#GameProgramming
Today's tip dives a bit into Awake, Start, and OnEnable. These are important monobehavior methods that have different triggers and timing.

#gamedev #unity3d #indiegamedev #csharp #gameprogramming
September 24, 2026 at 2:14 PM
Good morning! Today's tip is all about how you can create extension methods to cleanup redundant code and make it much easier to read.

#gamedev #unity3d #godot #csharp #gameprogramming #indiegamedev
September 22, 2026 at 4:36 PM
Steven Dwyer's first pro games job was Sonic Riders. After a year and a half of crunch, his manager woke him at his desk — game approved. Steven stood up and quit, half-asleep.

Find Dev to Dev here: linktr.ee/DevToDev
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#DevToDevPodcast #gameindustry #crunchculture #firstjob #gameprogramming
September 11, 2026 at 9:13 AM
Purrliament, a love2d based game, is now up in my website. Watch as cats socialize, govern, have their own family and more. #indiegamedev #gamedev #gameprogramming #gamedevelopment #indie #videogame #cats

You can download Purrliament at our official game page: kirinoyastudios.itch.io/purrliament
PURRLIAMENT by Kirinoya Studios
A feline colony simulation game. Observe, study, interact.
kirinoyastudios.itch.io
September 9, 2026 at 10:08 AM
Making your own engine (or "engine") you get to decide all the fun stuff like "do I get the current state by a singleton instance like Engine::get_current_state() or should each game object carry that information with them?"

#gamedev #programming #gameprogramming
September 8, 2026 at 9:26 AM
Bullets, enemies, particles, damage numbers. If it appears constantly, pool it.

Reuse beats recreate. Your frame rate will thank you.

#gamedev #gamedevelopment #indiedev #unity #gameprogramming #objectpooling #optimization #csharp #barcelonacodeschool #codingbootcamp
September 2, 2026 at 10:43 AM
Game Programmers - how do you build your campaign systems?

I mean: The things that track and determine which doors are locked, the current phase of the moon, and whether or not the last insult you hurl at the grand wizard is enough to make them leave the dinner party.

#gamedev #gameprogramming
September 1, 2026 at 7:36 AM
Need more precision? Move to circles, then pixel-perfect or polygon checks. But you start with boxes, kept as a fast first pass before the expensive tests.

#gamedev #gamedevelopment #indiedev #unity #gameprogramming #collisiondetection #barcelonacodeschool #codingbootcamp
August 30, 2026 at 12:43 PM
Frame rate should change how smooth a game looks, never how fast it plays.

#gamedev #gamedevelopment #indiedev #unity #gameprogramming #deltatime #coding #csharp #barcelonacodeschool #codingbootcamp
August 27, 2026 at 10:52 AM
The only thing that stops you from solving a problem, Zane Draper says, is deciding you can't.

His do-it-yourself Dad drilled that confidence into him as a kid.

Find Dev to Dev here: linktr.ee/DevToDev
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#DevToDevPodcast #careertips #gameprogramming #gameindustry #podcastclip
August 27, 2026 at 12:04 AM
Yeah it was all ... it was a fine GameProgramming evening leading into a TabletopGameDev meetup 😁
August 9, 2026 at 8:50 AM
⚡️ NEW: Code the animation tech behind Arma and DayZ at Bohemia Interactive!

💼 Programmer
🏢 Bohemia Interactive
🇨🇿 Prague, Czech Republic
📄 Full Time
🎚️ Intermediate
#GameDev, #GameProgramming

Apply here 👇
hitmarker.net/jobs/bohemi...
hitmarker.net
August 3, 2026 at 7:15 PM
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July 22, 2026 at 10:36 AM
July 22, 2026 at 10:32 AM
In the last few weeks I've started using #docsify at it seems a pretty amazing tool for documenting my latest #unrealengine project.

#docs #documentation #technicalwriting #gamedev #ue5 #gameprogramming
July 22, 2026 at 9:09 AM
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