#fmodel
ding (10250) - Help:Contents/Finding_Content/Game_Engines/Unreal_Engine_5/FModel
November 2, 2026 at 10:00 PM
you are gods bravest soldier for even thinking about trying for ppl that use fmodel ty. and if i find someone i will let u know!!
October 24, 2026 at 1:57 PM
oh my goodness! are mew using Rathalos's files or is this a separate dump??? Regardless, the animation files are stored with the characters, but need to be dumped separately using something like FModel After that it's just a matter of applying one to the other in Blender!
October 24, 2026 at 8:22 PM
It’s my own files from the .ipa offline version of the game :> I have every single character and would be happy to send the full version your way if you’d like. I’ve saved the animations by exporting them from Fmodel a long time ago but I’m not sure how to put those into blender haha..🥲
October 24, 2026 at 8:30 PM
Which requires fmodel to extract, and additional a usmap file to even be able to serialize the uasset file that has the mesh.
October 7, 2026 at 12:10 PM
alamir and jochi both use minheight fmodel for their races so. they're small.

alamir doesn't mind it (it makes it easier to be Cute And Charming and also underestimated!), jochi doesn't Exactly mind but he does get very irritable if anyone comments on it. he gets "i thought wol would be taller"...
#wolqotd #wolquestion

Is your wol short, average, or tall for their race/gender? Do they have any particular thoughts on their height?
October 2, 2026 at 5:33 PM
No overall tool will exist, game engines are far too diverse in nature for that

However, for almost every UE4/5 game, you can use Fmodel: github.com/4sval/FModel

And for Unity, you can use AssetRipper: github.com/assetripper/...
September 21, 2026 at 10:33 PM
重力エンジンの作り方 Fmodel Wing1 Simple Mar <大岩 正士> が、Kindleストアで販売開始されました。
重力エンジンの作り方 Fmodel Wing1 Simple Mar (重力エンジンの発明者出版)
著者:大岩 正士(著) 出版:重力エンジンの発明者出版 (個人出版) 2026/9/18(金)配信
5leaf.jp
September 20, 2026 at 5:55 AM
You ever just wanna be a little jester rabbit dude?

(I learned how to use fmodel, so I'll probably work on some other pals, either making plushies, pets, or possibly #resonite avatars)

#VR #furryVR #pal #Dupin #VRAvatar

Fun fact Dupins source file name is "ClownRabbit", I love that
September 19, 2026 at 12:46 AM
Palworld modding guide: Swap a texture with FModel and repak | Palpedia Modding

Extract a texture from the game files, repaint it and pack it back as a pak mod — the complete classic pipeline in four tools. Read...

https://modding.palpedia.world/guides/swap-a-texture-with-fmodel-and-repak/
Swap a texture with FModel and repak | Palpedia Modding
Extract a texture from the game files, repaint it and pack it back as a pak mod — the complete classic pipeline in four tools. Read practical steps, compatibility…
modding.palpedia.world
September 10, 2026 at 7:38 PM
重力エンジンの作り方 Wing1 Fmodel QE (重力エンジン発明者出版) <大岩 正士> が、Kindleストアで販売開始されました。
重力エンジンの作り方 Wing1 Fmodel QE (重力エンジン発明者出版)
著者:大岩 正士(著) 個人出版 2026/9/7(月)配信
5leaf.jp
September 8, 2026 at 10:50 PM
UE5 modding might be the worse thing 🧍‍♂️ wasted my whole day trying to make head and tails out of the numerous tutos out there and I'm still clueless

Wish they'd update FModel to be able to handle those new files whatever thingy, it's such a messy workflow
September 7, 2026 at 2:18 PM
fmodel has the advantage of more widely available asymm edits & upscales and gendered gear actually being accurate
August 26, 2026 at 8:52 AM
"Before we begin have a legal copy of Rivals2 installed on Steam, Download Unreal Engine 5.4, FModel, Blender(I use 3.6) psk/psa add on for blender, and UnrealPAK,"
Toy Story Andy
ALT: Toy Story Andy
static.klipy.com
August 19, 2026 at 4:17 AM
Sonic Racing Custom model Import - Commissioned

#gamedev #gamemods #3dmodeling #fmodel
August 12, 2026 at 2:04 PM
Guess who figured out how to get the .usmap file in FMODEL and make mods for Abiotic Factor

I GOT THAT FANTA IN MY SYSTEMMMM
July 10, 2026 at 6:27 PM
FModel is for extracting files from the game

just for clarification, i didn't do the B.D. Joe mod lol
November 19, 2025 at 8:46 PM
You didn't even need to lol. iirc FModel and (I know for sure) Fortnite Porting work without having it installed, it can just be a bit slow for it to load up stuff
June 13, 2025 at 7:07 AM
Thank you, I had this intuition but was confused with examples from Jeremie's presentations.

This is my missing bit 😍 github.com/fraktalio/fm...
fmodel/application/src/commonMain/kotlin/com/fraktalio/fmodel/application/EventSourcingAggregate.kt at 5306d6f4491b32e13b290ed8aee268fc7bbfc5b6 · fraktalio/fmodel
Functional, Algebraic and Reactive domain modeling with Kotlin (Multiplatform) - fraktalio/fmodel
github.com
November 25, 2024 at 9:36 AM
Sure thing! Here's a rundown on the other method.

First, you need to open the game's PAK directory with FModel: fmodel.app

steamapps\common\SonicRacingCrossWorlds\UNION\Content\Paks

Then set the AES key to decrypt the files:

0x314F51C9D28B25EDE9E23D11BCA638BE4A541AA4F5957C26B91257453566FF3F
September 30, 2025 at 1:23 AM
The pink texture in his eyes might have something to do with the potion in his cane?

There's a material in his files that isn't used on the mesh itself, but I assume it allows the potion to sorta obey gravity independent of the cane's rotation.

Fmodel hasn't been able to enlighten me on it.
April 10, 2026 at 9:05 AM
One of these days, I need to get off my arse and fuck around with fmodel so I can fix all the broken sockets in the models I've replaced.

Everything else with the fat ladies seems to work now that I've reimported their anims.

#spyrodeignited
March 28, 2026 at 3:35 AM
Alvar's one of the many dragons whose sockets need to be fixed with some Fmodel magic. SFX might not play and particles often come out of the wrong places.

In his case, his skewer and cleaver don't make noise and create sparks as they hit the ground, and he doesn't spew flames.

#spyrodeignited
May 29, 2025 at 11:44 AM
if only there was fmodel gear with camo pattern... then she could be camo cami
May 11, 2026 at 5:05 AM