Given the lack of terrain tools out of the box, this Godot plugin is hugely important!
gamefromscratch.com/godot-terrai... #gamedev #indiedev
Given the lack of terrain tools out of the box, this Godot plugin is hugely important!
gamefromscratch.com/godot-terrai... #gamedev #indiedev
More: www.reddit.com/r/godot/comm...
#godot #gamedev #indiedev #technicalart
More: www.reddit.com/r/godot/comm...
#godot #gamedev #indiedev #technicalart
Unity Runtime CLI 🎮, Godot Terrain3D 🌄, Claude Limitation 🤖
https://www.gameloop.tech/gamedev/issues/2026-11-03
Unity Runtime CLI 🎮, Godot Terrain3D 🌄, Claude Limitation 🤖
https://www.gameloop.tech/gamedev/issues/2026-11-03
#gamedev #Godot
indietooling.com/posts/terrai...
#gamedev #Godot
indietooling.com/posts/terrai...
i'm looking forward to instancing collisions (coming in 1.2), as well as deformable ocean meshes (for rivers and lakes, tbd)
More: www.reddit.com/r/godot/comm...
#godot #gamedev #indiedev #technicalart
i'm looking forward to instancing collisions (coming in 1.2), as well as deformable ocean meshes (for rivers and lakes, tbd)
At the end of the day I'll just have to try a few different strategies. I was thinking of trying Terrain3D, maybe
At the end of the day I'll just have to try a few different strategies. I was thinking of trying Terrain3D, maybe
combining a ring of vectors that push/pull based upon the current base_id with a slope behavior for up/down hill gives a passable "stay on the beaten path" and "follow the hill" behaviors but it doesn't feel quite right yet
combining a ring of vectors that push/pull based upon the current base_id with a slope behavior for up/down hill gives a passable "stay on the beaten path" and "follow the hill" behaviors but it doesn't feel quite right yet
Details: blog.xogot.com/a-major-xogo...
Details: blog.xogot.com/a-major-xogo...
- Godot 4.7 Based
- Full Terrain3D support
- Xogot Modeler - touch-first tools for building and editing 3D geometry directly inside Xogot
More details on our blog:
blog.xogot.com/a-major-xogo...
- Godot 4.7 Based
- Full Terrain3D support
- Xogot Modeler - touch-first tools for building and editing 3D geometry directly inside Xogot
More details on our blog:
blog.xogot.com/a-major-xogo...
Details:
https://blog.xogot.com/a-major-xogot-update-just-hit-the-app-store/
Details:
https://blog.xogot.com/a-major-xogot-update-just-hit-the-app-store/