#svthebrokenmirror
(context notes: in #SVTheBrokenMirror it's currently planned that moves like Swift or Magical Leaf lower evasion on hit to assist other moves, Life Dew or Heal Pulse can self-target to heal 40%, and Rage Powder works like Taunt instead of Follow Me if it's not self-targeted)
September 19, 2026 at 7:36 PM
the number of level-up moves i really want to give meganium in #SVTheBrokenMirror would set an unreasonable precedent for every other species (and this is with a few of its canon ones missing!)
September 19, 2026 at 5:54 PM
i could keep up a weekly blog about pokemon's untapped potential and that's the reason #SVTheBrokenMirror being my "definitive personal version" of it means putting on a truckload of work, but to be fair, it is extremely impressive to balance being both baby's first RPG and a decades-enduring esport
August 22, 2026 at 7:11 PM
y'know what's even more ridiculous than #SVTheBrokenMirror having 400 TMs planned? even as i get really close to the finish line on that now with some redundant slots cut and repurposed i'm still itching to add a few more
August 18, 2026 at 12:59 AM
it's kinda funny the number of times i've wanted to describe confusing rainbow-y things like Psybeam or "weird" things like Psychic Terrain as "psychedelic" in #SVTheBrokenMirror but hesitated because that might not be E10-rated, as if that actually matters lol
August 17, 2026 at 7:10 PM
okay, actually, thinking about the DLC script again... i think a lot of what bugs me about it would have massive ripple effects if changed that disrupt what i've already planned. you just don't get the same story without the dumb stuff in it. i'll stick to #SVTheBrokenMirror just being a sequel
hmm i'm having a brain blast

i can kinda see how starting with a teal mask remake that leads into my stuff might actually work pretty well for #SVTheBrokenMirror without changing much

could be a bit more of a risk of getting in trouble to be making a free alternative to a DLC like that but eh
July 15, 2026 at 7:45 PM
hmm i'm having a brain blast

i can kinda see how starting with a teal mask remake that leads into my stuff might actually work pretty well for #SVTheBrokenMirror without changing much

could be a bit more of a risk of getting in trouble to be making a free alternative to a DLC like that but eh
July 13, 2026 at 7:30 PM
gonna be honest, while i have a truckload of stuff planned or designed for #SVTheBrokenMirror by now, especially on the gameplay side. i'm still really undecided on if i want to keep the original story 100% canon, change things a little in the recap, or rewrite it so the gang got more time together
July 13, 2026 at 7:17 PM
can game freak hire me to clean up this game's mess for real and not just in #SVTheBrokenMirror it's so maddeningly arbitrary
June 9, 2026 at 8:50 PM
realizing cosme the third protagonist design i added for #SVTheBrokenMirror would solve the manga not having one to pair with penny lol

i just picked the name to complete the set of floral / jewel / star
June 7, 2026 at 9:39 PM
... but also #SVTheBrokenMirror will (eventually) have a postgame that's as fun varied and challenging as going online, and an adventure that teaches you how to play

i grew up with the stadium games/earl's academy, battle frontiers, and battle sim CDs, i have lots of unmet expectations nowadays lol
May 28, 2026 at 8:18 PM
unrelated to this discovery, you will hear at least one miitopia track in #SVTheBrokenMirror. i'm a big fan of that OST and its successor, the ring fit adventure OST www.youtube.com/watch?v=sSeF...
36 Fit Boss Battle - Ring Fit Adventure
YouTube video by Ring Fit Adventure OST
www.youtube.com
May 28, 2026 at 6:39 PM
from an ingame standpoint though double battle abilities feel bad in general, you have little control over when they matter until you go online so why commit

even in #SVTheBrokenMirror where you could theoretically play most of the game in multi format i dont think you'd get to use plus and minus
still a minor pet peeve of mine that years back pokemon made the plus and minus abilities functionally identical in an attempt to buff them so it absolutely does not matter which mon gets one or the other
April 22, 2026 at 4:45 PM
but a world without life orb where all the type boosters and expert belt step up to a 30% damage boost instead of life orb being the only one did sound intriguing (that's basically what #SVTheBrokenMirror is gonna do until postgame, i think)
April 14, 2026 at 6:36 PM
made some good progress today on giving each #SVTheBrokenMirror party member a short reaction to being gifted each rare personality mark that you normally find on wild pokemon (you'll see what this is for someday)
April 14, 2026 at 12:56 AM
would anyone stop me if #SVTheBrokenMirror just got rid of heavy metal and light metal in the ability overhaul i was already doing, i'm willing to bet not

interesting ideas i could have for other things for them to do could just be new abilities not so tightly tied to steel (or each other) anyway
April 9, 2026 at 1:47 AM
getting some ideas for partial solutions that don't edit the type chart, that's off-limits for #SVTheBrokenMirror

it's kinda fun to design a game around fighting back against balance and design issues looming over everything as opposed to a perfect vacuum of a game with no obvious meta to address
March 30, 2026 at 9:25 PM
i know i made up the rules and i can change them but it's interesting how trying to have an efficient limited dex of 250-ish in #SVTheBrokenMirror is creating friction against also deciding all your friends' pokemon from SV should be in it. i would not have mightyena and mabosstiff coexist otherwise
March 28, 2026 at 6:40 PM
it'll be hard to go back to how pokemon is when i've invested a lot of thought into what i wish it was for #SVTheBrokenMirror
March 22, 2026 at 11:13 PM
can't believe i was like "oh yeah everything in #SVTheBrokenMirror 's Orgul pokedex is very carefully chosen for balanced distribution of types and stats" and then today i look back at it for possible revisions and see there isn't a single water type with more than 90 base speed. what was i doing
March 19, 2026 at 7:43 PM
ahem. anyway. forgot the #SVTheBrokenMirror tag
March 11, 2026 at 7:34 PM
My bookmark folder for working on #SVTheBrokenMirror is like 20% 8-bit music, 20% useful scripts/features, and 60% tumblr posts about how the world is unfair to people like you and them but someone out there will love you so keep holding on and loving yourself

if you wanna know what motivates it
March 11, 2026 at 7:15 PM
if you havent seen my tumblr pinned post, #SVTheBrokenMirror basically exists because nemona arven and penny were completely forgotten for the teal mask and indigo disk, both a waste of a friend group and a knife twist on the "there's someone out there who'll love you, don't give up" story theme
March 1, 2026 at 8:44 AM
okay here's a gameplay design thing about #SVTheBrokenMirror that might be exciting

I've been trying to think of ideas for new types of shields for tera raids besides the good-as-gold variety. maybe some raids random generate with shields that replicate shield dust or clear body or fur coat etc etc
February 26, 2026 at 11:22 PM
maybe i should be open to doing other projects/work during #SVTheBrokenMirror , since it'd save a ton of effort to just wait for an update to essentials GSC as opposed to trying to make one myself. it does make me a little antsy sometimes to not have much playable proof of my work but it's whatever
February 26, 2026 at 7:58 PM