#mappers
Quake mappers are built different.
Quake Brutalist Jam 3 is breathtakingly gorgeous and cleverly constructed. Incredible work by the team and in my opinion - worthy of joining the modding pantheon with Arcane Dimensions

And it's free, you can go play a standalone version, even if you don't own Quake:
www.slipseer.com/index.php?re...
January 4, 2026 at 10:17 PM
do any celeste mappers follow me? if so reply with what you're working on!
February 14, 2025 at 2:59 PM
good to know that AI hasnt replaced goldsrc mappers yet because this looks like shit
catbus.phd Catbus @catbus.phd · Jun 26
ok this one got me
June 26, 2026 at 6:26 PM
Me too, there are so many old established mappers and new mappers. There’s also an amazing variation of styles.
September 26, 2026 at 7:23 AM
Quake is 30. Here are 100+ new levels.

www.jank.cool/quake-is-30-...
Quake is 30 and the mappers have gone mad
Mapmaker, mapmaker make me a map
www.jank.cool
June 26, 2026 at 9:00 AM
Hello to all the mappers on Bluesky #gis #geospatial #opensource
July 11, 2023 at 4:15 PM
None of the serious mappers, for example, migrated over.
July 26, 2026 at 5:24 PM
i love that doom mappers are still coming up with new things doomwiki.org/wiki/MAP33:_...
October 18, 2025 at 6:57 AM
Since you guys liked the first one so much! Sci-fi Tileset Part 2:
For #Quake #Doom mappers, #Retrogames
#indiegamedev #Gameart #gamedev
Enjoy!
June 3, 2025 at 11:02 PM
"Buy me Slaughter for the NES or go to hell!"

This is not bearably playable but... it's a tile-based FPS on the NES with elevation, and it uses NO MAPPERS. This is just the raw 1983 hardware
November 21, 2024 at 11:31 AM
All doom mappers make either angleslop or gridslop
April 27, 2026 at 3:24 PM
One of the best Quake mappers and texture-artists out there, soon to release a pack of ~1600 textures for commercial use.

Fingers crossed that we see some of these popping up across the retro shooter sphere over the next couple years.
not available yet, but it's all coming together!!!!!
September 19, 2026 at 6:47 PM
Posting my best piece. Or at least proudest.

Within 256 8x8 tiles; the soft limit for any NES game background (meaning without relying on the fanciest of mappers and/or timing based code tricks).
November 10, 2024 at 12:05 PM
That’s just what the second one is! The tree mappers are the giants whose shoulders the stats nerds stand upon!
August 27, 2024 at 1:14 PM
Doom mappers are truly a wonderful breed of modders.
May 4, 2025 at 8:57 PM
The TypeScript content mappers PR just merged and is likely to land in 7.1 🎉

This could open a new chapter for everything built on and around TypeScript

github.com/microsoft/ty...
Content mappers by andrewbranch · Pull Request #4712 · microsoft/typescript-go
Implements microsoft/TypeScript#63800 (comment) Overview Content mappers are external integrations that allow TypeScript to include otherwise unsupported file types in a program. They transform a f...
github.com
August 20, 2026 at 11:34 AM
The lesion-network mappers reply

🍿
The methodological foundations of lesion network mapping remain sound https://www.biorxiv.org/content/10.64898/2026.02.24.707529v1
February 27, 2026 at 12:31 AM
The map’s release, however, is up in the air. It was never made ready for public distribution and to do so would require more time than the mappers have nowadays. So maybe one day, but 🤷‍♂️
December 26, 2024 at 4:17 AM
NEON OVERDRIVE is out!

This MBF21 project features 15 meticulously crafted maps by a talented team of eight mappers.

Explore various challenges, ranging from "classic" to "slaughter" styles, all infused with Vapor/Synthwave and Cyberpunk aesthetics.

DW: www.doomworld.com/forum/topic/...

#DOOM2
April 18, 2025 at 10:40 PM
twitter political folks/mappers are slowly coming to bluesky thank god
November 7, 2025 at 5:29 PM
hi i made one of those for mappers, lmk if you want to be added/removed

go.bsky.app/KkhVdY
October 26, 2024 at 12:14 PM
A community-made sequel to one of Doom 2's original expansions, featuring some of the best mappers in the entire scene.
It was those eyes. The blinding cobalt glow from those pale lifeless eyes. The threat remains. It grows. It's so much larger than you could have imagined.

TNT 2 : Devilution is finally fully released! Check it out!

Download: www.doomworld.com/forum/topic/...

#doom #doom2 #evilution #megawad
November 15, 2025 at 12:58 PM
JSON is live today. Mappers: make cool stuff!
docs.nzp.gay/internal/json
Nazi Zombies: Portable Documentation
Official Mapping and Core documentation for the Quake project Nazi Zombies: Portable
docs.nzp.gay
September 24, 2026 at 3:39 PM