#DevilutionX
Diablo’s fan port lets the dungeon stay online after its first player leaves

lockergnome.com/devilutionx-diablo-mult…

#tech
November 6, 2026 at 3:20 AM
Diablo’s fan port lets the dungeon stay online after its first player leaves

https://lockergnome.com/devilutionx-diablo-multiplayer-zerotier-no-battlenet/

#tech
November 6, 2026 at 3:21 AM
CVE-2026-116842 - DevilutionX 1.4.0 through 1.5.5 Heap Buffer Overflow via libmpq__archive_dup
CVE ID : CVE-2026-116842

Published : Oct. 27, 2026, 1:19 a.m. | 42 minutes ago

Description : DevilutionX 1.4.0 through 1.5.5 contains a heap buffer overflow vulnerability in th...
CVE-2026-116842 - DevilutionX 1.4.0 through 1.5.5 Heap Buffer Overflow via libmpq__archive_dup
DevilutionX 1.4.0 through 1.5.5 contains a heap buffer overflow vulnerability in the bundled libmpq libmpq__archive_dup routine when opening crafted MPQ archives. Attackers can supply an MPQ archive whose block table count exceeds its hash table count, causing memcpy to overflow the heap during startup and crash the game.
cvefeed.io
October 27, 2026 at 2:37 AM
🚨 EUVD-2026-110572
📊 6.8/10
🏢 diasurgical

📝 DevilutionX 1.4.0 through 1.5.5 contains an out-of-bounds read vulnerability in the bundled libmpq libmpq__file_number_from_hash function that allow...

🔗 https://euvd.enisa.europa.eu/vulnerability/EUVD-2026-110572

#cybersecurity #infosec #cve #euvd
October 27, 2026 at 2:03 AM
🚨 EUVD-2026-110573
📊 6.9/10
🏢 diasurgical

📝 DevilutionX 1.4.0 through 1.5.5 contains a heap buffer overflow vulnerability in the bundled libmpq libmpq__archive_dup routine when opening crafted...

🔗 https://euvd.enisa.europa.eu/vulnerability/EUVD-2026-110573

#cybersecurity #infosec #cve #euvd
October 27, 2026 at 2:03 AM
New DevilutionX libretro release. Now linked against libslang-vk M4.08 - 18% performance gain on SlangTranslate github.com/VTSTech/Devi...
GitHub - VTSTech/DevilutionX-libslang-vk at libslang-vk
Diablo build for modern operating systems - Vulkan GPU + libretro Shader Support - VTSTech/DevilutionX-libslang-vk
github.com
October 23, 2026 at 8:46 PM
After some optimization, Went from 14FPS to 140FPS

www.twitch.tv/videos/29062...
[PC] #VTSTech #Diablo1 #Hellfire #DevilutionX #Vulkan #libretro #slang #shaders (720p) #CommentaryFree - vtstech_ on Twitch
vtstech_ went live on Twitch. Catch up on their Diablo VOD now.
www.twitch.tv
October 20, 2026 at 9:51 PM
Modder Drelvak turned the original Diablo into a 3D first person RPG on DevilutionX, with a hotkey camera swap, LAN multiplayer and Tristram rebuilt at ground level. What is your take? 🎮✨
Diablo Mod Turns 1996 Classic into First Person 3D RPG
Modder Drelvak rebuilt 1996 Diablo as a 3D first person RPG on DevilutionX, with a hotkey camera toggle, LAN multiplayer and Tristram at ground level.
gamehaunt.com
October 19, 2026 at 2:04 PM
amusingly, PS1 Diablo is 1) one where it'd actually be kind of neat because that version had some features PC didn't (controller UI and nice lighting) and 2) one where *we actually do very literally already have that, non-slopcoded* (devilutionX backported all the fun PS1 stuff back in)
October 18, 2026 at 4:00 AM
Vulkan GPU Render + libretro shader parser/compiler
Fresh demo. Making good progress. An 8 PR merge plan has been drafted for integration into DevilutionX Official.

www.twitch.tv/videos/29026...
[PC] #VTSTech #Diablo1 #Hellfire #DevilutionX #Vulkan #libretro #slang #shaders (720p) #CommentaryFree - vtstech_ on Twitch
vtstech_ went live on Twitch. Catch up on their Diablo VOD now.
www.twitch.tv
October 16, 2026 at 11:02 PM
One great example of a decomp project is DevilutionX - this one's for the first Diablo game. It's mindfully broken out into source files, functions are named, ports can be built for many major platforms, and code comment placement is reasonable. It reeks of real effort.
October 9, 2026 at 6:06 AM
40. Diablo
Tenho ele no Battle Net, mas nunca encostei nele. Descobri o DevilutionX que deu uma melhoria significativa pro jogo. O único que tinha jogado na franquia era o 3, então fui com a cabeça tranquila em relação ao primeiro jogo.
October 3, 2026 at 9:51 PM