It’s all about design choices.
1. Hook early
2. Reward smartly
3. Build a lasting curve
4. Keep surprising
Full article → www.uxerlabs.com/post/quick-t...
#GameDesign #IndieDev #UX #UXerLabs #UXerLogs
It’s all about design choices.
1. Hook early
2. Reward smartly
3. Build a lasting curve
4. Keep surprising
Full article → www.uxerlabs.com/post/quick-t...
#GameDesign #IndieDev #UX #UXerLabs #UXerLogs
This week we looked in the Full UX Review at the UX of AI Limit:
www.youtube.com/watch?v=6AvE...
And in the UXerLog: how UX matters in niche games:
www.uxerlabs.com/post/ux-in-n...
Tomorrow on www.uxerlabs.com : UX & sequels. 12.45
#UXerLogs #UXerLabs #IndieGames #CaseStudy
This week we looked in the Full UX Review at the UX of AI Limit:
www.youtube.com/watch?v=6AvE...
And in the UXerLog: how UX matters in niche games:
www.uxerlabs.com/post/ux-in-n...
Tomorrow on www.uxerlabs.com : UX & sequels. 12.45
#UXerLogs #UXerLabs #IndieGames #CaseStudy
Don’t lose players before they even start. Learn from Super Mario, avoid Driver.
New article live! Read it here: www.uxerlabs.com/post/game-on...
#gamedevelopment #IndieDevs #UXDesign #gamedesign #UXerLogs
Don’t lose players before they even start. Learn from Super Mario, avoid Driver.
New article live! Read it here: www.uxerlabs.com/post/game-on...
#gamedevelopment #IndieDevs #UXDesign #gamedesign #UXerLogs