a nutty m0th
anuttym0th.bsky.social
a nutty m0th
@anuttym0th.bsky.social
nerd, streamer, and secret 3rd thing

https://www.twitch.tv/anuttym0th
Pinned
sometimes, even the brick of #cheese doesn't hit like it used to, and you realize you can never go back . . .
Reposted by a nutty m0th
Today, I'm going live very early and this stream is dedicated to the memory of my lovely friend RoninQueen

we lost her on monday, so today im gonna blast a buncha music we loved together and play dark souls 2. doing an RP build of her fav of my OCs, Mold.

join us wont you?
twitch.tv/lucas_sindri
September 17, 2026 at 7:09 PM
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Taking the time today to get the project upgraded from Unity 6.2 to 6.6
*stares at load bars for several hours* . . .
September 17, 2026 at 9:07 PM
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New job has been working out real great, and I am finally taking some time to start poking at this project again in my spare time.

Hope to share some new breakthroughs in the future!
September 13, 2026 at 9:28 PM
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Started transforming my code from Singleton / Manager into Data Oriented Design to remove as much dependency on Monobehavior as possible, optimize with multi-threading and prioritizing the main thread for the renderer.

#indiedev #indiegame #gamedev #gamedesign #game #newgame #cyberpunk #rpg
February 8, 2026 at 10:06 PM
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Refined my process for importing face FBX so now I can adjust blendshapes directly in Unity for face animations.

GASP!
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 13, 2025 at 7:16 PM
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Hard work pays off.
I dialed in a lot of the lighting settings entirely and reworked the day night system to focus more on color-toning instead of realistic lighting.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 12, 2025 at 12:38 AM
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Got COLOR OPTIONS working for several different parts of the character engine.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 8, 2025 at 12:15 AM
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Been working on this for a while, but I finally got a basic Random Encounter system built into a spawn manager.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
December 4, 2025 at 3:01 AM
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More World Design, trying to dial in the colors and the lighting settings better for day and night.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 30, 2025 at 6:51 AM
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Terrain paint + decal job from last night after recovering from a Unity 6 Crash.
Starting to give off some BoTW vibes, NGL.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 25, 2025 at 9:58 PM
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Got another texture painting pass done on the world and added in a base water layer.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 24, 2025 at 7:17 PM
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Started working on world scale a bit more with Atlas.

The white cliffs to the right are about a 2-3 minute run from my position.

The pink cliffs to the left are probably another 10 minutes out.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 24, 2025 at 4:38 AM
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Some more world design today.
Playing around with procedural height and noise painting for "biomes" to give the terrain some detail.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 23, 2025 at 6:48 PM
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Took a break from programming ranged weapons tonight to work on a base terrain.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 23, 2025 at 4:55 AM
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Slowly grinding away at PARALLAX VEIL.
Today I got a bunch of UI work done on the resource bars so there's a really smooth indication of depletion.
I've also been working on the spell casting system.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
November 18, 2025 at 11:05 PM
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Working on more world building, this time a direct opposite of the cyberpunk city, playing more on solar punk vibes of "flourishing" and "alive".

This emphasis of contrast is just one narrative theme in "Parallax Veil".

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #rpg
October 29, 2025 at 7:37 PM
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When you start throwing primitives together to start creating weapons and it turns into the millennial puzzle. xD

im such a nerd

#indiedev #indiegame #gamedev #gamedesign #3D #3Dart #probuilder #unity #design #roguelike #soulslike #rpg #adventure #cyberpunk #parallaxveil
July 21, 2025 at 2:42 AM
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[NO AUDIO]

Been working on this worldspace for the past week and things are really coming together. I can't wait to populate the space further with NPCs to really drive the immersion of a bustling sprawl.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg
July 17, 2025 at 1:57 AM
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My internet died yesterday so I just kinda went a bit nuts on working on my hub world for the last 48 hours.

More world building progress!

#indiedev #indiegame #gamedev #gamedesign #worlddesign #rpg #cyberpunk #soulslike #battleroyale #anime #game #games #newgames
July 16, 2025 at 1:31 AM
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July 13, 2025 at 5:46 PM
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Started working on some world design today. Mostly dialed in the ambient vibes on a small sample street I slapped together for now. This will build out into an explorable Hub world in between dives into the main game play space.

#indiegame #indiedev #gamedev #gamedesign #soulslike #rpg #cyberpunk
July 13, 2025 at 4:32 AM
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"Autonomy" dropped today.
Go throw a molotov.

open.spotify.com/track/2qNquV...
Autonomy
KNARD · Autonomy · Song · 2025
open.spotify.com
July 4, 2025 at 3:39 PM
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New Youtube video!
Frogging it up with @nutdb.bsky.social and some retro PS1 Frogger. 🐸
We're pretty close to finally beating it.
If you enjoy my content hop on over to my channel and subscribe!

Watch me rage out on Frogger. Click the link below :
youtu.be/mYFNUkS9aaw?...

#gamer #retro #frogger
PS1 Frogger w/ @nut_dB
YouTube video by Nerdy Duchess
youtu.be
June 30, 2025 at 7:49 PM
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brief update on corruption spreading mechanic for PV

#gamedev #indiegame #soulslike #battleroyale #nightreign #newgame #mechanics
June 9, 2025 at 8:22 PM