Excalibur.js
banner
excaliburjs.com
Excalibur.js
@excaliburjs.com
Your friendly TypeScript 2D game engine for the web! ⚔️

https://excaliburjs.com
Reposted by Excalibur.js
📡💿 Pre-order the 2x special edition vinyl of 𝙂𝙧𝙚𝙖𝙩𝙚𝙨𝙩 𝙃𝙞𝙩𝙨 𝙛𝙧𝙤𝙢 𝙋𝙡𝙖𝙣𝙚𝙩 𝘽𝙡𝙞𝙥 by Rob Kieswetter and Jona Bechtolt of @teamyacht.com:

hologramopera.com/products/gre...
August 26, 2026 at 6:57 PM
This is made in Excalibur.js! The 2D TypeScript game engine for the Web!?

Congrats on the steam release! bsky.app/profile/coto...
Now THAT'S a Big Dragon! is OUT NOW on Steam! 🐉🎉

Recruit your army, upgrade their power, automate your economy, and take down one enormous dragon in this incremental/idle adventure.

Play now:
store.steampowered.com/app/3834590/...
Save 20% on Now THAT'S a Big Dragon! on Steam
Recruit an ever-growing army of heroes, stack powerful upgrades, and watch the numbers go up as your forces chip away at a colossal dragon!
store.steampowered.com
August 26, 2026 at 4:35 PM
Reposted by Excalibur.js
Now THAT'S a Big Dragon! is OUT NOW on Steam! 🐉🎉

Recruit your army, upgrade their power, automate your economy, and take down one enormous dragon in this incremental/idle adventure.

Play now:
store.steampowered.com/app/3834590/...
Save 20% on Now THAT'S a Big Dragon! on Steam
Recruit an ever-growing army of heroes, stack powerful upgrades, and watch the numbers go up as your forces chip away at a colossal dragon!
store.steampowered.com
August 26, 2026 at 3:19 PM
Reposted by Excalibur.js
New addition to my GameDevLib for ExcaliburJS

jyoung4242.github.io/Game-Dev-Lib...

i added a new Tilemap Graph creation tool to assist with actor navigation through maps via A* algo an Dijkstra's algo...

Check out the GDL and give it a star!

#indiedev #gamedev @excaliburjs.com
August 9, 2026 at 4:22 PM
Reposted by Excalibur.js
Hello Dragon Slayers! First post here.

My game Now THAT'S a Big Dragon! launches on Steam August 26th.

Build an army, upgrade everything, and take down one giant dragon. 7+ hours, 4 levels, achievements, and a hidden secret.

www.youtube.com/watch?v=XDDz...

store.steampowered.com/app/3834590/...
Now THAT'S a Big Dragon! - Official Release Date Trailer
YouTube video by Indie Games Hub
www.youtube.com
July 27, 2026 at 10:38 PM
Reposted by Excalibur.js
IGH featured an upcoming game release from a friend!

Go check it out!!!!

#indiedev #gamedev #pixelart

youtu.be/XDDz8yfGOns?...
Now THAT'S a Big Dragon! - Official Release Date Trailer
YouTube video by Indie Games Hub
youtu.be
July 27, 2026 at 3:35 PM
Reposted by Excalibur.js
It's live!

Estelle Igni, the JRPG of eternal night and endless discovery:
store.steampowered.com/app/4387830

・13 classes, each party member can mix any 3
・Non-linear, multiple character narrative

Discover the mysteries of Limina and the rifts slowly eating its stars.

#JRPG #turnbased #indiegame
July 31, 2026 at 6:13 PM
Reposted by Excalibur.js
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions.

🤖 Godot - 47%
🎮 Unity - 34%
🛠️GameMaker - 5%
🚀 Unreal Engine - 3%
✨ Other - 11%
July 27, 2026 at 12:58 PM
Reposted by Excalibur.js
Excalibur is the engine for the web developer who already writes TypeScript and doesn't want to change up their workflow in order to make a game.

https://excaliburjs.com/
May 18, 2026 at 2:07 PM
Reposted by Excalibur.js
Working on a personal Game Dev Library to collect all the small systems I keep rewriting 😅

mini-maps, utilities, gameplay helpers, and more coming

If you’re into indie dev or ExcaliburJS, would love your thoughts

👇 #gamedev #indiedev @excaliburjs.com

jyoung4242.github.io/Game-Dev-Lib...
Game Dev Library
jyoung4242.github.io
March 21, 2026 at 11:21 PM
Guess what!? Excalibur game just landed a demo on Steam last week!!! Go wishlist Now THAT'S a Big Dragon!

store.steampowered.com/app/3834590/...

#excaliburjs #gamedev #typescript #steam
Now THAT'S a Big Dragon! on Steam
Recruit an ever-growing army of heroes, stack powerful upgrades, and watch the numbers go up as your forces chip away at a colossal dragon!
store.steampowered.com
March 16, 2026 at 2:06 PM
Reposted by Excalibur.js
Get hyped for Global Game JAM 2026 @2dcon.gg HQ!

