#moduprint
I've made a Halloween module for #moduprint, you can get it under "Event Modules" here: resrec:///U-1QbdepR26LI/R-CB30C41B4356E36B163150D6264D16E3AADE132E7A3A8BF219678ED37BAC0648

#resonite
October 31, 2026 at 3:43 PM
Another quick preview of a WIP #Moduprint feature I'm working on over on @resonite.com - bulk packing / unpacking of multiple ProtoFlux node groups! I think this will be a nice quality of life feature to have.

#Resonite #GameDev #DevLog
October 25, 2026 at 9:40 PM
More #Moduprint improvements on @resonite.com! This time we're giving the packing list some much needed love. One of the improvements is making it much easier to re-arrange your pack targets! Still WIP, more to come.

#Resonite #GameDev #DevLog
October 23, 2026 at 7:50 PM
I've released my new Moduprint module, Zone Comment Selections. It adds a button to zone comments to quickly create a selection around them.

Get it here:
resrec:///U-JackTheFoxOtter/R-FB905CEE3887D0BF168989787E30E08E0F2D677EA166A4895659EAE028AC83C5

#Resonite #GameDev
October 22, 2026 at 7:16 AM
I made a module for #moduprint in #resonite that allows you to start a selection or create a comment without needing a special tool or pressing the sidebar button.
Took me way longer than I thought, but now it exists.
https://youtu.be/rbiKR5R22MQ
Selection Shortcut Module for #moduprint in #resonite
YouTube video by Mint Shock
youtu.be
October 18, 2026 at 4:31 PM
Moduprint is a modular approach to prints, hence the name. You can pretty much mix & match modules to customize it for your exact needs and preferences! It also has modules for Redprint compatibilty, so you can use it to unpack Redprint packed code.

It's pretty neat!

wiki.resonite.com/Moduprint
Moduprint - Resonite Wiki
wiki.resonite.com
October 16, 2026 at 7:57 PM
I've been slowly returning to @resonite.com after taking a few weeks break, got side-tracked and ended up working on a new feature for #Moduprint together with @colin.cat, quick zone comment selection!

This is a nice small project to get back into working on stuff.

#Resonite #SocialVR #GameDev
October 16, 2026 at 7:34 PM
Made a #moduprint module that let's other systems like my systems manager discover the nearest moduprint manager to themselves.
This uses Spatial variables, so no slot searching needed.
This allows those external systems to call functions on the moduprint.
#resonite
June 28, 2026 at 9:31 PM
My Manager is now able to display "Elements" of a system.
They are predefined slots that hold Assets, #ProtoFlux , templates, reparentables, registries and more.

Especially usefull for the flux slot, becouse you can just grab the slot and drop it into a moduprint to unpack it.
#Resonite #gamedev
June 27, 2026 at 6:28 PM
예전에 이걸 막아놓은 게 어찌나 짜증이 나던지 구닥다리 HP LaserJet Postscript 드라이버를 LPT1에 설치하고, LPT를 파일로 캡쳐하는 소스를 컴파일해서 도스창에 띄워놓고 .ps 파일로 저장한 후 Ghostscript+Ghostview로 출력했다. 물론 나는 바로 출력할 수 있는 프린터가 컴퓨터에 달려있었지. https://twitter.com/ModuPrint/status/1158247390261862400
November 19, 2024 at 6:05 PM
Me when I see Moduprint being used where I didn't expect it. It makes me happy that people find it useful and even make their own modules. 🐱

#resonite
July 20, 2025 at 6:09 AM
Working together with @JackTheFoxOtter on my modular code editor Moduprint in #resonite.
July 19, 2025 at 5:56 PM
like a "vanilla" mode for it that removes most of the buttons except all the ones on the vanilla inspector, hides the scroll bars. etc
a link to moduprint manager button, etc
June 4, 2026 at 11:48 PM