#tutorialhell
Obviously building games without tutorials to escape #TutorialHell is a massive massive step for me, even if the games are basic. But I prefer making notes from tutorials and then trying to remake the games. Some tutorials out there leave a lot to be desired too #GameDev #SoloDev #IndieDev #Godot
September 21, 2026 at 9:17 PM
Decided to revisit the first #Godot #GodotEngine tutorial course I ever completed. My understanding has increased massively since undertaking specific tutorials and making notes to escape #TutorialHell Feeling more enthusiastic for #GameDev #SoloDev #IndieDev since my heart really lies in 3D
September 16, 2026 at 4:54 PM
Third game of #20GamesChallenge is Frogger. Yes I’ve made this before, but to escape #TutorialHell we use our trusty notebooks and try to optimise things a bit. Player character is fully animated, have used onready variables and world boundaries #GameDev #SoloDev #IndieDev #Godot #GodotEngine
September 11, 2026 at 4:02 PM
#Godot #GodotEngine tutorial completed for this Frogger clone, I will soon recreate it using only these notes as I escape #TutorialHell by utilising the #20GamesChallenge #GameDev #SoloDev #IndieDev
September 10, 2026 at 5:33 PM
Figured out what the problem was with my Frogger game and sorted it! Back on #20GamesChallenge to escape #TutorialHell on my #GameDev #SoloDev #IndieDev journey. This will be complete soon, I disagree with the instructor for some of the methods (I prefer separate scenes for all objects) #Godot
September 7, 2026 at 3:52 PM
I’ve made a separate node for playing the background music and now the music doesn’t restart when you retry the game #GameDev #SoloDev #IndieDev #Godot #GodotEngine #TutorialHell
Almost finished this infinite runner as part of my #GameDev #SoloDev #IndieDev journey using #Godot #GodotEngine Player can’t infinitely jump anymore, figured that out myself. Scores are stored. We have SFX and music. I don’t like the player death animation looping or the music restarting
August 31, 2026 at 4:57 PM
Moving out of #TutorialHell! This is being made purely with my notes, and I’ve even added an animated background which wasn’t really covered in the original flappy bird tutorial. Player has a pot obstacle to run into or jump over as well #Godot #GodotEngine #GameDev #SoloDev #IndieDev
August 6, 2026 at 5:38 PM
#20GamesChallenge first game, #FlappyBird, completed, using only notes I made during a #Godot #GodotEngine tutorial to escape #TutorialHell Game has been exported, we have hi-score storing, and sound effects. Now am working on an infinite runner #GameDev #SoloDev #IndieDev
August 4, 2026 at 2:29 PM
My escape from #TutorialHell continues with my notes and remaking Flappy Bird. Sometimes I’m tempted to try a different Game Engine but then I remember just how easy #Godot #GodotEngine is for #GameDev #IndieDev #SoloDev I should have adopted this approach ages ago but eh I was just as slow in bjj
August 2, 2026 at 2:50 PM
Again escaping #TutorialHell using #Godot #GodotEngine This game was made using notes made whilst watching a tutorial and not referring to the tutorial at all. Really enjoying the progress here, see my chicken scratch notes! #GameDev #SoloDev #IndieDev
July 31, 2026 at 2:53 PM
Escaping #TutorialHell (though I did have to reference one 😞) but made more progress in #Godot #GodotEngine - more referencing my previous project. Player rotates when they move and when they die they don’t move anymore. I’ll sort the spawner/score/HUD and then finished #GameDev #IndieDev #SoloDev
July 24, 2026 at 4:43 PM
Thinking the next step in my #GameDev #IndieDev #SoloDev journey with #Godot #GodotEngine is remake smaller games I’ve already made and see how much of them I can do. It’s necessary to escape #TutorialHell Then I’ll maybe try to do a Doom clone again?
July 9, 2026 at 9:25 AM
Out of #TutorialHell and messing around a bit in #Godot #GodotEngine

That red Koopa turtle was made by me editing the green one in #LibreSprite And I’ve programmed the individual enemies. Still a way to go for this #GameDev #SoloDev #IndieDev
June 21, 2026 at 2:18 PM
More of me trying to make my own little Mario project in #Godot #GodotEngine WITHOUT TUTORIALS as I escape #TutorialHell We have a world boundary (that works) and the player moves -properly-. More coming soon #GameDev #SoloDev #IndieDev
June 19, 2026 at 4:39 PM
I’ve taken the plunge and am trying to make something small in #Godot #GodotEngine only using tutorials as a reference #GameDev #SoloDev #IndieDev join me as I escape #TutorialHell
June 17, 2026 at 4:30 PM
Is there any escape from Tutorial Hell for software engineers?

Read more here:
https://bgh.st/z9vhaf

#CSharp #DotNet #TutorialHell #Programming
May 28, 2026 at 7:01 PM
New exclusive learning community, currently limited to 15 members! Join a community and get guided steps to help you escape the tutorial trap: You do coding tutorials, but never feel able to actually make something on your own. youtu.be/SR2-8QEUMp0 #coding #tutorialhell #indiegamedev #stem
Break Free From Coding Tutorials: Early Access Class and Community
YouTube video by CloudyHeavenGames
youtu.be
April 25, 2026 at 1:14 PM
Someone asks, "I trapped in tutorial hell what can I do?"

Well, you should stop following tutorial videos and start developing a real thing. The easiest thing is to develop a personal website because you are free to do whatever you want with it. #WebDev #Frontend #TutorialHell
February 9, 2026 at 4:27 AM
January 17, 2026 at 8:00 PM
Just want to say I’m *really* enjoying #Godot #GodotEngine I think im breaking out of #TutorialHell and I’m also getting more confident using assets I get from other places - because if you’re doing tutorials in a #Skool group, surely different assets make your project stand out a bit? #GameDev
January 11, 2026 at 6:22 PM
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December 26, 2025 at 4:16 PM