Nat Delnova
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natdelnova.itch.io
Nat Delnova
@natdelnova.itch.io
I'm making 100 games in 100 days
https://maketinygames.com/

"Give yourself time to get good, and don’t be dissuaded by setbacks."
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Hey there! I go by Nat on the internet.

I spent the last decade building games with zero playtesting or release schedules. Now I'm making and releasing one tiny tiny TINY game every day and helping others do the same.

Check it out: maketinygames.com
game #13 came from a friend while we were cooking a bit drunk: imagine if the shaker's lid came off and salt dominated our rice bowls. shaking was really hard to make fun. my wife playtested it, and i think it's passably enjoyable for 30 seconds.

link in bio #gamedev #indiedev #indiegame
October 4, 2026 at 5:01 PM
for game #12, i added a customer serving motif so you can work out what's best without being told. the customer loves it, but the boss doesn't. i'm also exploring the cartoon side of soundly, and the sfx trend quite whimsical.

link in bio #gamedev #indiedev #indiegame
October 1, 2026 at 5:01 PM
for game #11, medical stuff knocked me off the horse for a bit, and this was my first turn getting back on. it's about filling a cup, not too little, not too full, just the perfect amount please. kind of fitting.

link in bio #gamedev #indiedev #indiegame
September 30, 2026 at 5:01 PM
for game #10, my wife and i recorded ourselves doing the handshake moves, then i traced over the hands frame by frame to animate them. it took way too long to draw the hands 🙈

link in bio #gamedev #indiedev #indiegame
September 29, 2026 at 5:01 PM
for game #9, i was inspired by "smart" kettles, which make you work so hard to get the most simple task done.

as always, the sound effects make it 🫖

link in bio #withoutmygadgets1 #gamedev #indiedev
September 29, 2026 at 7:45 AM
for game #8 i tried one of those switch-flipping phone games. it's funny how quickly it balloons into chaos, even though the last level takes four moves.. it reminds me of learning a rubik's cube.

huh, i wonder if you could teach that through a game like this. 🤔

link in bio
September 29, 2026 at 4:35 AM
Hey there! I go by Nat on the internet.

I spent the last decade building games with zero playtesting or release schedules. Now I'm making and releasing one tiny tiny TINY game every day and helping others do the same.

Check it out: maketinygames.com
September 28, 2026 at 12:13 AM
Reposted by Nat Delnova
Super Exciting Announcement: #Steam page for my multiplayer falling sand game is now LIVE at store.steampowered.com/app/3816900/...

Announce Trailer: www.slowrush.dev/signs-trailer

2 years of hard work, but now the real work begins :)

#fallingsand #indiegame #indiegamedev #indiedev #gamedev
December 9, 2025 at 10:10 PM
Animating books takes a lot of work!

#indiegame #gamedev #pixelart #cozygame
April 30, 2025 at 2:32 PM
Can anyone recommend some upcoming indie games that look & feel like Cult of the Lamb or Spiritfarer?

I've got a starterpack I want to add them to

go.bsky.app/BQLNBaG

If you're making that game, please reach out!

#indiegame #gamedev #indiegamedev #cozygame
April 23, 2025 at 12:21 PM
The conundrum with particle fx in pixel art is you either get interesting variations or pixel perfect. You can choose from mismatched pixel sizes, zero variation, or rotated pixels.

Here are the three approaches, each with something new to tolerate.

Choose your fighter?

#indiegame #gamedev #art
April 23, 2025 at 9:54 AM
Experimenting with the growth and contraction of mycelium. This spongey fungus provides fertile ground for "buildings" called Blooms.

We're trying to find a balance of visual clarity without overcomplicating the border algorithm. Has anyone done anything like this before?

#indiegame #gamedev
April 21, 2025 at 6:36 AM
I have a theory 🤔

#indiegame #gamedev
April 19, 2025 at 8:25 AM
Didn't get our metamorphosis feature done today for a #ScreenshotSaturday.

But I did:
- learn a little more of how not to do it
- chat with some cool devs on bsky
- install a youtube blocker
- sink a few hours into my pixel skills
- maybe reach a fellow dev going through it too

We got this 👊
April 19, 2025 at 7:37 AM
Guide the enigmatic Seely to expand and cultivate your mycelium network in our latest cozy update to Phantom of the Grove.

More details here: store.steampowered.com/app/3510510

#indiegame #gamedev #pixelart #cozygame #colonysim
April 17, 2025 at 1:38 AM
When you hit a lull in your productivity, what brings you back into focus?

I took a few weeks away from the constant social posting and it's weird how daunting it to feels to hit post again.

#indiegame #gamedev
April 17, 2025 at 1:29 AM
Here's a lil sneak peak for our upcoming MASSIVE update for Phantom of the Grove...

Check it out here: store.steampowered.com/app/3510510

#indiegamedev #gamedev #indiegame #pixelart #cozygame
March 27, 2025 at 3:55 AM
Reposted by Nat Delnova
Kicking off this account with the first devlog for Slumbering Woods. It’s a cosy, mushroom growing 🍄, 2D exploration game full of hand-drawn art and chill vibes. Check it out and let us know your thoughts!
youtu.be/IaCKWuCeiNI #IndieGame #GameDev #Godot #mushrooms #SlumberingWoods
Let’s Grow Something Special | Slumbering Woods Devlog #1
YouTube video by Chunky Quail
youtu.be
November 24, 2024 at 10:05 AM
Reposted by Nat Delnova
Check out our new game Castillon!
🚀 Resource collection is now twice as fast!

💬 Give Feedback and help Playtest in our Discord!
🔗 discord.com/invite/JVABG...

🎮 Wishlist us on Steam!
🔗 store.steampowered.com/app/2483570/...

#IndieGame #Gaming #RTS #BaseBuilding
March 20, 2025 at 11:06 PM
Reposted by Nat Delnova
Finding Maya’s voice! Using ARKit face capture, I've synced her mouth movements for more natural expressions. Excited to share more soon!

#IndieGame #GameDev #IndieDev #WalkingSimulator #StoryDriven #PuzzleGame #Handpainted #Painterly #3DArt #MadeWithUnity #Unity3D #IndieGameDev #Blender #FaceRig
March 20, 2025 at 11:10 AM
Does #aiart belong in indie games? #gamedev #indiegame
March 18, 2025 at 12:57 PM
The enigmatic Seely are a curious blend: fungi musk foragers, devoted nature conservationists, and fierce guerrilla warriors who trump their invaders.

Which design is your favourite?

#gamedesign #art #indiedev #pixelart #cozygame #spooky
March 18, 2025 at 3:47 AM
Just your friendly reminder that we have an awesome starter pack of #ColonySim and #ResourceManagement games here!

If you'd like to be invited, just ask! 😁

bsky.app/starter-pack...

#indiegame #gamedev #starterpack
March 17, 2025 at 1:21 PM
In January we participated in #piratejam 16 and were floored by the positive reception (even snagged most popular for a few days!) We're pushing towards a HUGE design update with colony and resource management elements. Check it out on Steam! store.steampowered.com/app/3510510/

#indiegame #gamedev
March 16, 2025 at 12:24 AM