#GameUI
November 8, 2026 at 5:43 AM
working on a new icons set this week, adding some color this time around🍄

#gamedev #indiedev #gameart #gameui #IndieGameDev #procreate
November 9, 2026 at 11:49 AM
If you're looking for some sci-fi assets for your game check out my newest sci-fi flat icons!🚀link below💕

#gamedev #indiedev #gameart #gameui #IndieGameDev #noai
November 12, 2026 at 4:27 PM
Normal, hover, selected: three states of the same CASE//FILE inventory slot. Is the selected state clear at a glance? See the pixel UI kit: oddbitstudio.itch.io/case-file-ui... #gamedev #gameui
November 12, 2026 at 3:19 PM
a couple of ui tidbits i’ve been working on for a game!

#gameartist #gameui #gameart #fantasygame
November 10, 2026 at 6:36 PM
Spent this week grinding on the main scene and its UI. Nothing much to show, but my 'OCD' and 'anxiety' forced me to post anyway 😮‍💨. Making games is hard!
#IndieDev #GameDev #GameUI #LevelDesign #IndieGame #SoloDev #GameArt #GameDesign #DevLog #PixelArt
November 10, 2026 at 11:36 AM
A little magic for your next game!

This purple gem icon brings a touch of fantasy sparkle, framed in our cozy rustic style.

Part of the Cozy Quest – Mobile Game UI Pack!

🎮 naveenk101.itch.io/cozy-quest-m...

#GameAssets #IndieDev #GameUI
November 12, 2026 at 2:14 PM
Your ship's onboard computer is a tablet now. And you can dress it up: 22 designs, some free, some only in one region, some you have to earn.

Which design is yours?

#indiedev #gamedev #gameUI
November 8, 2026 at 5:14 PM
New: Game UI Bundle 🎮

5 complete UI packs in 1 — Steampunk, Pirate, Nature Druid, Sci-Fi & Dark Fantasy. 40% off: $14.95 instead of $24.95.

Same file names + 9-slice borders across every theme.
https://itch.io/s/217192/game-ui-bundle-5-themed-ui-packs

#gamedev #indiedev #gameui #unity
November 10, 2026 at 11:12 PM
Had an idea in the middle of the night and couldn't let it go. Now the whole UI of Longburn Infinite looks different.

Work in progress. Old or new?

#indiedev #gamedev #gameUI
November 6, 2026 at 7:38 PM
🎮 Game UI/UX Design for Mobile, PC & Console!

Professional HUDs, menus, icons and full game interfaces optimized for Unity & Unreal.

⭐ 4.8 (93 reviews) · 3 orders in queue · From $100 · Vetted Pro · Top Rated

go.fiverr.com/visit/?bta=2...

#GameUI #GameUX #HUD #GameDesign #Unity
November 8, 2026 at 1:48 PM
Added the title screen and intro comic segment.

Setting the petty lore right from the start.

Game now playable in browser:
losingambit.itch.io/path-of-the-...

#gamedev #indiedev #godotengine #pixelart #cyberpunk #buildinpublic #gameui #devlog #indiegamedev #2dgame
November 5, 2026 at 4:26 AM
I am still quite new to UI, but I managed to set up most of it in engine ready for our lovely programmer to get it all functional 😊 (GIF taken prior to background update)

#gamedev #gamedesign #gameart #UI #gameUI #game
November 6, 2026 at 11:22 AM
Super early first draft version of persistent upgrades in Rampant Spark. I'm wondering how clear the column sections are? Looking for any feedback <3

#indiedev #gamedev #gameui #mobilegamedev #madewithunity #solodev
November 8, 2026 at 4:52 PM
These are my 3 favorite icons from my newest pack 200 Magic Skills Icons! Check the rest in the link below👇

#gamedev #indiedev #gameart #gameui #IndieGameDev
November 5, 2026 at 5:19 PM
I reworked the inventory UI, but is it still confusing?

#indiedev #gameui #mecha
November 3, 2026 at 10:30 PM
Make the time left visible.
Clear Timers: smooth + 12-segment radial gauges, 8 SVGs, 24 transparent PNGs, a Godot source example and EN/JA guides.
Free + optional support. AI-assisted.
ko-fi.com/s/69c7147a38
#GameDev #GameAssets #GameUI
November 10, 2026 at 5:58 AM
Build bends, branches and junctions with Signal Routes: 16 connection tiles + 8 markers in SVG/PNG, plus 2 static map examples.
Free with optional support. AI-assisted artwork; no game logic or engine integration.
ko-fi.com/s/2eabbf8df0
#GameDev #GameAssets #GameUI
November 10, 2026 at 3:28 AM
Enhanced intermission screens for Doom 2 - visual upgrade for level transitions

https://reactorcore.itch.io/doom-2-intermission-screen-mod

#doomMod #visualEnhancement #gameUI #intermissionScreen #modding
Doom 2 Intermission Screen Mod by Reactorcore
Visually see your progress through Doom 2 map packs!
reactorcore.itch.io
November 9, 2026 at 3:19 AM
hi! I've just updated my shops and dropped a few new asset packs! If you're looking for some flat icons, come check them out! (no AI!)
Some freebies available too 👀

#gamedev #indiedev #gameart #gameui #freeassets #indiegamedev
November 4, 2026 at 5:00 PM
残り時間を、ひと目で。
「Clear Timers」は連続リングと12分割リングのUI素材。SVG 8点・透過PNG 24点と、Godotソース例・日英ガイドを収録しました。
無料・任意支援。AI支援で制作。
ko-fi.com/s/69c7147a38
#ゲーム制作 #ゲーム素材 #GameUI
November 10, 2026 at 5:55 AM
Active, completed or locked? Give each quest a distinct marker.

Quest Steps: 8 designs, 2 palettes, SVG + PNG. The image is an included static layout.

Free + optional support. AI-assisted artwork.
ko-fi.com/s/b33b265c38
#GameDev #GameUI #GameAssets
November 8, 2026 at 1:50 AM
Game UI Design Patterns: The Reusable Building Blocks of Game Interfaces

Combat feedback works when each signal appears where the player is already looking and lasts exactly as long as the question does.
gamedesign.gg/NBY328
#GameDesign #GameUI
November 7, 2026 at 7:02 AM
HUD Design Principles: Displaying Information Without Obscuring the Game

HUD options are not finished until their combinations survive the smallest display, ultrawide, long localization and extreme scene contrast.
gamedesign.gg/K735SK
#GameDesign #GameUI
November 7, 2026 at 7:00 PM
Pack collection screen I made for Fungus’s Jojapon mod (in Stardew Valley). That little sliding hatch is doing a lot of work.

#PixelArt #PixelAnimation #GameUI #GameArt #StardewValley #StardewValleyMods #Jojapon #Aseprite #animation #joja
November 2, 2026 at 11:47 AM