e #TTRPG #Dungeonmasters
This is mostly a wolf+boar with some tuning and a variation on the parry ability.
#D&D #DnD #5e #TTRPG #Dungeonmasters
Went out with my newsletter, but you can grab it from the archive:
buttondown.com/oddrogue/arc...
Went out with my newsletter, but you can grab it from the archive:
buttondown.com/oddrogue/arc...
Dans Héros et Dragons (Donj' 5), BEAUCOUP d'infos, peu vont servir, beaucoup sont soumises au hasard.
Dans COFv1, moins d'infos, plus direct.
Dans Quest, très peu d'infos, des mots-clef.
Dans Dragon Slayers, des infos qui créent du jeu.
Dans Héros et Dragons (Donj' 5), BEAUCOUP d'infos, peu vont servir, beaucoup sont soumises au hasard.
Dans COFv1, moins d'infos, plus direct.
Dans Quest, très peu d'infos, des mots-clef.
Dans Dragon Slayers, des infos qui créent du jeu.
( ̄y▽ ̄)╭ Ohohoho.....
( ̄y▽ ̄)╭ Ohohoho.....
dragonsarereal.bearblog.dev/the-dirty-do...
dragonsarereal.bearblog.dev/the-dirty-do...
similar to adding class levels to monsters in 3e, I thought that was just part of the system, whereas 3e is mirrored even w/out class levels
(really what this is telling me is I should go reread wfrp 2e sometime, I only really remember 1e)
similar to adding class levels to monsters in 3e, I thought that was just part of the system, whereas 3e is mirrored even w/out class levels
(really what this is telling me is I should go reread wfrp 2e sometime, I only really remember 1e)
#dnd #statblockwizard
#dnd #statblockwizard
Looking at this decade old statblock, I do feel like I can make it more unique and faithful to the game version... we'll see if I come back to this.
Looking at this decade old statblock, I do feel like I can make it more unique and faithful to the game version... we'll see if I come back to this.