#dlang
Meet D-Man, or in this case... 3D-MAN!!!

#3d #lowpoly #blockbench #pixelart #dlang
May 19, 2025 at 3:46 PM
Instead of working on Inochi2D today I instead got DLang running on Windows NT 4
April 16, 2025 at 11:25 PM
I am slowly getting godot to play nice with DLang via GDExtension =w=
March 4, 2026 at 1:21 PM
DLang on the SEGA Dreamcast, now with classes and smart pointers :3
March 15, 2025 at 9:55 PM
Happy to announce that the D Language Foundation has sponsored me to work on the macOS (and derivatives) support for DLang!
May 13, 2025 at 4:31 AM
I really want to make a game with sprite stacking lol.
#gamedev #iloveprogramming #dlang
June 17, 2026 at 9:24 AM
I had a very good chuckle out of this PR

github.com/dlang/dlang....
Fix typo: Memory management is not a meme by 0xEAB · Pull Request #4419 · dlang/dlang.org
#4418 got this wrong.
github.com
March 10, 2026 at 8:50 PM
DLang is for lesbian foxgirls

Rust girls and dlang girls should just kiss it out—
C++ is for little worms
November 18, 2025 at 2:35 PM
the engine(s) we use and the game we're making!

#MadeWithGodot #MadeWithUnity #dlang #indiegame
January 15, 2026 at 7:15 PM
I have a bad tendency to infodump to other developers about DLang, I’m bordering on a dlang sales fox at this point orz

I hope I’m not being too obnoxious being excited about it.
March 9, 2025 at 7:17 PM
My DLang on the Dreamcast work has moved over to the KallistiOS org! (that makes it somewhat official, right?)

github.com/KallistiOS/d...
GitHub - KallistiOS/dkos: KallistiOS for DLang
KallistiOS for DLang. Contribute to KallistiOS/dkos development by creating an account on GitHub.
github.com
March 19, 2025 at 2:53 AM
Managed to get godot-dlang up and working, so that's the initial hurdle of porting Inochi2D to Godot sorted.

I'll probably end up contributing to godot-dlang or fork it if neccesary to support the needs of the Inochi2D project.
February 3, 2025 at 2:50 PM
What if I bound DX9 to dlang?
April 21, 2025 at 3:31 AM
Luna the Foxgirl: if it doesn’t run dlang; I will make it run dlang

Whether it wants to or not
March 15, 2025 at 10:22 PM
Added build instructions for non dlang users
July 27, 2025 at 8:28 PM
DLang is apparently now officially out in space as well, NASA’s TRACER probe has software written in D!

forum.dlang.org/thread/10614...
forum.dlang.org
July 27, 2025 at 12:20 PM
This trip’s Super Potato haul; I **WILL** get #dlang running on this whether Nintendo wants it or not.
January 9, 2025 at 3:09 AM
Simulation instabilities can be beautiful

#recreationalprogramming #dlang #raylib
April 3, 2026 at 2:13 AM
Normal people: *buys games consoles to play games*

Me, immediately after buying a games console: Mmmmm I wonder if I can get DLang running on this thing--
February 22, 2025 at 11:17 PM
I'm committing metaprogramming crimes again
March 1, 2026 at 5:47 PM
I’d love feedback from fellow devs in the games industry sphere about my text handling library Hairetsu. It’s an open source, highly portable library that provides font listing, font handling, text shaping and layout and glyph rendering, all bespoke.
github.com/Inochi2D/hai...
GitHub - Inochi2D/hairetsu: Simple font handling and text shaping for DLang.
Simple font handling and text shaping for DLang. Contribute to Inochi2D/hairetsu development by creating an account on GitHub.
github.com
July 26, 2025 at 2:41 PM
Played around with UI in my tile map editor. It looks kinda basic, but it's something :)

#gamedev #raylib #dlang
December 13, 2024 at 5:43 PM
ziltoid1991.itch.io
April 22, 2026 at 11:01 AM
Samerion Studio starts to look proper.

#gamedev #indiedev #libfluid #dlang #raylib #sdl3
April 7, 2025 at 6:32 PM
I am commiting code crimes of the "hybrid DLang + GObject classes" kind

GLib devs pls don't fix this, it's funny
February 23, 2025 at 10:58 AM