##iOS
Trailer #JV 🕹️

L’ #ARPG #WutheringWaves dévoile sa version 3.8 en vidéo🎞️

✅Update disponible le 12 novembre📆sur #XBOXSeries, #iOS, #Android, #PC, #PS5 🎮

📽️➡️ www.youtube.com/watch?v=_jkl...

#Jeuxvideo #Games #Videogames #Indie #Indiegame #Indiedev #gamedev #anime #gaming #RPG #steam #epicgamesstore
November 9, 2026 at 9:39 AM
From Sean Murray:

Hotfix 7.13 (for No Man's Sky) is releasing now on all platforms with lots of fixes and improvements 😍

www.nomanssky.com/2026/11/fors...

#NoMansSky #HelloGames #PlayStation #Xbox #NintendoSwitch #PC #Steam #GoG #IOS
Forsaken 7.13 - No Man's Sky
Hello Everyone, Thank you to everyone playing No Man’s Sky – Forsaken, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. ...
www.nomanssky.com
November 7, 2026 at 11:46 AM
My iOS game! Run a burger shop fronting a drug lab! 🥼 🧪🔥

#indiedev #gamedev #solodev #iOS #mobile #indiegame

apps.apple.com/app/heisenbu...
Breaking Bad Chemistry
ALT: Breaking Bad Chemistry
static.klipy.com
November 9, 2026 at 5:41 PM
Finished my self-imposed problems from yesterday. Wasn't concerned with visual elements; the practice was for writing custom view extensions and applying them to stacks created as instances of a struct.

Progress!

#indiedev #solodev #buildinpublic #learninpublic #coding #ttrpg #coding #swiftUI #iOS
November 7, 2026 at 6:42 PM
Day 23 of #100DaysOfSwiftUI: done.
How much of it stuck? 30% 🙃
Views and modifiers. Custom modifiers. views as properties. So much useful info has been dumped on me; now I'm in a pool 30 ft deep of it. Time for practice problems. 😆
#indiedev #solodev #coding #buildinpublic #iOS #swiftUI #learning
November 7, 2026 at 1:50 AM
November 8, 2026 at 9:47 AM
Featured Screenshot by intenserenity

“Hello Games and their wizardry. These are from an iPhone”

#NoMansSky #NMSCordGallery #VirtualPhotography #NMSSaturday #iOS
November 8, 2026 at 4:49 AM
NewsNinja 3.3.1 for iOS is live 🎬

YouTube, redesigned: highlights, tappable chapters, a searchable transcript, PiP, and landscape full screen. Top News now speaks 12 languages too.

What's new 👇
ainews.ninja/blog/newsnin...

#indieDev #iOS #MacOS
NewsNinja 3.3.1: A new way to watch YouTube | NewsNinja
NewsNinja 3.3.1 brings a redesigned YouTube screen with Highlights, tappable chapters, a searchable transcript, Picture in Picture, and landscape full screen, plus Top News in 12 languages and many…
ainews.ninja
November 10, 2026 at 1:29 AM
Gray all morning, warming a few degrees each hour. I like seeing the next few hours in one row before deciding on a jacket.

Skylight on the App Store: apps.apple.com/us/app/skyli...

#weather #iOS #indiedev
November 10, 2026 at 12:56 AM
Yikes, it is almost midnight. I've said it before, but time moves more quickly when you are #coding 😅 Got some practice with views and view modifiers. Looks terrible when drawn to the screen, but I must have function before glamour. 😆 Goodnight!
#solodev #indiedev #swiftUI #iOS #buildinpublic #ttrpg
November 7, 2026 at 7:58 AM
Alright, photo projects are done and delivered! Quick break and then Day 23 of #100DaysOfSwiftUI!

I wonder what is in store for me today... @twostraws.bsky.social always keepin' me on my toes with this course. New things for the repository, yay!

#coding #learntocode #iOS #swiftUI #buildinpublic
November 6, 2026 at 10:56 PM
Hey there #PitchYaGame! 🧩 🔢

I'm working on NOKOMA - a colorful puzzle game with numbers. Split the tiles, empty the grids. Make the higher score with Arcade mode, solve unique puzzles in Puzzle mode. Available early on #iOS and #Android. You can wishlist on #Steam!
November 6, 2026 at 4:22 PM