#indiegamedev #indiedev #matterjs #gamedev
#indiegamedev #indiedev #matterjs #gamedev
#gamedev #matterjs #javascript #indiedev
#gamedev #matterjs #javascript #indiedev
➡️ Next: Improved platform x game object interactions
#gamedev #indiedev #javascript #matterjs
➡️ Next: Improved platform x game object interactions
#gamedev #indiedev #javascript #matterjs
Bumped @matter-server/ws-client to 1.4.0 to track the running matterjs-server (schema 13). @atproto/api moved to devDependencies, unused by the published package.
https://npmjs.com/package/@frtnbach/node-red-contrib-matterjs-bridge
Bumped @matter-server/ws-client to 1.4.0 to track the running matterjs-server (schema 13). @atproto/api moved to devDependencies, unused by the published package.
https://npmjs.com/package/@frtnbach/node-red-contrib-matterjs-bridge
#gamedev #indiedev #javascript #matterjs
#gamedev #indiedev #javascript #matterjs
⚪ Next up: Start building basic level editor & improving player controls
#gamedev #indiedev #javascript #matterjs
⚪ Next up: Start building basic level editor & improving player controls
#gamedev #indiedev #javascript #matterjs
⚪ Next: More gameplay and hopefully some game juice!
#gamedev #indiedev #javascript #matterjs
⚪ Next: More gameplay and hopefully some game juice!
#gamedev #indiedev #javascript #matterjs
⚪ Next up: Allowing up to N amount of local players with settings to configure their controls -> then multiplayer 🫣
#gamedev #indiedev #javascript #matterjs
⚪ Next up: Allowing up to N amount of local players with settings to configure their controls -> then multiplayer 🫣
#gamedev #indiedev #javascript #matterjs
Genuary — Use a physics library
Tried Matter JS, and it was super fun! I’m sure I’ll will get back to it at some point.
#genuary #genuary2024 #genuary15 #matterjs
Genuary — Use a physics library
Tried Matter JS, and it was super fun! I’m sure I’ll will get back to it at some point.
#genuary #genuary2024 #genuary15 #matterjs
➡️ Next up: building a better system to handle interactions between game objects e.g. button press -> move platform
#gamedev #indiedev #javascript #matterjs
➡️ Next up: building a better system to handle interactions between game objects e.g. button press -> move platform
#gamedev #indiedev #javascript #matterjs
✅ Added a basic level win state
✅ Implemented basic sprite rendering
⚪ Next: More detailed developer mode/debugger
#gamedev #indiedev #javascript #matterjs
✅ Added a basic level win state
✅ Implemented basic sprite rendering
⚪ Next: More detailed developer mode/debugger
#gamedev #indiedev #javascript #matterjs
Main mechanics in place, but I don't know if you're catching falling objects, or juggling, or doing tricks.
Still time to explore.
Unicycle & rider is looking a little more phallic than I intended.
7 days, 10 hrs to go...
#gamedev #hobbydev #solodev #matterjs
Main mechanics in place, but I don't know if you're catching falling objects, or juggling, or doing tricks.
Still time to explore.
Unicycle & rider is looking a little more phallic than I intended.
7 days, 10 hrs to go...
#gamedev #hobbydev #solodev #matterjs
Next up: Going to explore using Tiled as a level editor
#gamedev #indiedev #javascript #matterjs
Next up: Going to explore using Tiled as a level editor
#gamedev #indiedev #javascript #matterjs
where I TOTALLY NOT used a font, it first uses Sinkhorn Optimal Transport to find the target locations then injects the particles into @liabru 's MatterJS engine and pure fairy dust is used to "rewind".
#genuary #genuary5 #genuary26
where I TOTALLY NOT used a font, it first uses Sinkhorn Optimal Transport to find the target locations then injects the particles into @liabru 's MatterJS engine and pure fairy dust is used to "rewind".
#genuary #genuary5 #genuary26
(It's 25C/77F here in NZ, so snow is not happening for me 😂 )
Bit of a challenge to get it working, but I think I made something fun.
phaser.io/sandbox/pP7x...
#gamedev #matterjs
(It's 25C/77F here in NZ, so snow is not happening for me 😂 )
Bit of a challenge to get it working, but I think I made something fun.
phaser.io/sandbox/pP7x...
#gamedev #matterjs
It's promising, but I still have a lot to do.
@expo.dev
It's promising, but I still have a lot to do.
@expo.dev