www.youtube.com/watch?v=UHVT...
www.youtube.com/watch?v=UHVT...
Well, it was only a matter of time until there was an actively bad one. A floating, abstract techbase where you fight grunts two-at-a-time with an easy setpiece at the end. Not monstrous at all. It's false advertising, really.
Well, it was only a matter of time until there was an actively bad one. A floating, abstract techbase where you fight grunts two-at-a-time with an easy setpiece at the end. Not monstrous at all. It's false advertising, really.
Starting off strong with a techbase map, featuring many new AD-exclusive grunt enemies. This map is dense, with passages doubling back on themselves, giving the impression of a sprawling base in a small footprint.
Starting off strong with a techbase map, featuring many new AD-exclusive grunt enemies. This map is dense, with passages doubling back on themselves, giving the impression of a sprawling base in a small footprint.
#nextbroom #quake1 #leveldesign #gamedev
#nextbroom #quake1 #leveldesign #gamedev
Scourge is a third techbase level, but Dissolution only gets new level themes once the level design starts faltering, but Scourge has more annoying new enemies, but Dissolution's new ones are mostly reskins...
Scourge is a third techbase level, but Dissolution only gets new level themes once the level design starts faltering, but Scourge has more annoying new enemies, but Dissolution's new ones are mostly reskins...
they straight up built a techbase around a mansion
they straight up built a techbase around a mansion
It's compelling but disappointing, and all the more disappointing for being compelling. Not terrible, but emphatically "just okay."
backloggd.com/u/Z_Ace/revi...
It's compelling but disappointing, and all the more disappointing for being compelling. Not terrible, but emphatically "just okay."
backloggd.com/u/Z_Ace/revi...
By Death Bear
It's not a sewer. It's a techbase with caves.
Nothing to say.
Grade: C-
Difficulty: D-
By Death Bear
It's not a sewer? It's a techbase map with brown waterfall textures. What are we doin' here.
Can be no-mo-d in under 30 seconds.
Gameplay is good though. It makes good use of the space in "you can just leave" setpieces.
Grade: C
Difficulty: D-
What a midi. Trepidation, seriousness, fear... you may have only reached the very tippy top of the iceberg, but, you're in it now.
Sewer Backrooms? I changed the midi to stock music and the architecture still did its job.
Grade: A-
Difficulty: D, which is a BIG spike from EZ-.
By Death Bear
It's not a sewer. It's a techbase with caves.
Nothing to say.
Grade: C-
Difficulty: D-