# だとハッシュタグと認識されてしまってやりづらさあるので、あえてこういう書き方していますが、スペース空ければ問題ないかもですね
RE: https://nekolobby.niri.la/notes/a8yfl3u6rt
# だとハッシュタグと認識されてしまってやりづらさあるので、あえてこういう書き方していますが、スペース空ければ問題ないかもですね
RE: https://nekolobby.niri.la/notes/a8yfl3u6rt
myTransform.position.y = 5;
Here position is a struct property and y is a variable of that struct. Have to do this, which is infuriating to me:
var pos = myTransform.position;
pos.y = 5;
myTransform.position = pos;
myTransform.position.y = 5;
Here position is a struct property and y is a variable of that struct. Have to do this, which is infuriating to me:
var pos = myTransform.position;
pos.y = 5;
myTransform.position = pos;
It worked instantly.
http://cl.ly/Xa1r
It worked instantly.
http://cl.ly/Xa1r
forum.unity3d.com/threads/unity-…
forum.unity3d.com/threads/unity-…
But this doesn't make sense for something like C# or C++ extensions.
It feels like UnityScript all over again - I hope they focus on fixing this soon.
But this doesn't make sense for something like C# or C++ extensions.
It feels like UnityScript all over again - I hope they focus on fixing this soon.