Fallosophy is a two-button precision climbing game where every fall sends you back through the history of philosophy.
No score. No safety net. Just gravity, flippers, and the question: why climb?
Fallosophy is a two-button precision climbing game where every fall sends you back through the history of philosophy.
No score. No safety net. Just gravity, flippers, and the question: why climb?
-Two buttons.
-One vertical world shaped by the history of ideas.
-No score.
-No safety net.
If you fall, you climb back up.
It’s called Fallosophy. Would you keep climbing?
-Two buttons.
-One vertical world shaped by the history of ideas.
-No score.
-No safety net.
If you fall, you climb back up.
It’s called Fallosophy. Would you keep climbing?
-Two buttons.
-One vertical world shaped by the history of ideas.
-No score.
-No safety net.
Every shot is a choice.
Every fall is your fault.
It’s called Fallosophy. Would you keep climbing?
-Two buttons.
-One vertical world shaped by the history of ideas.
-No score.
-No safety net.
Every shot is a choice.
Every fall is your fault.
It’s called Fallosophy. Would you keep climbing?
Here is one of the earliest bits of footage of Fallosophy that I found on our Discord!
It's come such a long way, but the floating Epicurus head has always been a prick.
Pick up Fallosophy tomorrow when it launches at 3PM UTC!
Here is one of the earliest bits of footage of Fallosophy that I found on our Discord!
It's come such a long way, but the floating Epicurus head has always been a prick.
Pick up Fallosophy tomorrow when it launches at 3PM UTC!
Climb the history of thought as a pinball using only two buttons! 🔵🟠
Available NOW on STEAM 🎮
Climb the history of thought as a pinball using only two buttons! 🔵🟠
Available NOW on STEAM 🎮
Sign up for the playtest: playtester.io/fallosophy
#IndieGaming #GameDev #Gaming #IndieDev #IndieGame
Sign up for the playtest: playtester.io/fallosophy
#IndieGaming #GameDev #Gaming #IndieDev #IndieGame
A philosophical pinball rage game that’ll no doubt make me question everything. And it’s IRISHMADE too! Nothing like homegrown suffering. I got a key from the devs to play tonight let’s gooo!
twitch.tv/phoenixredtail
@fallosophygame.com
A philosophical pinball rage game that’ll no doubt make me question everything. And it’s IRISHMADE too! Nothing like homegrown suffering. I got a key from the devs to play tonight let’s gooo!
twitch.tv/phoenixredtail
@fallosophygame.com
Check it out on #Steam if you're up for a challenging new #pinball adventure!
▶️ store.steampowered.com/app/3989550/...
Also available in a bundle with Pinball Spire! 👀
#indiegame #indiegames #gamedev #gaming #games
Check it out on #Steam if you're up for a challenging new #pinball adventure!
▶️ store.steampowered.com/app/3989550/...
Also available in a bundle with Pinball Spire! 👀
#indiegame #indiegames #gamedev #gaming #games
by @fallosophygame.com
Give Fallosophy a try while waiting for PinKeep. Don't forget to write a review!
#pinball #indiegame #Steamgames
store.steampowered.com/app/3989550/...
by @fallosophygame.com
Give Fallosophy a try while waiting for PinKeep. Don't forget to write a review!
#pinball #indiegame #Steamgames
store.steampowered.com/app/3989550/...
store.steampowered.com/app/3989550/...
store.steampowered.com/app/3989550/...
store.steampowered.com/app/3989550/...
youtu.be/w26FKGUXl3U?...
store.steampowered.com/app/3989550/...
youtu.be/w26FKGUXl3U?...
It's available on Steam with a 10% launch discount.
Get it here:
store.steampowered.com/app/3989550/...
It's available on Steam with a 10% launch discount.
Get it here:
store.steampowered.com/app/3989550/...
Fallosophy is pinball meets Getting Over It.
Climb a vertical world shaped by the history of ideas.
Fall. Learn. Climb again.
Fallosophy is pinball meets Getting Over It.
Climb a vertical world shaped by the history of ideas.
Fall. Learn. Climb again.
– Two buttons
– One colossal climb
– No score. No checkpoints. No safety net.
– Fall, and you have to climb back up.
It’s called Fallosophy.
Would you keep climbing?
– Two buttons
– One colossal climb
– No score. No checkpoints. No safety net.
– Fall, and you have to climb back up.
It’s called Fallosophy.
Would you keep climbing?
Fallosophy:
Fallosophy:
The FREE demo just got a huge upgrade:
– Fully voiced story
– 2-player co-op
– Saving, which carries into the full game
Fallosophy launches in 7 days.
Would you trust a friend with half the flippers?
The FREE demo just got a huge upgrade:
– Fully voiced story
– 2-player co-op
– Saving, which carries into the full game
Fallosophy launches in 7 days.
Would you trust a friend with half the flippers?
Check out this new trailer, and then try it for yourself on Steam:
Check out this new trailer, and then try it for yourself on Steam:
What if a pinball table was a mountain?
Two buttons. No checkpoints. One climb through the history of human thought.
Fall. Reflect. Climb again.
What if a pinball table was a mountain?
Two buttons. No checkpoints. One climb through the history of human thought.
Fall. Reflect. Climb again.
https://gonintendo.com/contents/65496-fallosophy-headed-to-switch-q4-2026-new-trailer-shared
That's my new fallosophy
#switch
https://gonintendo.com/contents/65496-fallosophy-headed-to-switch-q4-2026-new-trailer-shared
That's my new fallosophy
#switch
Von antiken bis modernen Konzepten💡
Trailer🎬: www.youtube.com/watch?v=Mb6C...
#GameRelease #IndieGames #Pinball #Fallosophy #IntellectualHistory #Philosophy #Flipper
Von antiken bis modernen Konzepten💡
Trailer🎬: www.youtube.com/watch?v=Mb6C...
#GameRelease #IndieGames #Pinball #Fallosophy #IntellectualHistory #Philosophy #Flipper
A pinball-inspired, physics-driven climbing game about momentum, mastery and falling.
One vertical climb through the history of ideas.
No upgrades. No shortcuts. Skill only.
▶️ Play now on itch.io: bit.ly/4pNSqaK
A pinball-inspired, physics-driven climbing game about momentum, mastery and falling.
One vertical climb through the history of ideas.
No upgrades. No shortcuts. Skill only.
▶️ Play now on itch.io: bit.ly/4pNSqaK
That's it. That's the post.
That's it. That's the post.
So I think it’s finally time to admit something:
We made this game because we HATE GAMES.
Or, more accurately, we hate what games have become.
1/7
So I think it’s finally time to admit something:
We made this game because we HATE GAMES.
Or, more accurately, we hate what games have become.
1/7