#statblock
there's really nothing like a Godzilla movie to make you wanna look at the Tarrasque statblock
November 11, 2026 at 5:21 AM
Wrapping up, that statblock leaves out lots of info - like alignment, the fact that they're celestial, and so forth because I know all that. Part of the purpose of this post is showing a condensed statblock.

DM's don't have headspace for running 5 pg mobs so this is how I handle the problem.
November 11, 2026 at 1:01 AM
introducing the living geode!! this little guy is a part of this months homebrew dungeon & monster manual from my patreon <3 have a sneak peek of it's lore and statblock too hehe

#art #digitalart #creaturedesign #dnd #TTRPGArt #TTRPG
November 9, 2026 at 4:01 PM
The statblock/page for kobolds in my #Dragonbane #TTRPG Dhar Town setting. Absolutely nothing like 5e kobolds except that they do like dragons.
What's something you're looking forward to writing in your current WIP? #WritingPrompt
November 11, 2026 at 6:03 PM
I just did the math, there are 44 total adversaries, 4 allies worth tracking, and the environment itself gets a statblock

The fact that I can track all that on two pieces of paper without two-sided printing or shrinking everything to 8pt font is a testament to this system, honestly
November 10, 2026 at 5:36 PM
Example of awesomeness! I love a statblock that just makes sense.

Grinds Wodeye wants to "daze" the heroes with her Wodeye Hex signature ability so that she can then turn the heroes into tiny toads with her A Ribbeting Disappointment maneuver.

I will be cackling with glee as my heroes hop to.
November 10, 2026 at 3:59 PM
Also didn't they stop, like, grouping all the devils together, all the demons together, etc? Seems terrible if a published adventure isn't already pointing you to a specific statblock.
November 9, 2026 at 5:22 PM
Monster: Aurum Penitent (CR 6, Medium Humanoid)

A religious zealot that bathed in molten gold

—

#dungeonsanddragons #dndhomebrew #ttrpg #dndmonsters #fantasycreatures
November 11, 2026 at 3:52 PM
Sorta? There's some statblock groupings, but they're usually for specific things, i.e., here's all the mephit variants in a group. Also I will say that alphabetical order with a cr index sucks to deal with, I'd much rather the other way around.
November 9, 2026 at 9:43 PM
Update: Alongside Github, the latest version of the Kamui Pack is now live on the SRB2 MB as well. Additionally for presentation purposes, Decided on making new statblock cards for everyone.
#ringracers #drrobotniksringracers #killlakill

mb.srb2.org/addons/kamui...
November 5, 2026 at 12:42 AM
I'm feeling like posting a monster today. This one is hardly original but but... I woke up and needed to nerd out about velociraptors. This just happens from time to time.

This is mostly a wolf+boar with some tuning and a variation on the parry ability.

#D&D #DnD #5e #TTRPG #Dungeonmasters
November 4, 2026 at 1:02 AM
NPC core coming in huge, was about to making a necromancer statblock based off of the new necromancer class... but its already done in NPC core lol
October 31, 2026 at 6:16 PM
Bit of Dark Heresy prep on my break.
October 30, 2026 at 11:23 AM
Can Veldiir have 2joysticks, can they be venomous(for the statblock), are the joysticks ever knotted, any fun negative cultural traits?
October 28, 2026 at 10:21 PM
👻 Ooze Ghost: A floating ooze imbued with the spirit of a creature killed in it's toxic goo!

Went out with my newsletter, but you can grab it from the archive:
buttondown.com/oddrogue/arc...
October 30, 2026 at 4:12 PM
Ici, l'ogre.
Dans Héros et Dragons (Donj' 5), BEAUCOUP d'infos, peu vont servir, beaucoup sont soumises au hasard.
Dans COFv1, moins d'infos, plus direct.
Dans Quest, très peu d'infos, des mots-clef.
Dans Dragon Slayers, des infos qui créent du jeu.
October 29, 2026 at 2:09 PM
Les 24 (!!) races jouables ne rendent pas ceci beaucoup plus limpide, et le jeu se vautre salement dans des trucs compliqués à pardonner. Comment ça mon reuf un statblock différent pour les hommes noirs et les femmes noires.
October 27, 2026 at 8:43 AM
You know what, yes! I am literally just that powerful! I totally don't have an illusion spell placed over my statblock.

( ̄y▽ ̄)╭ Ohohoho.....
October 25, 2026 at 2:09 AM
12 monster templates for FKR style games, they are system agnostic so port across to your favourite system.
dragonsarereal.bearblog.dev/the-dirty-do...
The Dirty Dozen (12 Creature Templates)
In 2016 Jack Shear wrote a blogpost called Just Use Bears which was the premise that you can use the Bear Statblock for any creature. This article provide...
dragonsarereal.bearblog.dev
October 27, 2026 at 10:56 AM
Let it never be said I don't do my homework. #ttrpgdesign
October 25, 2026 at 11:44 PM
sure but it wasn't their entire statblock, was it?

similar to adding class levels to monsters in 3e, I thought that was just part of the system, whereas 3e is mirrored even w/out class levels

(really what this is telling me is I should go reread wfrp 2e sometime, I only really remember 1e)
October 25, 2026 at 6:36 PM
A player in our Family Matters campaign loves Alpacas, so last session I gave them a new pet!

#dnd #statblockwizard
October 24, 2026 at 9:00 PM
Old Abyss Watchers Statblock from Dark Souls 3 Translated to Dungeons and Dragons!

Looking at this decade old statblock, I do feel like I can make it more unique and faithful to the game version... we'll see if I come back to this.
October 23, 2026 at 9:15 PM
Im either a genius or just evil. I'm creating a statblock for a potential enemy for my goobers. One of her bonus actions is to throw seawater at someone's face, potentially blinding them for a turn.
Pocket Sand - King Of The Hill
ALT: Pocket Sand - King Of The Hill
static.klipy.com
October 24, 2026 at 4:28 PM
Deffo, if they are running the statblock I found it shouldnt be too bad a fight, depending on how much damage tge party can output and take. The only difficult variable is its unique ability, which, by how I understand, the party shouldnt be in a position to fight it, if they havent bypassed already
October 21, 2026 at 9:36 PM