#imgui
A lot of backend progress porting stuff from my old toy game engine to the new Nightshift Galaxy build (identifier-interning, handle/refcount/spareset/SoA, shadercross, proper tables for shaders, materials, geo, instances), but here's one visible thing: the venerable Dear IMGUI demo window.
November 8, 2026 at 11:15 PM
Out of town and only able to do a little work. I’ve figured out how to wrangle ImGui and now have a pretty robust debug menu that tracks player data, last attacked enemy, and current attack data.
#gamedev #godot
November 9, 2026 at 11:41 PM
Armed with Game Engine Architecture by Jason Gregory, a few #Vulkan tutorials on YouTube, and a slew of open source libraries on github (like ImGui and Jolt)... it's amazing what you can do in relatively short period of time in #GameDev #WIP
November 9, 2026 at 6:53 PM
Here's the other error I'm getting:

Assertion failed
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:203)
November 10, 2026 at 7:56 PM
RichMd: rich Markdown for Dear ImGui

* C++ & Python
* Selectable & searchable
* Math and diagrams, drawn natively
* Tables, code, images, TOC

It works with stock Dear ImGui 1.92+, and it is the same as in Dear ImGui Bundle.

Try it in your browser: pthom.github.io/imgui_rich_md/
November 3, 2026 at 7:06 PM
This was a big realization for me after I did imgui from scratch myself, this is such a handy pattern for many things
November 8, 2026 at 12:04 PM
so apparently kitty and other terminals that support the protocol can shm a GPU rendered graphics buffer straight into a TUI which means i don't need to deal with dear imgui.

tools that output static graphics interspersed with text are also no problem. *rubs hands* this is the dawning of a new age.
November 11, 2026 at 8:44 PM
i don,t think that i'm decoding these correctly
November 8, 2026 at 10:36 AM
Meeting C++ Community Survey
meetingcpp.com
November 8, 2026 at 10:54 PM
Arcanaclysm requires a complex system for placing items, and a debug menu to match. This menu will be my best friend for the rest of development as I can use it to watch the system run step by step to test for issues.

#gamedev #indiedev #GameMaker #randomizer
November 10, 2026 at 7:35 PM
larpercord-bin
Native Discord client in Zig, with SDL3 and Dear ImGui
aur.archlinux.org
November 7, 2026 at 3:57 PM
Of course build with Maligator. Using its new FFI capabilities to use SDL, ImGui, ImPlot and various others.
November 8, 2026 at 12:15 PM
considering making an application for generating MC gui's using the vanilla assets, but i dont know how to make GUIs or images with my chosen programming language nor do i know how to use something like imgui
November 9, 2026 at 4:26 PM
Pick Dear ImGui for engine debug panels, Raven for standalone tools. One maintainer and a moving API, so start with a side project.
https://botmonster.com/coding/raven-is-a-c-gui-library-that-rust-and-python-can-drive/?utm_source=bluesky&utm_medium=social
November 11, 2026 at 1:01 AM
The code: github.com/pthom/imgui_...

In C++: a few lines of CMake (FetchContent).
In Python: it comes with pip install imgui-bundle, as imgui_bundle.rich_md.
GitHub - pthom/imgui_rich_md: Rich Markdown for Dear ImGui (C++ and Python): text you can select and search, tables, code, images, LaTeX math and Mermaid diagrams, rendered in your ImGui windows, mixe...
Rich Markdown for Dear ImGui (C++ and Python): text you can select and search, tables, code, images, LaTeX math and Mermaid diagrams, rendered in your ImGui windows, mixed with your widgets - pthom...
github.com
November 3, 2026 at 7:09 PM
also goodness, having the gpu running at all times still doesn't sound that good for battery life. I recently also saw some library that was probably vibe coded that compared itself to gpui on the homepage with better cpu-only stats
BUI: Blender's interface, for your app
BUI is Blender's user interface as a standalone library. Drive it from tkinter, Qt-style Python, Blender components, Rust, JavaScript and React, Dear ImGui or C.
bui.preetham.top
November 6, 2026 at 2:07 AM
Raven puts a desktop app's whole window in one XML file that Rust, Python, Go and C# can all drive. Save the file and the running app updates, typed text and scroll position intact. Dear ImGui makes you rebuild that UI in code every frame.
November 11, 2026 at 12:59 AM
I added an editor to my engine! it uses C++ 26 reflection to loop through the members of each component/struct an entity has and displays them in the inspector. I'm also using ImGuizmo to display gizmos through ImGui.
#gamedev
November 3, 2026 at 8:24 AM
imgui bundle is a python wrapper around dear imgui that lets you build desktop, mobile, and web apps with minimal gui framework headaches—cross-platform and surprisingly fast to prototype with.

https://pycoder.dev/item/imgui-bundle

#python #framework
November 3, 2026 at 9:00 PM
Blender의 UI와 런타임: GPUI보다 훨씬 빠름

BUI 는 Blender의 위젯 그리기와 상호작용을 분리한 독립 UI 라이브러리로, Python, Rust, JavaScript, C/C++, Dear ImGui에서 같은 C 런타임 을 사용함 프로젝트의 Windows 노트북 벤치마크에서 동일한 gpui 문법의 설정 창은 첫 화면을 약 5배 빨리 표시 했으며, CPU...
Blender의 UI와 런타임: GPUI보다 훨씬 빠름
BUI 는 Blender의 위젯 그리기와 상호작용을 분리한 독립 UI 라이브러리로, Python, Rust, JavaScript, C/C++, Dear ImGui에서 같은 C 런타임 을 사용함 프로젝트의 Windows 노트북 벤치마크에서 동일한 gpui 문법의 설정 창은 첫 화면을 약 5배 빨리 표시 했으며, CPU...
news.hada.io
November 6, 2026 at 1:00 PM
> egui is being vibecoded now
> removed all examples using the raw crates, only examples are for their `eframe` framework
> they've actively been breaking sRGB blending

???

Dear ImGui it is.
November 3, 2026 at 12:09 AM
技術構成はVC++2022+DXライブラリ+ImGui。
全部C++だと調整が大変なので、速度が要る処理はC++、店や宿の料金みたいな調整の多い処理はLuauスクリプト、会話と分岐はKS形式のシナリオに分けています。データはテキスト中心です。
#gamedev
November 3, 2026 at 12:54 AM
💡 Summary:

BUIは、BlenderのUI描画や操作感を切り出した、C製コアを持つ高速・省メモリなネイティブUIライブラリです。Python、Rust、JavaScript/React、C/C++、Dear ImGuiなどから利用でき、ブラウザを介さず、既存のtkinterアプリやBlender風のウィジェットを動かせます。
November 6, 2026 at 3:44 PM
A UI library that feels like magic

Dear ImGui is a bloat-free immediate mode graphical user interface library for C++.

🍒 Built by omar
github.com/ocornut/imgui

#opensource #cpp
November 1, 2026 at 11:29 AM
RT @Danmoreng: Native GUI. Drop electron/tauri/webview rendering. Either go with C++ imgui or Rust egui...or do something from scratch with Skia. https://egui.rs even runs great in browsers.
egui – An immediate mode GUI written in Rust
www.egui.rs
November 4, 2026 at 10:14 PM