#Resonite #Halloween #Furry
#Resonite #Halloween #Furry
You can pipe data in (and out) with WebSockets, HTTP or OSC using our scripting language ProtoFlux.
Another option are mods too! A while back someone made DMX mod to drive lighting in a world.
You can pipe data in (and out) with WebSockets, HTTP or OSC using our scripting language ProtoFlux.
Another option are mods too! A while back someone made DMX mod to drive lighting in a world.
Bonus: with protoflux you can have someone interacting with said goo force their avatar to change.
Bonus: with protoflux you can have someone interacting with said goo force their avatar to change.
Main limitation right now is that you can't add new shaders to the engine - it's something we plan to introduce, but it's complex.
Main limitation right now is that you can't add new shaders to the engine - it's something we plan to introduce, but it's complex.
#Resonite #GameDev #DevLog
#Resonite #GameDev #DevLog
Synced to all users and thus is always the same value for everyone.
This difference is due to where the values are stored. A DataModelStore saves in the datamodel (essentialy the hierarchy). Local and Store save in Protoflux land and thus aren't synced.
Synced to all users and thus is always the same value for everyone.
This difference is due to where the values are stored. A DataModelStore saves in the datamodel (essentialy the hierarchy). Local and Store save in Protoflux land and thus aren't synced.
Spatial Containers bring new capabilities to XR applications to work in shared spatial environments.
Read more: www.khronos.org/blog/openxr-...
it's all... manipulated in vr?
I'm guessing I don't get a text window to type things into
it's all... manipulated in vr?
I'm guessing I don't get a text window to type things into
This is quite impressive!
This is quite impressive!
Artists that didn't know how to code (protoflux) now can do that to elevate their work. Same with devs that don't have creative skills, creating assets for their systems.
This is net positive however you want to spin it
Artists that didn't know how to code (protoflux) now can do that to elevate their work. Same with devs that don't have creative skills, creating assets for their systems.
This is net positive however you want to spin it
Tail wag: VERY easy. Speed adjustment might be weird unless you do the timing adjustment yourself (It's not quite delta time).
Tail wag: VERY easy. Speed adjustment might be weird unless you do the timing adjustment yourself (It's not quite delta time).
As for 3d modeling in engine it has been made even more possible with a raw mesh primitive that allows you to manipulate individual triangles to make models using ProtoFlux scripting so people can make tools with it and it excites me on its potential.
As for 3d modeling in engine it has been made even more possible with a raw mesh primitive that allows you to manipulate individual triangles to make models using ProtoFlux scripting so people can make tools with it and it excites me on its potential.
if so that would be really good for minigames and such
if so that would be really good for minigames and such