Jackawaka - Indie Dev
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jackawaka.bsky.social
Jackawaka - Indie Dev
@jackawaka.bsky.social
Loves every aspect of games. There's just something special about years of work culminating into a single piece of media that reacts to its audience, resulting in a unique, personal experience.

See some of my stuff on here: https://jackawaka.itch.io/
Got a decent amount done with DrawnBlood

Sorted a system that checks for any required items before showing buttons for interactables.

Made an option to send you to a specific environmental tile after getting a certain depth in a dungeon.

and a Barebones WIP for the fishing minigame!

#indiedev
September 19, 2026 at 2:51 AM
I find a good way to get art done for my game is to travel somewhere and draw while I grab a bite to eat. Puts me in the right mindset as I'm motivated by the food and have no distractions.

#IndieDev #GameDev #Development #Art #Sketching #Sketchbook #Gaming #RPG #GameDevelopment #IndieGames
August 19, 2026 at 1:55 PM
edited together a quick gameplay preview of DrawnBlood, as I havent really shown any of the more finalised stuff here yet!

#indiedev #gamedev #indiegames #gamedevelopment #handdrawn #rpg #BiroDrawing
July 14, 2026 at 5:06 PM
I'm looking for work in the games industry in the UK, got a BSc in Games Design and Production and about 8 years of experience using unity, programming in C# making small projects. Havent really had much luck finding anywhere.

Has anyone got any advice?

#GamesJobs #Programming #IndieDev #Unity
June 18, 2026 at 3:38 PM
Got the animation and turn system sorted for my hand-drawn horror RPG project "Drawn Blood". Just need to add a quick effects/damage system then that's the basics of combat sorted.

#Indiedev #Unity #IndieGame #GameDev #GameDevelopment #IndieDevelopment #Gaming #Art #Drawing
April 8, 2026 at 9:09 PM
Made a main menu to wrap up an old project that I'm working on again. It's simple but enteraining enough.

#Indiedev #IndieGame #Gamedev #GameDevelopment #Devlog
February 18, 2026 at 2:51 PM
Got the navigation system working for AboutNothing and slapped on a quick audio system too. A lot of the drawings are placeholder or a work in progress. Been fun to make so far!
#Indiedev #gamedev #rpg #textbased #adventure #soundeffects #sfx #sketches #GameDevelopment #unity
December 25, 2025 at 10:16 PM
I still always find it pretty impressive what a quick Specular/Normal/Displacement map can do to a really basic texture, the difference is night and day.

#IndieDev #3DModelling #Texturing #IndipendentGame #IndieGame #Indie #Solodev
December 14, 2025 at 11:12 PM
Reposted by Jackawaka - Indie Dev
I've been playing a lot of Halo: Combat Evolved through The Master Chief Collection recently. It's interesting to see how aspects have changed, such as how the lighting accentuates certain parts of the space whereas the original utilised darkness more.

#indiedev #gamedev #halo
December 9, 2025 at 10:05 AM
Made level design a bit easier by making a building generator. Work in progress but I like where it's going. Using the NaughtyAttributes package for the buttons
#unity #gamedev #IndieDev #Independent #GameDevelopment #gaming #LevelDesign #EnvironmentDesign #Programming #NaughtyAttributes
December 8, 2025 at 7:41 PM
Reposted by Jackawaka - Indie Dev
Here is preview of the water so far! FISHING TIME! Not really done yet though :p

#gamedev #cozygame #fishinggame #pixelart #indiegame #isometric #stardewvalley #animalcrossing #harvestmoon
November 10, 2025 at 7:55 PM
A quick WIP mockup of my sketched RPG world within AboutNothing, completely contrasting from the cartoony, 3D first-person world they transition in from. Going to change and improve it but I'm proud of it.

#indiegames #IndieDev #IndieDevelopment #GameDev #Gamedevelopment #Developer #Design #RPG
November 11, 2025 at 4:55 AM
Got my simple dialogue system working with audio in AboutNothing. I just need to make the interaction system so it happens all in game now. Its impressive how small systems feel like they add so much to the game.

#Indie #IndieGameDev #IndieDev #IndieGame #Indiegames #GameDevelopment
October 16, 2025 at 3:02 PM
Added a bit of level theming and some general art for AcrobaticHarry's second level, Before and After. plenty more work to go before it starts looking finished

#IndieDev #GameDevelpment #IndieGames #Indie #Environmentdesign
October 10, 2025 at 1:53 PM
October 8, 2025 at 8:18 AM
I haven't shown any gameplay so here!
Its supposed to be a goofy little project so its pretty simplistic. but its considerably trickier to play than it looks. I ironically call it my dream game because the movement system literally came from a dream I had of people spinning on bar stools like this.
September 29, 2025 at 2:53 AM
Been working on a foddian style "rage game", people testing seem to have enjoyed the gameplay so its time to refine the environments a bit. All WIP, going to change more but its cool to see it progress over time.

#IndieGame #IndieGameDev #Indie #ScreenshotSaturday #EnvironmentArt #Art
September 28, 2025 at 1:34 AM
youtu.be/vFFRRkuNUto?...

The video's 2 years old, but I'm still proud of what I've made

#Indiedev #Indie #Developer #IndieGames
Game Projects Showcase
YouTube video by JackaCreates
youtu.be
September 24, 2025 at 8:41 PM
New to Bluesky so I should probably do a bit of an art dump of some of my drawings, mainly done during work breaks!
I'm more of a programmer/designer than an artist but Im proud of how much I've developed over the years
#drawing #art #TraditionalArt
September 20, 2025 at 4:46 AM
Might as well chuck this clip on here as this is a new account, a work in progress level of my game working title "AboutNothing", tried to focus on the ambience of exploring a few different pathways before going into the mechanics of this area. Roughly made and not final
#indiedev #indie #gamedev
September 20, 2025 at 4:22 AM
Done a quick go-over my greybox levels to add a palette to each of them. Looking extremely basic so far until the design is finalized, but the people testing seem to be enjoying playing it so far!
#gamedev #indie #indiedev
September 20, 2025 at 4:18 AM