#Papervision3D
As you can see in the screenshot, there are some minor glitches in the Papervision3D rendering. The triangles are drawn with slight gaps. A minor issue to look into how OpenFL draws vectors.

Papervision3D draws its triangles using basic graphics.moveTo() and graphics.lineTo() calls.
October 8, 2026 at 4:17 PM
Last one for the week: The CoverFlow component for #AdobeFlex, created by Doug McCune, compiled from #ActionScript to JavaScript with #ApacheRoyale and running on #OpenFL instead of Flash Player.

The CoverFlow component uses #Papervision3D, the first big 3D engine for #AdobeFlash, before Stage 3D.
October 8, 2026 at 4:17 PM
Still miss papervision3D
January 29, 2025 at 5:43 PM
VizualPV3D, a visual editor for Papervision3D by Juxt Interactive, looks amazing -- http://www.juxtinteractive.com/work/vizualpv3d/ (via @peterelst)
November 2, 2024 at 5:20 PM
aw seeing this suddenly reminded me of the game I made to try out Papervision3D (a software renderer for Flash) back in like 2008. You controlled a flying saucer and used your tractor beam to pick up as many humans as you could before the army showed up!
more #picocad2 stuff. i actually really love flying saucers. ideal shape
March 22, 2026 at 8:08 PM
December 1, 2024 at 2:51 PM
I'm wish I was attending Flash Games and Papervision3D - 2 days of training --
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December 1, 2024 at 2:44 PM
Please RT; expose Chris Hughes(@chews) his presentation at TED, ripping off Papervision3D and Flartoolkit.. <a href="http://is.gd/1arkU" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">http://is.gd/1arkU
November 14, 2024 at 11:33 AM
wondering how papervision3d engine works exactly..oop for actionscript.. taking some old panoramas in quicktime and rendering in flash..
November 19, 2024 at 12:19 AM
Arrived at work and now checking on some Actionscript 3 and Papervision3D. Was about time ;-)
November 22, 2024 at 9:15 PM