#TwilightPrincessQuote
(My computer is back and so are the quotes!)

Takizawa on the dangers of realistic characters and how they approached Twilight Princess' art style, 2006.

Source: Iwata Asks

#Zelda
#TwilightPrincessQuote
#TakizawaQuote

www.hyruleinterviews.com/2abd5c116f0f...
March 17, 2026 at 4:00 AM
#Linktober 25: Twilight
Takizawa on recycling Midna’s design from an abandoned project, 2017.

Source: Nintendo Website

#Zelda
#TwilightPrincessQuote
#TakizawaQuote

www.notion.so/e71648749d01...
October 26, 2025 at 3:34 AM
Aonuma on the inspiration to turn Link into a wolf in Twilight Princess, 2016.

Source: Nintendo

#Zelda
#TwilightPrincessQuote
#AonumaQuote

www.notion.so/c7696ae6d0cc...
September 20, 2025 at 7:15 PM
Aonuma on why Twilight Princess has a lot of cats, 2005.

Source: Electronic Gaming Monthly (EGM)

#Zelda
#TwilightPrincessQuote
#AonumaQuote, #MiyamotoQuote

www.notion.so/19841fe961fd...
March 25, 2025 at 5:07 AM
Aonuma on the difference between his leadership on console vs handheld Zelda, 2009.

Source: Iwata Asks

#Zelda
#PhantomHourglassQuote, #TwilightPrincessQuote, #SkywardSwordQuote, #SpiritTracksQuote
#IwataQuote, #AonumaQuote

www.hyruleinterviews.com/d6e65557dce3...
January 31, 2026 at 2:33 AM
Linktober #22: Favorite Character
Aonuma on his favorite. Presented without comment xD

(Couldn't fit alt text, see the description in tumblr post:)
www.tumblr.com/hyruleinterv...

#Zelda
#AonumaQuote, #KoizumiQuote
#TwilightPrincessQuote, #TwilightPrincessHDQuote, #MajorasMaskQuote
#Linktober
October 22, 2024 at 6:12 PM
Aonuma on Twilight Princess' timeline placement, 2005.

Source: Electronic Gaming Monthly (EGM)

#Zelda
#TwilightPrincessQuote
#AonumaQuote

www.hyruleinterviews.com/19841fe961fd...
January 16, 2026 at 4:29 AM
Aonuma's description of the prologue story for Twilight Princess in 2005, over a year before release.

Source: Electronic Gaming Monthly (EGM)

#Zelda
#TwilightPrincessQuote
#AonumaQuote

www.hyruleinterviews.com/19841fe961fd...
February 8, 2026 at 6:25 PM
Aonuma on the biggest change they ever made as a result of fan feedback, 2013.

Source: Zelda Universe

#Zelda
#TwilightPrincessQuote, #TheWindWakerQuote
#AonumaQuote

www.notion.so/690c8afba273...
September 6, 2025 at 12:56 AM
Nakano & Takizawa on burly Link, 2017.

Source: Arts & Artifacts

#Zelda
#TwilightPrincessQuote
#NakanoQuote, #TakizawaQuote

www.notion.so/06aaee32280f...
December 28, 2024 at 8:38 PM
Trying something new today!

Zelda Dev Highlight:
Satomi Asakawa, Character Designer

In (mostly) her own words, Asakawa's game dev career from start to end!

#Zelda
#TwilightPrincessQuote, #OcarinaOfTimeQuote, #MajorasMaskQuote
#AsakawaQuote

Full image:
drive.google.com/file/d/1ywWD...
January 20, 2026 at 4:51 AM
Miyagi on what Twilight Princess' delay meant to his work, 2006.

Source: Iwata Asks

#Zelda
#TwilightPrincessQuote
#MiyagiQuote

www.notion.so/d28f338fac34...
September 23, 2025 at 3:36 AM
Imai on Miyanaga's development process improvements on Twilight Princess, 2006.

