- Nothing is linear
- You often get the texts in disarray
- Different UIs, menus & dialog styles = different contexts
- Sometimes you don't even know which character's line you're translating
- Nothing is linear
- You often get the texts in disarray
- Different UIs, menus & dialog styles = different contexts
- Sometimes you don't even know which character's line you're translating
I would also never encourage you guys to spread the word of this method to fill Palantir's servers with Metaverse like avatars to do a bit of trolling (a lot of it) 😇
I would also never encourage you guys to spread the word of this method to fill Palantir's servers with Metaverse like avatars to do a bit of trolling (a lot of it) 😇
(Asterix: Mega Madness (PS1, 2001))
(Asterix: Mega Madness (PS1, 2001))
Don't have enough free time to contribute to a standard game jam? This one's E X T E N D E D.
Please feel free to join in, even (especially!) if you have no experience! It's a very casual vibe, and there are even a few assets to help start you off!
Don't have enough free time to contribute to a standard game jam? This one's E X T E N D E D.
Please feel free to join in, even (especially!) if you have no experience! It's a very casual vibe, and there are even a few assets to help start you off!
city the animation is an absolutely clockwork warmhearted absurdist comedy that's a true triumph of animation
city the animation is an absolutely clockwork warmhearted absurdist comedy that's a true triumph of animation
* The Heroes of Sokoban series: by @ostroffj.bsky.social
* The Promesst series: by @nothings.bsky.social
* Mirror Isles: by me
* Skipping Stones to Lonely Homes: by me
* The Heroes of Sokoban series: by @ostroffj.bsky.social
* The Promesst series: by @nothings.bsky.social
* Mirror Isles: by me
* Skipping Stones to Lonely Homes: by me