#100daysofCode
November 10, 2026 at 3:09 PM
November 10, 2026 at 1:00 AM
November 10, 2026 at 2:00 AM
Day 24 #100DaysOfCode I finally made my dream desk set up and am practicing my leetcodes in vscode with this view!
November 8, 2026 at 2:19 PM
Day 971 | #365DaysOfCode

• Nearing the end of the onboarding features
• Built app preview slides to showcase the value proposition
• Anki session

#100Devs #SoftwareEngineer #100DaysOfCode
November 9, 2026 at 9:15 PM
Day 970 | #365DaysOfCode

• Built a goals section in the onboarding where users personalised what they want out of the app
• Anki session

#100Devs #SoftwareEngineer #100DaysOfCode
November 8, 2026 at 9:44 PM
Day-176 Project: Voxel-game

added chunk saving, each chunk is 1 file for now
added chunk loading
chunks now generate, load, and save as needed rather then manually doing it

planned: more advanced world save/load, terrain

#buildinpublic #100DaysOfCode #cpp #gamedev
November 9, 2026 at 1:33 AM
Day-177 Project: Voxel-game

added world load points, which load a spherical radius of chunks around a position(the player uses one)

added infinite worlds, but the number of chunk files is to much

planned: more advanced world save/load, terrain

#buildinpublic #100DaysOfCode #cpp #gamedev
November 10, 2026 at 2:55 AM