(its because you made a 1 character typo in a shader)
(its because you made a 1 character typo in a shader)
github.com/baldurk/rend...
github.com/baldurk/rend...
* Two raytracing bug fixes
From Ivar Jönsson (Thank you!!):
* Updated OpenFBX and made it support multiple materials in a single mesh.
* run viewer with "-renderdoc" to get a renderdoc capture button.
github.com/electronicar...
* Two raytracing bug fixes
From Ivar Jönsson (Thank you!!):
* Updated OpenFBX and made it support multiple materials in a single mesh.
* run viewer with "-renderdoc" to get a renderdoc capture button.
github.com/electronicar...
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
Is there any good way to deal wit this, or should we start building a Vulkan Layers hall of shame and plug it into volk?
Pictured: @baldurk.bsky.social's RenderDoc.
Is there any good way to deal wit this, or should we start building a Vulkan Layers hall of shame and plug it into volk?
Pictured: @baldurk.bsky.social's RenderDoc.
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
This is an early test that only lists the API calls, but already promissing! Will share when usable.
This is an early test that only lists the API calls, but already promissing! Will share when usable.
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
Days since that happened again: 0
Days since that happened again: 0
This version has a number of bugfixes and consistency improvements in some features.
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
This version has a number of bugfixes and consistency improvements in some features.
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
If you ever wondered how the hell that game looked so good, here's a thread where I spent like two weeks going through it in renderdoc figuring out how the renderer works:
twarchive.thew.nu/threads/Fina...
If you ever wondered how the hell that game looked so good, here's a thread where I spent like two weeks going through it in renderdoc figuring out how the renderer works:
twarchive.thew.nu/threads/Fina...
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds