#SurfacePsycho
Very proud of this pie-menu. It improved SurfacePsycho workflow a lot
#geometrynodes #blender
July 3, 2025 at 10:18 PM
Just a model made with NURBS surface with #SurfacePsycho for #blender #b3d #CAD #Blender3D #ship #hull #design
February 24, 2026 at 4:48 PM
SurfacePsycho 0.9 will be the first ever open-source procedural NURBS modeler. #geometrynodes #blender
October 1, 2025 at 3:48 PM
A great video on how to use hybrid techniques for #concept #design. In this short video, he teaches a few #modeling strategies where #SurfacePsycho and #Blender are used to control SubD through the SP add-on. #CAD #b3d
www.youtube.com/watch?v=uaa2...
Super Hybrid Modeling + Blender + SurfacePsycho + Plasticity | Super SUB-D IcemSurf Style
YouTube video by Kuechmeister Swagger
www.youtube.com
September 27, 2026 at 11:03 AM
Periodic NURBS for SurfacePsycho ! #b3d
October 15, 2024 at 3:04 PM
Simple model with Surface Psycho a Nurbs surface and a perfect solid. #b3d #Blender3D #blender #CAD #logo #SurfacePsycho
July 25, 2026 at 11:44 PM
SurfacePsycho 0.8 will import with hierarchy ! #blender #b3d
January 22, 2025 at 4:17 PM
SurfacePsycho landed on the extension platform💥
The project is accelerating !
#blender #geometrynodes
August 1, 2025 at 2:44 PM
Small progress, but with considerable effort. some parts I have to redo.
but some of them I have already done several times..😅 #SurfacePsycho #b3d #blender3d #Blender #CAD #nurbs
June 15, 2026 at 12:06 AM
No revolution here
Next SurfacePsycho release will export surfaces of revolution and display them with exact normals (thanks to 4.5 #geometrynodes set mesh normal ✊). I was missing doing cool demo.
#blender
August 28, 2025 at 7:33 PM
Several patches inside a single object was one of the first community request for SurfacePsycho. I am glad to announce it will be possible in 0.8 !
February 24, 2025 at 3:23 PM
SurfacePsycho Blender addon got a new major upgrade! Demo coming soon
#geometrynodes #blender #nurbs
June 22, 2025 at 4:53 PM
My #b3d STEP/IGES got its main bug fixed ! #surfacepsycho
September 30, 2024 at 11:37 PM
Geometry Nodesベースの非破壊NURBSモデリングを実現するBlender向け無料アドオン!Extensionsに登場!
STEPやIGES出力も可能!

SurfacePsycho
3dnchu.com/archives/sur...

#B3d #Blender3d #Blender
September 28, 2025 at 3:31 AM
SurfacePsycho next alpha will export svg ! High continuity graphic design for the people :DD
#b3d
November 25, 2024 at 11:09 PM
I'm trying to learn from self-taught #Nurbs Class A quality modeling, and it is not easy, one thinks he has understood all the secrets #3D modeling and then you find yourself fighting against bulges and surfaces that do not align..🥵 #b3d #Blender3D #CAD #SurfacePsycho #design
August 2, 2026 at 8:50 PM
SurfacePsycho invested in a top notch psychological trap to alter your judgment and help me fund the project !
#blender #geometrynodes
July 23, 2025 at 2:54 PM
My #nodevember is probably not yours. This is knot insertion. This can among other convert NURBS to Beziers ! (For SurfacePsycho of course) #geometrynodes
November 10, 2024 at 3:47 PM
Hey psychos, it’s not easy, but bit by bit I’m learning to do manual alignments with G2 continuity, using that specific node for the checks. it’s a real challenge, but at least I don’t have to fight with the deformations you get from the automatic ones. #b3d #SurfacePsycho #CAD #nurbs #Blender3d
June 16, 2026 at 9:58 PM
With #SurfacePsycho you have control over every element, from curves to #NURBS patches, you can change the degree of the patches or curves. You can also create patches freely, or constrain to curves. it's both parametric and freeform. #CAD #b3d #Blender3d
June 17, 2026 at 11:41 PM
SurfacePsycho 0.7 is out on Gumroad !
Every line of code has been changed. Now available for Linux and MacOS, flat surfaces can export as colored svg, cyclic NURBS and 2D circles are supported, more tools, more fixes, better I/O...
An occasion to present the logo (made with it)
#b3d #blender
January 21, 2025 at 12:31 AM
Visit the portal to here and find the easter egg 😛
romainguimbal.github.io/sp-donation/...
SurfacePsycho - Donate
romainguimbal.github.io
July 23, 2025 at 2:56 PM
W.I.P. #Nurbs modeling with #Blender and #SurfacePsycho and add-on for #Blender3D and Nurbs modelling.. #b3d #CAD #CGI #design
August 4, 2026 at 8:58 PM
Patches created with a loft, using at most 4 cross-section curves and 2 rails. Curves constrained to mesh with Shrinkwrap, then converted to NURBS.
So I can change the degree independently, just like with NURBS patches. Everything is parametric, basically, it's ICEM Surf inside #b3d. #SurfacePsycho😆
June 18, 2026 at 11:50 AM