#100DaysOfCode
Day-171 Project: Voxel-game

was starting to rework chunks to own there own buffers, and be rendered separately, but decided to do that a little bit later, ill see about getting some gravity implemented instead

surprise tomorrow

#buildinpublic #100DaysOfCode #cpp #gamedev
November 4, 2026 at 1:11 AM
Day 966 | #365DaysOfCode

• Built interactive onboarding slides
• Updated copywriting across several sections
• Anki session

#100Devs #SoftwareEngineer #100DaysOfCode
November 3, 2026 at 9:24 PM