@igdatc.bsky.social is organizing an in person event this weekend 🎉

Have you ever wanted to make a game? Let's make some games together! It's the best way to learn and improve!

Check this link for all the info igdatc.org/ggj

#gamedev #minneapolis
January 30, 2026 at 6:27 PM
Reposted by Excalibur.js
I have so much fun with Excalibur!!!
Excalibur.js is on the list! ⚔️🔥

If you're looking for a TypeScript game engine look no further! (We have games made in Excalibur on Steam btw!)

#gamedev #typescript #webdev
January 27, 2026 at 7:10 PM
Excalibur.js is on the list! ⚔️🔥

If you're looking for a TypeScript game engine look no further! (We have games made in Excalibur on Steam btw!)

#gamedev #typescript #webdev
January 27, 2026 at 6:44 PM
Reposted by Excalibur.js
Game Dev Alert! Friend of mine Scott Lembcke (mastodon.gamedev.place/@slembcke) is doing a talk tonight live for IGDATC!

Transforms 101: Demystifying Matrices with Pictures!
www.youtube.com/watch?v=dnGZ...

#gamedev #math
Gamedev Meeting (January 2026) - Scott Lembcke (Transforms 101)
YouTube video by IGDA Twin Cities
www.youtube.com
January 14, 2026 at 7:46 PM
Reposted by Excalibur.js
Issue #626 of Gamedev.js Weekly newsletter about event-driven gameplay, reflecting, and Hexstorm is out - go check it!

gamedevjsweekly.com/626

#HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter #excaliburjs
Event-driven gameplay, reflecting, and Hexstorm
Check out issue #626 of Gamedev.js Weekly — the free, weekly newsletter about web game development.
gamedevjsweekly.com
January 2, 2026 at 12:16 PM
Happy New Year!

As a present 🎁 learn how to use STRONGLY TYPED events in game dev from @mookie4242.bsky.social

excaliburjs.com/blog/Event%2...

#gamedev #typescript
Event-Driven Gameplay in ExcaliburJS | Excalibur.js
A Primer on Excalibur Event Emitters
excaliburjs.com
January 1, 2026 at 12:48 PM
Reposted by Excalibur.js
Issue #625 of Gamedev.js Weekly newsletter about Excalibur 0.32, Phaser 4.0 RC6, and Allo's Arena is out - go check it!

gamedevjsweekly.com/625

#HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter
Excalibur 0.32, Phaser 4.0 RC6, and Allo's Arena
Check out issue #625 of Gamedev.js Weekly — the free, weekly newsletter about web game development.
gamedevjsweekly.com
December 26, 2025 at 12:13 PM
Reposted by Excalibur.js
🎄🎮 Excalibur.js v0.32.0 is here! This release is all about DX and perf

✨ Highlights:
Debug improvements via browser extension
Major perf boosts for tilemaps, offscreen entities
Physics bodies now sleep for better perf
Simpler easing functions

Try it in our playground: excaliburjs.com/playground
Excalibur Playground
Excalibur is a friendly TypeScript game engine for the web!
excaliburjs.com
December 23, 2025 at 10:04 PM
🎄🎮 Excalibur.js v0.32.0 is here! This release is all about DX and perf

✨ Highlights:
Debug improvements via browser extension
Major perf boosts for tilemaps, offscreen entities
Physics bodies now sleep for better perf
Simpler easing functions

Try it in our playground: excaliburjs.com/playground
Excalibur Playground
Excalibur is a friendly TypeScript game engine for the web!
excaliburjs.com
December 23, 2025 at 10:04 PM
Reposted by Excalibur.js
We've just passed 400 submitted surveys, and today is the LAST DAY to send your answers to Gamedev.js Survey 2025!

gamedevjs.com/survey/gamed...

#gamedev #gamedevjs #JavaScript #HTML5 #indiedev #indiegames #report #form #OpenSource #survey
Gamedev.js Survey 2025 is open! - Gamedev.js
The fifth year of collecting YOUR feedback through Gamedev.js Survey, which shape the current state of Web Game Development report, is on - this time the form is open between December 8th and 19th. Th...
gamedevjs.com
December 19, 2025 at 2:51 PM
Reposted by Excalibur.js
Our yearly #GamedevJS #Survey to collect data shaping the current state of Web Game Development report is open - please fill the form, thank you!

gamedevjs.com/survey-2025-...

#gamedev #JavaScript #HTML5 #indiedev #indiegames #report #form #OpenSource
December 8, 2025 at 5:21 PM
Excalibur.js is on the official list this year!

Please go and fill out the survey it helps us all! gamedevjs.com/survey-2025-...

#gamedev #excaliburjs #typescript
December 8, 2025 at 8:49 PM