#OpenCV
my hobby is not writing trivial opencv scripts rofl
November 8, 2026 at 6:22 PM
Old School CPU based C++ algorithms seen through OpenCV DNN/ONNX. #creativecoding #art #software #cplusplus #glitch #code #coded #coding #programming
#videoart #scrolling
November 6, 2026 at 2:49 AM
So this kind of "Artificial Intelligence" has nothing at all to do with LLMs, agentic blah blah etc. It's simple computer vision stuff (probably OpenCV) and the CSIRO were trialing this back in the late 90s. Obviously the computery bits have become a lot more compact since then.
November 4, 2026 at 9:23 PM
Built a parcel detector for the front door: an ESP32-S3 camera, OpenCV on my home server and MQTT into Home Assistant. It handles changing light and shadows, then sends a phone alert with a photo. 📦

www.briandorey.com/post/video-c...

#HomeAssistant #ESP32 #OpenCV
November 4, 2026 at 12:45 PM
OpenCV 5.1 Brings More AVX-512 Optimizations, Other Improvements

https://www.phoronix.com/news/OpenCV-5.1-Released
November 6, 2026 at 11:00 AM
📰 **OpenCV 5.1 Brings More AVX-512 Optimizations, Other Improvements**

OpenCV 5.0 debuted back in June with a rewritten DNN engine and many other exciting improvements for this widely-used computer vision (CV) library. Out today is OpenCV 5.1 with tons of fixes and ot...

📰 Source: Phoronix
🔗 […]
Original post on igeek.gamer-geek-news.com
igeek.gamer-geek-news.com
November 8, 2026 at 10:55 AM
I had already posted two blogs on image matching using OpenCV and wanted to build some basic application with that.

So I built a small panorama maker using #Python and #OpenCV. Read more about it:

cmodi306.medium.com/i-learned-im...
I Learned Image Matching, So I Built a Panorama Maker using OpenCV and Python
I spent two posts learning image matching. Time to build something with it.
cmodi306.medium.com
November 9, 2026 at 10:13 PM
Crossed 168 downloads on our verified VTT modules! 🎲 The #PF2e Remaster bundle is our top performer.

Built with OpenCV & Lean 4 math gates, the Masterwork Engine guarantees ZERO AI hallucinations. The demand for deterministic VTT data is massive.

#ttrpg #gamedev #FoundryVTT
November 6, 2026 at 6:26 PM
[Phoronix] OpenCV 5.1 Brings More AVX-512 Optimizations, Other Improvements

#Linux #OpenSource
OpenCV 5.1 Brings More AVX-512 Optimizations, Other Improvements
OpenCV 5.0 debuted back in June with a rewritten DNN engine and many other exciting improvements for this widely-used computer vision (CV) library. Out today is OpenCV 5.1 with tons of fixes and…
www.linuxnews.net
November 6, 2026 at 11:00 AM
OK. I have an old Ubiquiti G3 Flex on the front porch connected to UI Protect. Protect fires motion events. A container on the server polls every minute for motion events and grabs a minute of video either side of the event, runs it past motion gates, YOLO and OpenCV... [cont]
November 9, 2026 at 12:46 AM
🚀 O OpenCV 5.1 já está disponível! Otimizações AVX-512, FP8 expandido, CUDA/cuDNN turbinado, kernels RISC-V e visualizador 3D OpenGL. Centenas de correções para visão computacional na era da IA. -> tinyurl.com/nr78z5p5 #OpenCV #ComputerVision #IA
tinyurl.com
November 7, 2026 at 1:38 PM
Sounds exciting! Please post updates. We are currently using ArUco markers with visible and IR lighting/cameras and OpenCV. Being able to offload fiducial tracking to an FPGA sounds like a good way to improve latency and performance.
November 7, 2026 at 10:33 PM
Enterprise publishers bleed time on manual VTT data entry. The Masterwork Engine solves this. We use Azure LLMs strictly for NLP routing, gated by Lean 4 math & OpenCV spatial boundaries. Zero hallucinations. Just flawless JSON schemas. 🛠️ #TTRPG #FoundryVTT #GameDev
November 5, 2026 at 4:01 AM
Generative AI always hallucinates when tables break. We use OpenCV spatial mapping to detect open bounding boxes at the page footer. The Masterwork Engine deterministically stitches the grid vectors to the next page before the Pydantic gatekeeper ever reads the data.
November 7, 2026 at 9:38 PM
📰 **OpenCV 5.1 Brings More AVX-512 Optimizations, Other Improvements**

