jokka39dev
jokka39dev.bsky.social
jokka39dev
@jokka39dev.bsky.social
Godot cult member
Pinned
I want my first post to be cool, but i don't want to deal with perfectionism so it is what it is
I'm working on myself to be 10x developer while working on a 5/7 days job, this is my second year and things are getting better
Ugghh it's so frustrating to just simply forget your code base
I thought the most difficult part would be combat, but now i'm stuck with the quest system😭
September 9, 2026 at 11:52 AM
Here it goes folks
September 8, 2026 at 9:13 AM
I need to make a "indie dev" bingo with all of those "rule of thumb" I didn't follow someday
September 8, 2026 at 8:50 AM
This strange situation snapped me back to reality - time is not limitless, every "yes" is a "no" to something else and "You need to keep scope small"

I could continue building it, but it would be stupid
September 8, 2026 at 8:41 AM
I also decided to stop working on a dialog editor, cuz i realized how many features i need to add to it so i could finally use it, this will take forever
I was making it for a secret game i have, and i want to make a game and not the fancy dialog editor, so instead i will use Dialogic
September 8, 2026 at 8:36 AM
Listening to music is affecting me so much
I was listening to some nostalgic semi
pessimistic songs recently, and couldn't do anything that was planned
Listen to someting nice i guess
September 8, 2026 at 8:34 AM
I found a cool trick when you can't decide on what to do next with your game
For example: I need to add day and night cycle, but i also want to add fishing, and there should be a simple world generator and LOD

Just try to implement some X feature in a new blank project, that's all
September 3, 2026 at 2:03 PM
Oh and i uploaded my first plugin to the Godot asset store
It's super easy one, i mainly wanted to try and upload something to see how the process goes
The answer is: a lil bit tricky, but mostly easy
September 3, 2026 at 1:19 PM
I found new addiction
I spent a whole week watching videos on this topic for now
lo and behold - HOMELAB
September 3, 2026 at 1:14 PM
Since I've sat down to update the dialogue manager, why not update the UI as well?
August 22, 2026 at 1:51 PM
I have set up my dialog plugin with my quest manager and... They can't communicate with each other!
I just realised that what i do is just getting strings, so there are no signals
This gave me an idea to support custom signals and variables right INSIDE the dialog plugin
August 22, 2026 at 11:38 AM
My friend gifted me Pixel composer yesterday
Let's goooo
August 22, 2026 at 11:25 AM
Today my task is to add quests to the secret game i'm working on
In the process of making it, I decided to build a mindmap for my future self
Just look at how nice it is
August 19, 2026 at 2:58 PM
Bought Stove today
If you're struggling with Blender as i do, I definetly recommend it, it's super easy to use (And it's on sale rn)
One thing: it misses some QoA features, for example changing slider value using the mouse wheel and editor settings
August 18, 2026 at 12:33 PM
I realised something interesting about gamedev, and now i think I'am in a perfect position
I work in a copy shop with 700$ salary, which is just better than nothing, programming in my free time
Let's imagine the scenario where i quit the job to make a game in a year
August 17, 2026 at 7:01 AM
I found out what my approach is called — Modular development
And here are pros:
1. I can learn by doing
2. Every module is reusable
3. Every module is a small game
August 11, 2026 at 5:49 PM
What i see / What others see
#Godot
August 11, 2026 at 5:38 PM
It is so frustrating when you realize you did something silly with Git and now you need to rewrite that perfectly written feature from scratch
I am so angry right now
August 10, 2026 at 3:45 PM
Today is a special day
This is my first ever pull request for an open source project
I helped Ryko by translating his GodotHub in another lango
August 10, 2026 at 3:40 PM
Reposted by jokka39dev
Empty states should tell users what to do next.

Don't just say "No projects yet" and leave them hanging.

Add:
- Clear instruction
- Primary action button

Help users take the first step.
August 5, 2026 at 12:31 PM
Having fun at work
Saw a video about "Strategic pattern" on youtube and made a few different projectiles that are super modular
I can put ProjectilePattern inside a projectile and change it's settings so it could move differently, this way i can just create a bunch of patterns and use them
August 5, 2026 at 3:26 PM
And I earned my first money from programming! The manager is happy, the work is slightly optimized, and I received a bonus on top of my salary (spoiler: $60)

I know this is an incredibly small bonus, but I’m proud of it!
It also taught me a lot of things and gave me real challenges and experience
August 5, 2026 at 12:36 PM
Update on my dialog manager that i'm building for quiet a while

• Fixed major saving and loading bugs
• Added assets feature that scans certain folder and shows images

In progress:
• Character manager feature
August 5, 2026 at 12:09 PM
This is epic
Ryko released GodotHub, a completely open-source hub for Godot projects.

It has categories and templates, you can download different versions of Godot, swap versions of existing projects, and even look at metrics. It even has full Git integration, so you can push directly from there!
July 29, 2026 at 4:12 PM
Look at how funny it is
July 27, 2026 at 8:13 AM