#UXerLogs
Ever wondered why some games grab you instantly while others lose you fast?
It’s all about design choices.

1. Hook early
2. Reward smartly
3. Build a lasting curve
4. Keep surprising

Full article → www.uxerlabs.com/post/quick-t...

#GameDesign #IndieDev #UX #UXerLabs #UXerLogs
Quick tips to hook players
Why do some games grab you instantly while others lose you fast? It’s not just taste, there are clear design principles. Hook players early, reward them smartly, keep the progression curve engaging, a...
www.uxerlabs.com
September 23, 2025 at 10:05 AM
Weekly Round up! ICYMI
This week we looked in the Full UX Review at the UX of AI Limit:
www.youtube.com/watch?v=6AvE...

And in the UXerLog: how UX matters in niche games:
www.uxerlabs.com/post/ux-in-n...

Tomorrow on www.uxerlabs.com : UX & sequels. 12.45
#UXerLogs #UXerLabs #IndieGames #CaseStudy
AI limit : The Full UX Review
YouTube video by UXerLabs
www.youtube.com
July 27, 2025 at 2:00 PM
Onboarding: make it quick, clear, and memorable.

Don’t lose players before they even start. Learn from Super Mario, avoid Driver.

New article live! Read it here: www.uxerlabs.com/post/game-on...

#gamedevelopment #IndieDevs #UXDesign #gamedesign #UXerLogs
4 Tips to make a good onboarding.
Good onboarding can make or break your game. If players don’t quickly understand your mechanics, they’ll quit or refund. Keep tutorials short, clear, and optional. Learn from classics like Super Mario...
www.uxerlabs.com
September 15, 2025 at 1:05 PM