OpenCV 5.0 debuted back in June with a rewritten DNN engine and many other exciting improvements for this widely-used computer vision (CV) library. Out today is OpenCV 5.1 with tons of fixes and ot...

📰 Source: Phoronix
🔗 […]
Original post on igeek.gamer-geek-news.com
igeek.gamer-geek-news.com
November 6, 2026 at 10:52 AM
\本日限定499円・色や形を変える仕組みをC言語で/
『OpenCVによる画像処理入門 改訂第3版』✒️小枝正直

画像の色や形を変える仕組みを、C言語で実装しながら学ぶ。画像処理を基礎からコードで理解したい人に。11/10本日限定セール:84%OFF・499円。
👉️ www.amazon.co.jp/dp/B0BNHRT93...
November 9, 2026 at 11:10 PM
opencv 5.1.0

Adds FP8 depths, N-D concat, reduce and reshape, a broadcasting element-wise engine, and a CUDA UMat allocator, and removes the Mat_ comma initializer API.
opencv 5.1.0
Adds FP8 depths, N-D concat, reduce and reshape, a broadcasting element-wise engine, and a CUDA UMat allocator, and removes the Mat_ comma initializer API.
whatsnew.fyi
November 7, 2026 at 11:02 PM
If you want to see how we use OpenCV to parse TTRPG layouts with zero AI hallucinations, check out our live compendiums here: gm-copilot-studios.itch.io 🎲💻 #ttrpg #indiedev #foundryvtt
gm-copilot-studios
gm-copilot-studios.itch.io
November 9, 2026 at 2:08 AM
Players are actively rejecting generative AI wrappers that hallucinate mechanics. Publishers need a deterministic pipeline. Our Masterwork Engine uses OpenCV & Lean 4 to build flawless Foundry JSON with zero hallucinations. Inspect our verified VTT payloads: gm-copilot-studios.itch.io
gm-copilot-studios
gm-copilot-studios.itch.io
November 9, 2026 at 5:49 AM
Robots need to know where things are, how far away, and what to do next. OpenCV Live, Thu Nov 5, 9am PT: RealSense depth + Jetson + ROS 2 + VLMs, with live AgenticROS demos.

opencv.org/from-pixels-...
From Pixels to Physical AI: Building the Visual Cortex for Intelligent Robots - OpenCV Live! 232
Live Stream Date/Time: Thursday, November 5th, 2026 @ 9am Pacific. Computer vision has long been about helping machines recognize what’s in front of them. Physical AI raises the bar: robots also need ...
opencv.org
November 3, 2026 at 7:46 PM
Publishers: Stop letting generative AI wrappers hallucinate your action economies and break your multi-column PDF layouts. The Masterwork Engine uses deterministic OpenCV spatial mapping and Lean 4 math gates. See live verified outputs: gm-copilot-studios.itch.io
gm-copilot-studios
gm-copilot-studios.itch.io
November 8, 2026 at 6:07 AM
Publishers: Drowning in manual data entry migrating backlists to Foundry V14? Gen-AI wrappers hallucinate stats and break multi-column layouts. The Masterwork Engine uses OpenCV spatial mapping and Lean 4 math gates for deterministic JSON. See the math: gm-copilot-studios.itch.io
gm-copilot-studios
gm-copilot-studios.itch.io
November 8, 2026 at 8:23 PM