##GodotEngine
BRAZILIAN STREET FOOD SIMULATOR

Experience the dynamics of Brazilian Street Food, like Sugar Cane Juice and Pastel. Play with typical equipment and processes from 🇧🇷 street vendors. A casual simulator game.

Wishlist on Steam bit.ly/BRSSteam

#indiegame #godotengine
September 13, 2024 at 11:07 AM
Another experimental custom vfx volume modifier for meshes + custom particle processor.

selective particle emission + light on any mesh shape by intersecting the modifier volume sdf w/ random ptx spawn points on geometry data fetched in particle processor

#gamedev #godotengine #vfx #rtvfx #wip
April 22, 2025 at 11:14 PM
Got my coffee ready, music set up, time to make some games
#indie #indiegamedev #gamedev #godot #godotengine #coffee #pcsetup #coding #programming #mechanicalkeyboard
November 17, 2024 at 12:35 PM
The Z Fighters #godotengine
March 26, 2026 at 9:00 PM
#GodotEngine 4.4 is finally here! 🚀

Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!

godotengine.org/releases/4.4/
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
godotengine.org
March 3, 2025 at 5:08 PM
I added a new shader to my portal asset. Now you can use a texture combined with a mask texture to create more cool portals!

nojoule.itch.io/pixel-portals

#godotengine #vfx #gamedev #indiedev
April 19, 2026 at 1:34 PM
proposal to redesign Godot's export panel: github.com/godotengine/...

soooo much cleaner! give it a thumbs up on GitHub or make suggestions for improvements there! #godotengine
October 3, 2026 at 11:05 AM
Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine
February 16, 2026 at 9:03 AM
#GodotEngine 4.5 has finally arrived! 🎉

With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!

godotengine.org/releases/4.5/
Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
godotengine.org
September 15, 2025 at 8:30 PM
Godot 4.4 beta 1 is finally here! This release had tons of editor quality of life features as well as performance improvements, we know you are going to love it. Oh, and I almost forgot to mention, we added embedded game debugging inside the editor! #godotengine

godotengine.org/article/dev-...
Dev snapshot: Godot 4.4 beta 1
Godot 4.4 is on its way! Please lend a hand by testing this beta release and reporting your findings.
godotengine.org
January 16, 2025 at 9:13 PM
How to be happy as a gamedev.
#GodotEngine #gamedev #indiedev
October 4, 2026 at 1:58 AM
I'm making a bunch of code I use in my games publicly available. Lots of good stuff like 2d drop shadows, pseudo 3d effects, vfx, npc vision, IK, save system, level system etc.
#godotengine

github.com/Miziziziz/Mi...
May 4, 2025 at 8:52 PM
Been working on a little game where every row and column of a grid is a word and you have to guess them all :)
#gamedev #GodotEngine
October 22, 2024 at 9:29 AM
Imperative cutscene animations. 📜🎬🐧
#GodotEngine #gamedev #indiedev
October 5, 2026 at 12:35 AM
#GodotEngine 4.7 is here! 🎉

Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision!

godotengine.org/releases/4.7/
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
godotengine.org
June 18, 2026 at 2:15 PM
February 22, 2025 at 10:48 PM
Hello! Time to finally make an introduction👋

I'm currently making a relaxing painting game in my spare time using #GodotEngine

Would be happy to connect with other developers here :)

#gamedev #indiedev
October 17, 2024 at 8:17 AM
Made a quick utility to auto-generate a rope tightly wrapped around arbitrary geometry. Supports odd shapes and multiple objects. Had the idea for this simple algorithm while taking a walk, and it worked a lot better than expected.🪢
#GodotEngine #gamedev #indiedev
March 22, 2026 at 6:50 AM
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7!

Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.8 dev 7 – Godot Engine
Feature freeze has arrived!
godotengine.org
September 29, 2026 at 7:43 PM
AEROMACHINA: Test-Flight – the low poly, high altitude 3D Platformer Metroidvania – is available to play for free RIGHT NOW on Steam and Itch!

Links in the reply and in our profile! Check out our launch trailer and start the virtual mission today!

#aeromachina | #gamedev | #GodotEngine
June 9, 2025 at 4:01 PM
Made some VR chalk tech. 🐧✍️
#GodotEngine #gamedev #indiedev
February 5, 2025 at 8:00 AM
Here comes DEVIL CHASER, an exciting new 1v1 versus game inspired by PS2 and Xbox classics!

www.kickstarter.com/projects/dev...

Help the game happen by backing the Kickstarter Campaign!! And be sure to repost and spread the word!

#indiedev #devilchaser #indiegame #godot #godotengine #kickstarter
July 3, 2025 at 9:00 PM
Finally it's here... How to make 3D Games in Godot! 🌟 youtu.be/ke5KpqcoiIU #GodotEngine
February 9, 2025 at 9:01 PM
Made a procedural tiled path tool in Godot with some powerful features. This was made for Penguin Festival, but I'm sharing it for free here (meshes not included, bring your own) along with my other addons: github.com/CozyCubeGame...

#GodotEngine #gamedev #indiedev #screenshotsaturday
May 17, 2025 at 7:42 PM
Made a custom Godot mesh type called NinePatchMesh, which lets you resize any 3D mesh as though it were a UI panel. Great for making 3D UI, picture frames, computer monitors, TVs, etc. You can find it here if you wanna use it:
github.com/CozyCubeGame...
#GodotEngine #gamedev
December 28, 2024 at 9:47 PM