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It's from Erin Catto, creator of Box2D, it's light weight C, portable and feature rich and already being used in the S&Box engine.
gamefromscratch.com/box2d-enters...
It's from Erin Catto, creator of Box2D, it's light weight C, portable and feature rich and already being used in the S&Box engine.
gamefromscratch.com/box2d-enters...
box2d.org/posts/2026/0...
box2d.org/posts/2026/0...
🟢 Box2D Sensor Toggle - useful for dynamic trigger/collision behavior
↔️ Box2D Prismatic Joint - useful for controlled linear movement along an axis
#MadeWithDefold #gamedev #indiedev #Box2D #physics
🟢 Box2D Sensor Toggle - useful for dynamic trigger/collision behavior
↔️ Box2D Prismatic Joint - useful for controlled linear movement along an axis
#MadeWithDefold #gamedev #indiedev #Box2D #physics
In WebAssembly using threads
In Node.js
On a cheap retro handheld device
60 fps
WITHOUT a web browser :)
#gamedev #javascript #wasm #box2d #retrogaming
In WebAssembly using threads
In Node.js
On a cheap retro handheld device
60 fps
WITHOUT a web browser :)
#gamedev #javascript #wasm #box2d #retrogaming
Here's the box2d physics engine compiled to WASM, running on retro handled device.
#gamedev #javascript #retrogaming
Here's the box2d physics engine compiled to WASM, running on retro handled device.
#gamedev #javascript #retrogaming
I just finished completely rewriting Forge2D from being a Dart port of Box2D to embedding Box2D v3 directly instead (wasm for web). It's about 20x more efficient now and we can easily stay up to date with new Box2D updates. 🔥
I just finished completely rewriting Forge2D from being a Dart port of Box2D to embedding Box2D v3 directly instead (wasm for web). It's about 20x more efficient now and we can easily stay up to date with new Box2D updates. 🔥
Or maybe create objects that can be grabbed, pulled, dragged, connected, and thrown around?
Check out the new Box2D scripting examples and join our challenge! 🎮
#MadeWithDefold #gamedev #indiedev #Box2D #physics
Or maybe create objects that can be grabbed, pulled, dragged, connected, and thrown around?
Check out the new Box2D scripting examples and join our challenge! 🎮
#MadeWithDefold #gamedev #indiedev #Box2D #physics
"but mores you can use box2d with gamemaker" yeah except gamemaker's implementation is kind of limited. i want FULL control. and for that, i have to get balls deep myself
"but mores you can use box2d with gamemaker" yeah except gamemaker's implementation is kind of limited. i want FULL control. and for that, i have to get balls deep myself
Blog post: box2d.org/posts/2025/0...
Release notes: github.com/erincatto/bo...
Documentation: box2d.org/documentation/
Blog post: box2d.org/posts/2025/0...
Release notes: github.com/erincatto/bo...
Documentation: box2d.org/documentation/
#physics #gamedev #avian #bevy
github.com/avianphysics...
#physics #gamedev #avian #bevy
github.com/avianphysics...
Box2D 3.1 has breaking changes over 3.0 and so does my package. Sorry. Loads of fixes, though!
#gamedev #indiedev
Or maybe a bridge, chain, trap, or rope, made from bodies connected with revolute joints?
We’ve added two new Box2D scripting examples for Defold!
#MadeWithDefold #gamedev #indiedev #Box2D #physics
Or maybe a bridge, chain, trap, or rope, made from bodies connected with revolute joints?
We’ve added two new Box2D scripting examples for Defold!
#MadeWithDefold #gamedev #indiedev #Box2D #physics
killedbyapixel.github.io/LittleJS-AI/...
killedbyapixel.github.io/LittleJS-AI/...