#UVMapping
My game is starting to look cool :)
(The characters are temporary mixamo character)
#GameDev #IndieDev #3DArt #3DModel #GameAsset #PostApocalyptic #Wasteland #Rigging #UVMapping #SoloDev #IndieGame #GameArt #CRPG #DigitalArt #Unity3d
September 24, 2026 at 4:05 AM
A weird door sign in Marvel's Wolverine sparked rumors of generative AI 🧐

Insomniac community director James Stevenson said it's not neural networks but a plain UV-mapping bug, a distorted image of a man and a woman in a bat...

#SteamAndEpic #PlayStation #UVMapping #Wolverine #Insomniac #Stevenson
September 21, 2026 at 5:00 AM
i adore the way that the textures in here look,,,, id love to try and do some thing similar with my stuff but uvMapping is my sworn enemy 😭😭😭😭😭
Aaaand some HD renders of some of the frames ppl have been sharing cuz bsky REALLY compressed the video for some reason.,,
September 13, 2026 at 5:02 PM
Looking at the Bull's Head pub in Shrewsbury, it's reassuring to see that real life also finds it tricky to get UV mapping correct ! #blender3D #uvmapping
September 7, 2026 at 9:30 AM
Log: I have been working on the armadillo comms avatar for awhile now along with side comms. The body design just done, rigging done, weight paint done. Now UVMapping and texturing....
August 11, 2026 at 5:14 PM
#Blender #Addons #UVMapping
I like smart tools that just figure it out themselves rather than me having to fiddle with 100 settings. I also like addons with a clear focus and not 1000 tools I need to make a custom favorites menu to deal with.
Context-Aware UV Straightening in UV Flow 1.1.3
YouTube video by Orange Turbine
www.youtube.com
August 4, 2026 at 6:04 PM
Say goodbye to flat textures! Check out how I add depth and detail to a 3D floor in my latest workflow.

Watch the full timelapse here 👉 www.youtube.com/watch?v=RW-T...

#3dart #Blender3D #3DWorkflow #TrimSheet #SubstancePainter #3dmodeling #GameAssets #PBRMaterials #UVMapping
Stop using flat floor textures! (easy workflow timelapse)
YouTube video by Da_Drood - 3d Art & more
youtu.be
July 30, 2026 at 3:46 PM
Actually starting to think I might be getting better at this whole UV mapping thing…

#Blender3D #UVmapping #ThighHighs
July 26, 2026 at 3:59 PM
fun fact, i made the model in like an hour with rigging, and the uvmapping and textures in 40 minutes lol
July 11, 2026 at 12:00 PM
All meshes clean up, rigged, weight painted and ready for UVMapping. Then I will crash my PC multiple times on texturing for sure.
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(even I'm extremely exhausted from garden work but still work on comms more today)
June 23, 2026 at 5:08 PM
Just released: Flat UV Mapper
Quickly apply axis-aligned or face-aligned UVs with tiling, offset, rotation & flip. Perfect for walls, floors, metal panels and repetitive textures.

GitHub: github.com/schemann/fla...

#blender #blenderaddons #3D #UVMapping #b3d
June 10, 2026 at 7:01 AM
Y'know how long it took to get all those zippers mapped to the right place?
You can't do that with a fucking machine. And I'd know

My uvmapping is dog shit :n
June 9, 2026 at 9:49 PM
Squaring those UVs!!!
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#3D #UVs #UVMapping #lowpoly #3Dmodel
June 3, 2026 at 12:02 AM
I do apologize for not being on here for a bit. Life's been busy but also UV mapping tool a bit but now that all the models are unwrapped. Time to work on texturing 😁
#texturing #modeling #3dmodeling #artist #leveldesigner #videogame #gamedevelopment #substancepainter #uvmapping #3dartist
May 20, 2026 at 6:20 PM
Need to know how to export UV map as image Blender? It's easy:

UV Editing workspace → UV → Export UV Layout → check "All UVs" → save as PNG.

That's it. You now have a transparent UV guide for painting in Photoshop or Krita.

👉 youtu.be/3z8TQd0Xl6Q?...

#Blender3D #UVMapping #BlenderTutorial
How to export UV map in Blender
YouTube video by blenderian
youtu.be
May 10, 2026 at 2:42 AM
Gotta learn how to do better UVMapping/Editing. Going through a process of fixing up a models textures/UVs so I can use it better in vr. Learned a bunch of neat new tricks but id rather not have to rely on that again and just be more optimal.
April 14, 2026 at 4:57 PM
Alright so I made this pixel UV guide to help me to do UV mapping for low poly 3D models. Y'all are free to download it and use it, just convert it from webp to png and scale it down to 128px (optional).
#pixelart #3dart #uvmapping #lowpoly #texturing #gamedev
April 3, 2026 at 1:59 PM
today (last night, really) in wasting time: I'm trying to figure out if there's a way to use a hotspot map to easily apply these noisy bevels to meshes. But of course, when you're UVmapping the mesh to the hotspot map automatically, the normals don't necessarily align correctly
March 16, 2026 at 7:03 PM