tommykeys.bsky.social
@tommykeys.bsky.social
Just put up the demo for my new game on Steam! #indiegame #gamedev #demo
October 1, 2026 at 1:15 PM
September 4, 2026 at 3:53 AM
I love my computer #gamedev
September 3, 2026 at 11:28 PM
Decided to use the isometric cam for the pause screen. Gotta love levels floating in a void #gamedev #indiegame
September 2, 2026 at 1:32 AM
Not sure how I'm going to use it in the game but I love this fly around view of the levels #gamedev #indiegame
September 1, 2026 at 2:29 AM
One of my design rules for the game is super minimal UI so the bomb sfx are super important to explain that you explode after running out of ammo #gamedesign #indiegame
August 12, 2026 at 12:40 PM
Whipped up a short trailer for my game. Idk if dnb is the vibe or not I was just listening to a lot of PinkPantheress while working today #gamedev #indiegame
August 12, 2026 at 5:42 AM
I decided to take a quick detour from my main project to turn my lastest game jam game into a full game, but without overscoping and ruining it in the process! I've been working on it for a couple weeks and it's getting pretty close to being finished #gamdev #indiegame
August 10, 2026 at 1:07 PM
I did the GMTK Game Jam and had such a good time. My entry, Rigged 2 Explode is an fps where you explode when you run out of ammo! #gamejam #indiegame #indiedev #gmtk2026
July 26, 2026 at 1:35 PM
June 26, 2026 at 12:12 PM
After over a year of work, my new demo is up on steam! I've had more fun making this game than anything I've made before and I hope people actually play it lol #gamedev #indiegame #demo
SLUGMOUTH on Steam
SLUGMOUTH is a survival fps rpg set in a post-apocalyptic wasteland full of dangerous clans fighting a perpetual war. Bullets hit hard and survival demands careful resource management and tactical sho...
store.steampowered.com
May 29, 2026 at 1:08 PM
Npc on npc violence #indiegame #indiedev #gameplay
April 14, 2026 at 1:10 PM
Just updated SLUGMOUTH with all the new visual improvements as well as some pretty huge structural changes to the overworld! #godot #indiegame #indiedev
tommy-keys.itch.io/slugmouth-demo
SLUGMOUTH / demo by Tommy Keys
WASTELAND SURVIVAL FPS/RPG
tommy-keys.itch.io
April 9, 2026 at 1:43 PM
Trying to give my environment a glow up so the levels don't look so barren. Environment art is very new to me so its fun to learn #indiegame #indiedev #gameart
April 8, 2026 at 12:13 PM
Made recruitable npcs in my game that you can issue commands to. It’s super janky but really fun to mess around with #indiegame #indiedev #gameplay
April 6, 2026 at 1:26 PM
Just pushed my second update to SLUGMOUTH on @itch.io! It's changed a ton in just a couple weeks and I think it's improved a lot! tommy-keys.itch.io/slugmouth-demo #indiegame #indiedev #gamedev #godot
SLUGMOUTH / demo by Tommy Keys
WASTELAND SURVIVAL FPS/RPG
tommy-keys.itch.io
April 4, 2026 at 7:12 AM
Made a nighttime skybox in my game using just the spray tool in Aseprite and I’m happy with how it turned out! #indiegame #indiedev #gameart #gamedev
April 2, 2026 at 1:12 PM
I love fps games where retreating or just not engaging is a valid strat #indiegame #indiedev #gamedev
April 1, 2026 at 12:56 PM
So I was wondering how you can confirm bounty kills, and one thing led to another and now you can scalp dead enemies because why not #gamedev #indiedev #indiegame #indiegamedev
March 28, 2026 at 3:46 AM
Just put out the first update to the SLUGMOUTH demo on @itch.io! I added tons of new features and was able to improve the look of the game a lot. Check it out here: tommy-keys.itch.io/slugmouth-demo #indiegame #gamedev #demo
SLUGMOUTH / demo by Tommy Keys
WASTELAND SURVIVAL FPS/RPG
tommy-keys.itch.io
March 27, 2026 at 3:28 PM
Realized I haven‘t shown off the character creator in my game so here it is! Took forever to make but I was way worth it. Next up I‘ll add a female body type and more hair options #gamdev #indiegame
March 25, 2026 at 1:42 PM
So I’m trying to make my game look less prototype-y so I added some color compression and some pale green grass to switch up the color scheme a little #gamedev #indiegame #gameart
March 23, 2026 at 1:38 PM
I love when rpgs give you the option to attack friendlies but also face the consequences, so in SLUGMOUTH you can make friends and enemies with whoever you want #indiegame #gamedev #godot
March 22, 2026 at 12:15 PM
its hard to get good footage of my game because the moment to moment gameplay is much more interesting in the larger context but now you can try out the demo on @itch.io to see what it’s actually about! #gamedev #indiegame #indiedev #madeingodot
March 20, 2026 at 1:00 AM