Modelled and animated in maya, textured with substance painter and photoshop and rendered in marmoset toolbag.
#3dart #animation #vmu #Dreamcast
Modelled and animated in maya, textured with substance painter and photoshop and rendered in marmoset toolbag.
#3dart #animation #vmu #Dreamcast
Rendered in Marmoset Toolbag 5
Rendered in Marmoset Toolbag 5
original character rendered in marmoset toolbag
original character rendered in marmoset toolbag
Find more of Leticia’s work on ArtStation: www.artstation.com/leticiarg
👉 Tag your art with #madewithMarmoset for a chance to be featured.
Bake, texture, and render your art in Toolbag: marmoset.co
Find more of Leticia’s work on ArtStation: www.artstation.com/leticiarg
👉 Tag your art with #madewithMarmoset for a chance to be featured.
Bake, texture, and render your art in Toolbag: marmoset.co
Sculpted in Zbrush Rendered in Marmoset Toolbag.
Looooots of drawover in Procreate
Sculpted in Zbrush Rendered in Marmoset Toolbag.
Looooots of drawover in Procreate
-Blender
-Zbrush
-3D Substance
-Marmoset Toolbag
-Blender
-Zbrush
-3D Substance
-Marmoset Toolbag
By building everything with vectors, profiles, and brushes in Toolbag, you get clean, editable forms that snap perfectly, flow along curves, and blend without seams.
By building everything with vectors, profiles, and brushes in Toolbag, you get clean, editable forms that snap perfectly, flow along curves, and blend without seams.