#Fable51
"Bitte werfen sie eine Münze ein."
"Bitte werfen sie noch eine Münze ein." 😱

#fable51
September 14, 2026 at 11:05 AM
September 3, 2026 at 6:43 AM
Fable 5.1 World Modeling
View Article | Discussion + AI Summary

Summary of HN discussion 🧵👇
GitHub - PhiloLabs/fable51-worlds: worlds via code, from fable 5.1
worlds via code, from fable 5.1. Contribute to PhiloLabs/fable51-worlds development by creating an account on GitHub.
github.com
September 3, 2026 at 1:00 PM
agent swarms just built a walkable 3D Kyoto simulation from open data. this is basically one step closer to predicting the future: computing infinite parallel worlds from a single point in time to bruteforce test all possibilities

https://github.com/PhiloLabs/fable51-worlds
GitHub - PhiloLabs/fable51-worlds: worlds via code, from fable 5.1
worlds via code, from fable 5.1. Contribute to PhiloLabs/fable51-worlds development by creating an account on GitHub.
github.com
September 4, 2026 at 3:05 PM
🚨 Anthropic rilascia Claude Fable 5.1 e Mythos 5.1 lasciando invariato il listino. Individuare vulnerabilità nel codice ora è consentito mentre creare exploit resta escluso. 👇
gomoot.com/anthropic-ri...

#AI #fable51 #LLM #mythos51
September 3, 2026 at 7:48 AM
🚀我把两个 Claude Max 20× 账号的额度都跑光了,只为看看 Fable 5.1 的编程上限。

从 3D 黑洞、F-35 风洞一路测到 Unity 3D 侏罗纪沙盒,最后真的跑出了可玩的游戏,但也留下了一个很真实的 Bug。

#ClaudeCode #Claude #Fable51 #ClaudeFable51

完整实测见 YouTube:

youtu.be/P9Do94O6-8c
youtu.be
September 2, 2026 at 9:05 AM
【1日1AIニュース】

Anthropicが9月2日、Claude Fable 5.1とMythos 5.1を発表。Fable 5.1は同日からClaude.ai、API、AWS、Google Cloud、Azureで提供開始。

コーディングや長時間タスクで性能向上。通常利用はFable 5比で推定25%安く、AIエージェント用途では最大約45%のコスト削減も。

Mythos 5.1はサイバーや生命科学向けに強化され、審査済み組織に限定提供。

www.anthropic.com/claude-fable...

#Anthropic #Claude #Fable51 #AIニュース
Introducing Claude Fable 5.1 and Claude Mythos 5.1 \ Anthropic
Our most advanced models for coding and knowledge work. Their research capabilities also offer an early glimpse of how AI models will contribute to scientific progress.
www.anthropic.com
September 1, 2026 at 9:40 PM
September 5, 2026 at 8:52 AM
September 4, 2026 at 8:00 AM
Fable 5.1 ワールドモデリング
Fable 5.1 World Modeling

🔺 325
💬 32
🔗 HN Post | Article
GitHub - PhiloLabs/fable51-worlds: worlds via code, from fable 5.1
worlds via code, from fable 5.1. Contribute to PhiloLabs/fable51-worlds development by creating an account on GitHub.
github.com
September 4, 2026 at 5:44 AM
💫 Fable 5.1 стала бесплатной на 48 часов в рамках акции от Arena. Это временное предложение, а не техническая ошибка. Рекомендуем воспользоваться возможностью незамедлительно.
🔗 Ссылка

#ИИ #AIZone #Fable51

🌐 ТГ: Зона ИИ https://t.me/Ai_zon

🔗 https://arena.ai/text/direct?model_a=claude-fable-5.1-…
September 4, 2026 at 11:02 AM
September 3, 2026 at 10:23 AM
September 3, 2026 at 11:05 AM
Fable 5.1 World Modeling
GitHub - PhiloLabs/fable51-worlds: worlds via code, from fable 5.1
worlds via code, from fable 5.1. Contribute to PhiloLabs/fable51-worlds development by creating an account on GitHub.
github.com
September 2, 2026 at 10:34 PM
September 2, 2026 at 8:30 PM
Fable 5.1 World Modeling

#HackerNews

<a href="https://github.com/PhiloLabs/fable51-worlds" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://github.com/PhiloLabs/fable51-worlds
September 2, 2026 at 9:46 PM
Claude Fable 5.1 is out. It scores 55.8% on Terminal-Bench, which measures coding done without a human stepping in. Fable 5 scored 42%. Opus 5 got 52.3%, GPT-5.6 Sol 37.3%. Cache reads are 75% cheaper.

Source: anthropic.com

#claude #fable51 #ainews #anthropic #aspynai
September 2, 2026 at 9:30 PM
Autonomous agent swarms are creating explorable, browser-native 3D reconstructions of real-world locations using open data and Three.js. The project, starting with San Francisco's Union Square, generates accurate environments without proprietary engines.
Fable 5.1 World Modeling (128)
worlds via code, from fable 5.1. Contribute to PhiloLabs/fable51-worlds development by creating an account on GitHub.
news.ycombinator.com
September 3, 2026 at 12:26 AM