Some lesson learned:
1. Find references. It is very hard to learn lighting from text. Find images you like and study them pixel by pixel.
#godotengine #gamedev
Some lesson learned:
1. Find references. It is very hard to learn lighting from text. Find images you like and study them pixel by pixel.
#godotengine #gamedev
devpoga.itch.io/books-for-ba...
#indiegame #horrorgame #retro #godotengine
devpoga.itch.io/books-for-ba...
#indiegame #horrorgame #retro #godotengine
Feels great to have a clean simulation engine that's decoupled from the views. Totally worth 3 months of hard work.
devlog: scarlet.engineering/blog/making-...
#gamedev #godotengine #godot
Feels great to have a clean simulation engine that's decoupled from the views. Totally worth 3 months of hard work.
devlog: scarlet.engineering/blog/making-...
#gamedev #godotengine #godot
scarlet.engineering/blog/making-...
#indiegame #gamedev #godotengine
scarlet.engineering/blog/making-...
#indiegame #gamedev #godotengine
#indiegame #godotengine #gamedev #screenshotsaturday
#indiegame #godotengine #gamedev #screenshotsaturday
This looks fun as hell
store.steampowered.com/app/4197610/...
This looks fun as hell
store.steampowered.com/app/4197610/...
I used to think there were very few resources out there for this kind of management and strategy sim...
I used to think there were very few resources out there for this kind of management and strategy sim...
The idea was to have a ISLANDERS or bad north style, minimalistic tower defense/strategy game.
Kinda like how it looks but still somethings feels off...
#gamedev #indiegame #godotengine
The idea was to have a ISLANDERS or bad north style, minimalistic tower defense/strategy game.
Kinda like how it looks but still somethings feels off...
#gamedev #indiegame #godotengine
Started with the basics: hex grids, Poisson disk sampling, ... etc. combined with existing asset packs. #gamedev #GodotEngine #IndieGame
Started with the basics: hex grids, Poisson disk sampling, ... etc. combined with existing asset packs. #gamedev #GodotEngine #IndieGame
#gamedev #godotengine
#gamedev #godotengine
#gamedev #GodotEngine
#gamedev #GodotEngine
Whenever you need to convert analog into binary by introducing a certain threshold, it's a good idea to add a bit of hysteresis around that threshold
en.wikipedia.org/wiki/Hystere...
Whenever you need to convert analog into binary by introducing a certain threshold, it's a good idea to add a bit of hysteresis around that threshold
en.wikipedia.org/wiki/Hystere...
Waaaay easier to read and tweak compare to state machines for linear sequences.
just be aware that we have no way to cancel a coroutine in godot currently
#GodotEngine #gamedev
Waaaay easier to read and tweak compare to state machines for linear sequences.
just be aware that we have no way to cancel a coroutine in godot currently
#GodotEngine #gamedev
not every incremental game need to have a skill tree and a prestige system
devpoga.itch.io/murderhorn
#GodotEngine #gamedev
not every incremental game need to have a skill tree and a prestige system
devpoga.itch.io/murderhorn
#GodotEngine #gamedev
devpoga.itch.io/murderhorn
#godotengine #indiegames #gamedev
devpoga.itch.io/murderhorn
#godotengine #indiegames #gamedev