#GameProgramming
Today's tip dives a bit into Awake, Start, and OnEnable. These are important monobehavior methods that have different triggers and timing.

#gamedev #unity3d #indiegamedev #csharp #gameprogramming
September 24, 2026 at 2:14 PM
Turn based combat for Hypermancer!

Yes those growth buffs can stack.
No there is no cap to them.

#gamedev #UnrealEngine #Furry #Bara #indiedev #indiegame #rpg #gameart #gameprogramming
February 12, 2026 at 1:45 AM
Good morning! Today's tip is all about how you can create extension methods to cleanup redundant code and make it much easier to read.

#gamedev #unity3d #godot #csharp #gameprogramming #indiegamedev
September 22, 2026 at 4:36 PM
Algumas coisas são simplesmente mais divertidas de programar dq outras...

#gamedev #indiegame
#gameprogramming
December 5, 2024 at 1:34 AM
Turns out doing mathematic formulas is good for game programming lmao

#gamedev #programming #math #gameprogramming #gamemaker
January 19, 2025 at 4:49 PM
Bitwise Deterministic RNG. yum!

#gamedev #cpp #gameprogramming #programming #devlog
June 11, 2026 at 1:57 AM
Learning how to program the PlayStation 1. I’m now up to the point of rendering in 3D. Can’t wait until I’m loading actual models 👾👾

#gamedev #indiedev #gameprogramming #cpp #pixelart #videogames #gamers #devlog #gamedesign #coding #indiegame #gamedevelopment #screenshotsaturday
February 2, 2025 at 4:14 AM
March 14, 2025 at 11:17 PM
November 30, 2024 at 8:42 AM
For folks who work with network code. UDP be like:

#gameprogramming #programming #networkcode #gamedev #indiedev
April 17, 2026 at 10:47 PM
Pythagoras is my fucking GOAT. Bro made game logic possible. #gamedev #gameprogramming
January 7, 2026 at 2:25 AM
Three.js game dev is coming along, cool how much can be done in browser with a few good assets. Playable soon.
#indieGameDev #gameDev #programming #gameProgramming #threejs #javascript
March 6, 2025 at 6:14 AM
Testing 3D audio sources in the engine. Song is Ghostin' by Planet Booty.

(Listen with headphones for best results)

#gamedev #indiedev #gameprogramming
April 19, 2026 at 7:22 AM
More learning of shaders is on the menu today. I am actually quite excited about getting into it!

#gamedev #shaders #solodev #indiedev #coding #gameprogramming #TailsofEmpyria
#graphics #videogames
April 24, 2026 at 4:59 PM
Enemy mechas are downloading content... Soon they will be fully operational...

#packt #book #ue5 #unrealengine #gameprogramming #gamedev
November 10, 2025 at 10:39 AM
27'000 dragons and 10'000 lights: GPU-Driven Clustered Forward Renderer: logdahl.net/p/gpu-driven #3dgraphics #gameprogramming
27'000 dragons and 10'000 lights: GPU-Driven Clustered Forward Renderer | logdahl.net
Olle Lögdahl's web ventures
logdahl.net
May 28, 2025 at 1:29 PM
Homing attack (mid air version) is now working! Now I fix a couple small things, make some different enemies and I should have the main part of the game done

#gamedesign #gamedev #gamedevelopment #indiegame #indiegamedev #gameprogramming
December 29, 2025 at 1:01 AM
October 22, 2025 at 4:25 PM