#HTTPRequest
GodotPrompter v1.16.0 is out!

3 new skills for AI coding agents in Godot 4:
- web-services: HTTPRequest + WebSocket
- rendering-pipeline: renderers, AA, lighting
- web-export: threads, COOP/COEP, itch.io

Plus 61 C# errors and 349 wrong claims fixed.

github.com/jame581/GodotPrompter

#godot #foss
October 30, 2026 at 9:38 AM
A connect timeout alone is not enough to bound an HTTP request. Java's HttpClient has a client-level timeout for establishing new connections, and HttpRequest can set a per-request timeout for receiving the response.
Set connectTimeout() on the client and timeout() on the request. Java 11+. #Java
October 14, 2026 at 2:38 PM
[stack trace]

Well that explains why it was happening for both games and not just the one that uses `HTTPRequest`

Thread 1 "godot-dev" hit Breakpoint 1.1, OS::print_error (this=0x7fffffffd380, p_function=0x55555edb7a9f "start",
p_file=0x55555edb79e1 "scene/main/timer.cpp" […]
Original post on mastodon.lubar.me
mastodon.lubar.me
October 12, 2026 at 3:51 PM
CVE-2026-104073 - NetBox 2.9.5
CVE ID : CVE-2026-104073

Published : Oct. 6, 2026, 6:50 p.m. | 24 minutes ago

Description : NetBox versions 2.9.5 before 4.7.0 contain a server-side template injection vulnerability that allows a low-privileged user with the "Can add custom...
CVE-2026-104073 - NetBox 2.9.5 < 4.7.0 Session Hijacking via Custom Links
NetBox versions 2.9.5 before 4.7.0 contain a server-side template injection vulnerability that allows a low-privileged user with the "Can add custom links" permission to steal session cookies and API tokens of other users by exposing the raw Django HttpRequest object to the Jinja2 template context. Attackers can craft a custom …
cvefeed.io
October 6, 2026 at 7:55 PM
By saying that all #StateManipulation can be #POST, I am not denying the use case or clarity that other #HTTPMethod provides. I’m just saying that #StateManipulation is separate from #Query while they both still might occur in same #HTTPRequest.
September 25, 2026 at 5:41 AM
Three n8n templates rejected. I assumed "too few nodes".

The approved one has FEWER nodes. The difference: native n8n integrations vs httpRequest nodes pointed at my own API.

https://postwire.io/n8n-social-media-automation/?utm_source=bluesky&utm_medium=social&utm_campaign=n8n_criterion
September 11, 2026 at 3:00 PM
Your Godot game needs a leaderboard before the backend exists.
Hardcoded JSON in res:// never exercises your HTTPRequest code. localhost json-server? An itch.io web export can't reach it (https page, plain-http localhost).
A hosted mock URL answers editor, exported builds and web export alike.
Mock a REST API for Godot — HTTPRequest, await and a real leaderboard
A leaderboard, a news panel, remote config — before the backend exists. Hardcoded res:// JSON never exercises your HTTP code, and an itch.io web export can't reach localhost. A hosted mock URL answers editor, exported desktop/mobile builds and web export alike. Every GDScript snippet ran verbatim in headless Godot 4.3: await HTTPRequest patterns, POST a score and read the top 10 back, plus slow-server (mock_delay + http.timeout) and down-server (mock_status) drills for your title screen. Free, no signup.
mockbird.mockbird.workers.dev
September 7, 2026 at 6:10 AM
I was wondering why does my HTTPRequest never finish and then I realized why: because the game is paused and it pauses the parent node of HTTPRequest
Godot is truly the engine of all time
August 25, 2026 at 12:04 PM
主にYYYYMMddとか、ダウンロードとか、base64とか、HTTPRequestとか誰が作っても同じになるような写経関数。
August 17, 2026 at 12:09 PM
Quantum PHP Framework HttpClient now uses native cURL adapters for single and multi requests.

Removed php-curl-class, kept the public API familiar, and added cleaner helpers like httpRequest() and httpMultiRequest().

Parallel requests are now handled natively

quantumphp.gitbook.io/docs/package...
Overview | Quantum PHP
quantumphp.gitbook.io
August 13, 2026 at 7:35 PM
ポケモン HTTPRequest
GET and POST
拡張パックQUERY
July 29, 2026 at 1:03 AM
Nodo HTTP Request n8n: guía completa 2026

5 ajustes en el nodo HTTP Request n8n que evitan errores 429, pagan datos faltantes y blindan tus workflows sin código extra. ¿Los tenés todos configura...

#n8n #api #automatizacion #httprequest #workflow
Nodo HTTP Request n8n: guía completa 2026
Todo lo que necesitás saber sobre el nodo HTTP Request de n8n: autenticación, body JSON, paginación en tres modos, reintentos automáticos y firmas HMAC. Con ejemplos reales y tabla comparativa.
donweb.news
June 28, 2026 at 5:36 AM
My auto-caching HTTPRequest replacement has been accepted into the Godot Asset Store 🎉

store.godotengine.org/asset/lily/g...

#godot #godotengine
Godot HTTP API - Godot Asset Store
A Godot node that automatically queues and caches HTTP requests. It uses HTTPRequest internally.
store.godotengine.org
June 21, 2026 at 2:22 AM
🧙‍♂️ HttpContext.Current was only step one.

Legacy System.Web code often expects Request.Params, Response.Write, headers, redirects, and connection checks.

🧩 Wrap the old surface
🔌 Delegate to ASP.NET Core
⚠️ Delete the bridge later

#dotnet #dotnetcore #aspnet #aspnetcore
medium.com/@michael.kop...
🧙‍♂️ BONUS! Modernizing .NET — Part 29: Bonus Round with System.Web Request and Response Wrappers
Use HttpRequest and HttpResponse wrappers to keep legacy System.Web code moving during an ASP.NET Core migration.
medium.com
June 17, 2026 at 8:28 AM
Depending on what the issue is, resetting the nodes physics interpolation at the right time might be what you’re looking for.

docs.godotengine.org/en/stable/cl...
Node
Inherits: Object Inherited By: AnimationMixer, AudioStreamPlayer, CanvasItem, CanvasLayer, EditorFileSystem, EditorPlugin, EditorResourcePreview, HTTPRequest, InstancePlaceholder, MissingNode, Mult...
docs.godotengine.org
June 1, 2026 at 11:31 AM
HttpRequest r = node.requestResponse().request();

if (r.isInScope()) {
FileOutputStream f = new FileOutputStream("/tmp/log", true);
f.write((r.url() + "\r\n").getBytes());
f.close();
return true;
}
return false;
May 20, 2026 at 7:35 AM
n8n para enriquecimiento de datos: cómo arrancarlo

Cómo configurar n8n enriquecimiento datos con HTTP Request, Apollo, Hunter y Apify. Workflows prácticos, errores comunes y tips de autenticación.

#n8n #automatización #enriquecimientodedatos #httprequest #workflows
n8n para enriquecimiento de datos: cómo arrancarlo - DonWeb News
Guía práctica para configurar workflows de enriquecimiento de datos en n8n: nodos, fuentes de datos, autenticación y manejo de errores.
donweb.news
April 24, 2026 at 12:29 AM