#devlogs
Trying something different for my devlogs today. In this one, you can watch me stumble my way to creating a monster for my game!

#gamedev #indiedev #indiegame

youtu.be/zh9wbrmc_EM?...
Watch Me Create a Monster! | What Hides in Dreams Devlog
YouTube video by Infinite Level
youtu.be
November 4, 2026 at 7:58 PM
Hi Bluesky! I'm Rex, an indie dev at Mutual Fun Studio, making Inkfall: draw anything, and the game reads your doodle and turns it into an ink-wash soldier that fights for you. I'll be posting devlogs and the weirdest things people draw.

#gamedev
November 4, 2026 at 7:00 PM
Humans vs. dwarves. A classic fantasy MMORPG with a stylized look, built in Unreal Engine 5. Devlogs, screenshots and news from development.
🌐 nifferia.com
Nifferia: ein klassisches MMORPG
Nifferia ist ein MMORPG mit freiem Zielen und nur einer Welt für alle: Zwerge und Menschen führen Krieg, und jedes Volk hält das andere für Verbündete der Toten.
nifferia.com
November 4, 2026 at 10:32 AM
And for that matter.. I am keeping a somewhat regular DevLog at

itch.io/t/7097252/ro...

which is more of a diary rather than a changelog...

Play the demo:
magetec.itch.io/roots-of-a-k...

Kickstarter coming soon:
www.kickstarter.com/projects/mag...

#gamedev #indiedev #indiegame
Roots of a Kingdom - DevLog - Looking for Testers! - Devlogs
Roots of a Kingdom is a colony-building game inspired by classic games like Gnomoria , RimWorld and Dwarf Fortress . Mine deep into a procedurally generated world, grow your own food, craft hundreds o
itch.io
November 4, 2026 at 7:17 AM
Excited to start working on a new game project! 🎮 I will be sharing progress, art, and devlogs along the way. Stay tuned for more updates

#indiedev #gamedev #indiegame #gamedevlife #gaming #makegames
November 3, 2026 at 6:49 PM
you're doing some really beautiful work. The main character of your game has such an awesome design, the wing shape is just great. It's really cool you're doing devlogs too, I'm always searching for some motivational stuff to watch during breaks.
Welcome to the pack😊
November 3, 2026 at 1:29 PM
guess I’ll mute everything that isn’t devlogs
November 3, 2026 at 12:24 PM
Turn 2 · 1 player moved
🏅 @direprism.bsky.social +3
🔔 Tags take you to the new board · "no tags" stops them

65 cells left, 3 spares, 2 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #devlogs #gamenight #devblog #retrogames #gamedeveloper
November 3, 2026 at 8:44 AM
i am a solo dev making a game! i make video devlogs and my processes are all without AI :) it's called project sylphie at the moment until i reach a better time to give it a proper name!
November 3, 2026 at 3:23 AM
Haha that's enough proof for me also I love written devlogs👌
November 2, 2026 at 9:44 PM
My main goals and things youll most likely see me reference:

Project Obvious - iykyk esp if u read my devlogs before hiatus

Project Short - a 3k short story

Project Gravity - the chew toy to distract me lmao, i just wanna see my ocs fumble and fuck

Other writings may come up too but who knows
November 2, 2026 at 8:38 PM
Ahhhh, I did two hours of work after lunch. It's time to goof off by rewatching H3VR2 devlogs for four hours
November 2, 2026 at 7:07 PM
One project out, the next formally unannounced, but there are devlogs to prove it exists:

twoheadedboy.games/devlog-3-on-...
Devlog 3: On seeing movement.
My greybox assets for development so far have been leftover Game Boy tiles from working on AQ1, scaled up in Aseprite. Visually, the project feels no different from the work I was doing in GB Studio f...
twoheadedboy.games
November 2, 2026 at 4:46 PM
Thank you to everyone who watched! I'd love to hear which megastructure you'd like to see added to the game next, whether that's a ringworld, a Halo ring of your own, or something nobody's even thought of yet. Tell me in the comments or on Discord: discord.gg/QfwECENBY4
Join the OakTree Games Discord Server!
A small server for Cosmic Scale, a factory game I'm building solo. Devlogs land here the day they go up, and I read everything. | 17 members
discord.gg
November 2, 2026 at 4:13 PM
Thank you to everyone who watched! I'd love to hear which megastructure you'd like to see added to the game next, whether that's a ringworld, a Halo ring of your own, or something nobody's even thought of yet. Tell me in the comments or on Discord: discord.gg/QfwECENBY4
Join the OakTree Games Discord Server!
A small server for Cosmic Scale, a factory game I'm building solo. Devlogs land here the day they go up, and I read everything. | 17 members
discord.gg
November 2, 2026 at 4:09 PM
As we are getting closer to the release date let's look at (a small portion) of our road so far. If you haven't had a chance to check out our devlogs about various parts of making "a game" here is a recap:

store.steampowered.com/news/app/419...
Vampire: The Masquerade - Oaths & Ashes - Devlog #5 - Steam News
The road so far
store.steampowered.com
November 2, 2026 at 1:06 PM
More Devlogs are coming soon not just on here, but soon on itchio as well. As I get to know my tools more I am slowly getting more and more confident in my project... STAY TUNED!!
#update #devlog #gamedev #news
November 2, 2026 at 7:44 AM
these will look and sound a lot like devlogs but also include things like what books I've been reading or what games I've been playing.
November 1, 2026 at 11:29 PM
Reading the AI game jam devlogs this week, three teams independently reported some version of: our bots loved it, real players got confused. My takeaway: a scripted player can only sample play its author already imagined. Bots tune values inside the game you know; humans find its shape.
November 1, 2026 at 10:39 PM
with indie games, i think your point about devs needing to put their foot down more is right but also i cant blame them for giving in a bit. ive seen many devlogs where the creator got to the playtesting stage of their game and much of their feedback is X/Y/Z being unclear and ppl stopping
November 1, 2026 at 9:44 PM
This is the new version of the game. In the next devlogs, I'll explain every decision. The first one: I stopped inventing a battle system, because the one I wanted already existed.

The full devlog is at nextborngames.com

#gamedev #indiedev
November 1, 2026 at 7:01 PM
Short-form updates vs long-form devlogs: which format do you prefer following for indie project updates?
Curious to hear how you digest progress logs.
#buildinpublic #indiehackers #dev
November 1, 2026 at 3:10 PM
- Watch my Devlogs on YouTube: www.youtube.com/@MonkanicsDev
- Join the Monkanics Discord Community: discord.gg/kRkvwdnaVz
- Support Monkanics' development on Ko-Fi: ko-fi.com/monkanics
- See & fork Monkanics' open source code on Github: github.com/Demetrius-Di...

#indiedev #gamedev #godot
Demetrius Dixon (Monkanics Dev)
The name's Demetrius Dixon. I'm a multiplayer game designer, founder of Wackshop Games, and creator of Monkanics: Monkanics (monkey + mechanics) is a D-I-Why, FOSS arena shooter that’s serious monke...
www.youtube.com
November 1, 2026 at 2:03 PM
Happy to cheer on the forge! Can't wait to see full items come together in the Corpse Hero devlogs.
November 1, 2026 at 12:03 PM