Source: Nintendo Power

#Zelda
#TwilightPrincessQuote
#ImaiQuote, #MiyanagaQuote

www.notion.so/17a41fe961fd...
February 12, 2025 at 4:30 AM
Aonuma on missing the Twilight Princess reveal, 2005.

Source: Electronic Gaming Monthly (EGM)

#Zelda
#TwilightPrincessQuote
#AonumaQuote, #MiyamotoQuote

www.notion.so/19841fe961fd...
February 23, 2025 at 9:28 PM
Aonuma on being scolded by Miyamoto for the idea of Wolf Link, 2007.

Source: Game Developers Conference (GDC)

#Zelda
#TwilightPrincessQuote
#AonumaQuote, #MiyamotoQuote

www.notion.so/f528e57822e0...
March 4, 2025 at 3:39 AM
Aonuma on a first-person combat prototype for Twilight Princess, 2007.

Source: Game Developers Conference (GDC)

#Zelda
#TwilightPrincessQuote
#AonumaQuote

www.notion.so/f528e57822e0...
November 30, 2024 at 2:10 AM
Aonuma on the idea of having voice acting in Twilight Princess, 2005.

Source: Electronic Gaming Monthly (EGM)

#Zelda
#TwilightPrincessQuote
#AonumaQuote, #MiyamotoQuote

www.notion.so/19841fe961fd...
June 12, 2025 at 3:37 AM
Aonuma on why Zelda games have stealth sections, 2005.

Source: Electronic Gaming Monthly (EGM)

#Zelda
#TheWindWakerQuote, #MajorasMaskQuote, #TwilightPrincessQuote
#AonumaQuote

www.notion.so/19841fe961fd...
August 31, 2025 at 7:34 PM
Aonuma on asking to be reassigned, 2005.

Source: Electronic Gaming Monthly (EGM)

#Zelda
#TwilightPrincessQuote, #TheWindWakerQuote
#AonumaQuote, #MiyamotoQuote

www.notion.so/19841fe961fd...
February 15, 2025 at 1:09 AM
Nishimori on Miyamoto's advice for wolf Link, 2006.

Source: Iwata Asks

#Zelda
#TwilightPrincessQuote
#NishimoriQuote, #MiyamotoQuote

www.notion.so/d28f338fac34...
July 1, 2025 at 9:45 PM
#Linktober 22: Snow/Cold/Frozen

Nishimori on doing some motion-capture of his own for Twilight Princess, 2005.

Source: Nintendo Power

#Zelda
#TwilightPrincessQuote
#NishimoriQuote

www.notion.so/810c9b5aa295...
October 22, 2025 at 10:51 PM
Miyagi on how Miyamoto took Twilight Princess over the line to feel like a Zelda game, 2006.

Source: Iwata Asks

#Zelda
#TwilightPrincessQuote
#MiyagiQuote, #MiyamotoQuote

www.notion.so/d28f338fac34...
July 12, 2025 at 6:21 PM
Aonuma on stepping from a Producer to a Director role on Twilight Princess, 2007.

Source: Game Developers Conference (GDC)

#Zelda
#TwilightPrincessQuote
#AonumaQuote, #MiyamotoQuote

www.notion.so/f528e57822e0...
December 15, 2024 at 8:29 PM
Aonuma & Nagano on how the manga inspires or influences the developers, 2004.

Via Viz Media.

#Zelda
#MangaQuote,#TwilightPrincessQuote
#NaganoQuote,#AonumaQuote,#HimekawaQuote

www.notion.so/1aec8fb05127...
March 11, 2024 at 3:36 PM
Those times the Zelda series could have gone first-person

Via Iwata Asks (2011) and GDC (2007)

#Zelda
#OcarinaOfTimeQuote #TwilightPrincessQuote
#KoizumiQuote, #AonumaQuote, #MiyamotoQuote
February 28, 2025 at 1:23 AM