👉 twitch.tv/rafalagoon
-Poo Poo Log
-Mapi's Back Rooms
Practicaremos:
-Shaders
-PhantomCamera
-Animaciones
-Audio 3D
Seguidme aquí y en Twitch para estar al día 👀
#gamedev #godot #godotengine #hechocongodot #madewithgodot
👉 twitch.tv/rafalagoon
-Poo Poo Log
-Mapi's Back Rooms
Practicaremos:
-Shaders
-PhantomCamera
-Animaciones
-Audio 3D
Seguidme aquí y en Twitch para estar al día 👀
#gamedev #godot #godotengine #hechocongodot #madewithgodot
phantom-camera.dev
phantom-camera.dev
Changes included:
- Pixel Perfect support
- PCam Signals
- CollisionShape2D Limit support
- Bug fixes
- Breaking changes from 0.6
🧵 1/5
Changes included:
- Pixel Perfect support
- PCam Signals
- CollisionShape2D Limit support
- Bug fixes
- Breaking changes from 0.6
🧵 1/5
That's right, Phantom Camera is going to support 4D scenes in Godot! Something no other camera addon has ever done.
Can't wait to see what cool 4D scene people make with it!
That's right, Phantom Camera is going to support 4D scenes in Godot! Something no other camera addon has ever done.
Can't wait to see what cool 4D scene people make with it!
And PhantomCamera
And PhantomCamera
Are you using PhantomCamera or the default camera?
Are you using PhantomCamera or the default camera?
Now that I have the PhantomCamera addond in use that's easier to work with, I can more easily modify what I need and only use one area, whereas in the past when I needed two per adjustment point.
Now that I have the PhantomCamera addond in use that's easier to work with, I can more easily modify what I need and only use one area, whereas in the past when I needed two per adjustment point.
I used the PhantomCamera addon with Path3D following. But I think it can be released without the addon.
I used the PhantomCamera addon with Path3D following. But I think it can be released without the addon.
#visionresearch #phantom #phantomcamera #highspeed #highspeedcamera #highframerate #newcamera #fps #framespersecond #phantom4k #phantomflex #moviecamera #cinemacamera #camera #hd #filmmaking #moviemaking #cameracrew
#visionresearch #phantom #phantomcamera #highspeed #highspeedcamera #highframerate #newcamera #fps #framespersecond #phantom4k #phantomflex #moviecamera #cinemacamera #camera #hd #filmmaking #moviemaking #cameracrew
Another thing to note is the x-ray effect with dither when behind an object. The x-ray shader is a modified version from the Stencil demo github.com/apples/godot...
Another thing to note is the x-ray effect with dither when behind an object. The x-ray shader is a modified version from the Stencil demo github.com/apples/godot...
Should be useful in cases where external logic should respond to individual PCams as things happen to them.
🧵 4/5
Should be useful in cases where external logic should respond to individual PCams as things happen to them.
🧵 4/5