#spritekit #gamedev #swift
#spritekit #gamedev #swift
CiderKit.Tween
Full documentation and sample project available.
More info here: github.com/chsxf/CiderK...
#gamedev #swift6 #ciderkit
CiderKit.Tween
Full documentation and sample project available.
More info here: github.com/chsxf/CiderK...
#gamedev #swift6 #ciderkit
Assets can be flipped horizontally to allow the reuse of the same sprites and normal maps for both directions.
The main challenge was to make the lighting works. But it will provide a great boost in productivity for my games.
#gamedev #SpriteKit #swift #screenshotsaturday
Assets can be flipped horizontally to allow the reuse of the same sprites and normal maps for both directions.
The main challenge was to make the lighting works. But it will provide a great boost in productivity for my games.
#gamedev #SpriteKit #swift #screenshotsaturday
Currently working on an interactive placement during gameplay. That involves ray casting positions and dealing with asynchronous #Swift code.
Still a mess, but lighting even works!
#gamedev #spritekit
Currently working on an interactive placement during gameplay. That involves ray casting positions and dealing with asynchronous #Swift code.
Still a mess, but lighting even works!
#gamedev #spritekit
#homebrew #cider #ciderkit
#homebrew #cider #ciderkit
#homebrew #homemadecider #cider #cidermaking #ciderkit #discount
#homebrew #homemadecider #cider #cidermaking #ciderkit #discount
I'll have to disable anti-aliasing from now on, but that was anticipated.
Very pleased with the result.
#SpriteKit#gamedev
I'll have to disable anti-aliasing from now on, but that was anticipated.
Very pleased with the result.
#SpriteKit#gamedev