##iOSdev
I've been quietly working on a calm puzzle game called Every Stone.

When you push a stone into the water it sinks and stays there, so the road you end up walking is made of every move you made. This is chapter 5, just before sunset.

#IndieDev #GameDev #iOSDev #PuzzleGame
November 9, 2026 at 3:13 PM
Made more progress is getting ideas out of my head and saved somewhere where I won't forget about them 🤣 Planning for game / app dev is... dare I say, fun? This is still many months away, but anyone wanna playtest?

#indiedev #solodev #iOSdev #ttrpg #gaming #productivityapp #swiftUI #buildinpublic
November 8, 2026 at 6:54 PM
The fixedSize() modifier in SwiftUI is a common way to prevent text truncation, but its effect varies between views, and understanding why helps avoid unexpected layout results. I wrote a post explaining how it sizes views and how parent layouts respond: nilcoalescing.com/blog/TheEffe...
#iOSDev
The effect of fixedSize() on view sizing and layout in SwiftUI
Learn why fixedSize() can make SwiftUI text overflow its frame, collapse a shape to 10 points or size a shape to the height of wrapped text, and how size proposals and ideal sizes explain each result.
nilcoalescing.com
November 9, 2026 at 8:31 AM
Hi Bluesky 👋 I'm Jan, a solo indie iOS dev from Czechia (JPUI). First game: Foldsplat — bugs crawl across both screens of iPhone Duo / Fold, you slam it shut and the cover shows an x-ray of the splat. Free. #indiedev #gamedev #iosdev
apps.apple.com/app/id682613...
November 9, 2026 at 5:21 PM
Little something I’m cooking up because I’ve been annoyed with the lack of disability affordances

#autistic #toneindicators #iosdev
November 6, 2026 at 6:46 PM
November 8, 2026 at 9:34 AM
Getting this date picker working the way I wanted was way more of a hassle than I expected. Settled on a SwiftUI overlay implementation over using a UIKit popover. Looks good across iPhone, Duo and iPad. Oh yea, big updates coming to logging on Trophikos…

#iOSDev #BuildInPublic #SwiftUI #iPhone
November 7, 2026 at 5:48 PM
Compare how SwiftUI containers apply a view's layout priority, from space allocation in stacks and ZStack sizing to reading the value in custom Layout implementations: nilcoalescing.com/blog/TheRole...
#iOSDev #SwiftUI
The role of layout priority in SwiftUI containers
Compare how SwiftUI containers apply a view's layout priority, from space allocation in stacks and ZStack sizing to reading the value in custom Layout implementations.
nilcoalescing.com
November 7, 2026 at 10:19 PM
It has begun - starting to write down features for the app that I want to include, and will add coding methods to each feature description as I come across them through the #100DaysOfSwiftUI course. Ready to get it all out of my head and organized.

#buildinpublic #iOSDev #solodev #indiedev
November 8, 2026 at 6:45 AM
My new app Nettie was rejected by App Store review 🙈

Happened while at gym and while at gym I have already fixed the issues 🥳

What a time to be alive 😅

Happy Saturday 🤘

#buildinpublic #iosdev #IndieDev #SoloDev #AppStore #IndieHackers #Apple #Gym #Swift #SwiftUI #AppDev #MobileDev
November 7, 2026 at 1:42 PM
Gentle reminder to get yourself a copy of latest iOS 26 restore images while they are still available on the Developer Portal (so you can restore lab devices for testing) #iOSDev #IndieDev
November 9, 2026 at 7:05 AM
FML 🤦

I accidentally cancelled the submission 😬

I think now the whole process starts over instead of being just a small update to what was wrong 😭

#buildinpublic #indiedev #SoloDev #AppStore #iOSDev #IndieHackers #DevLife #AppDev #MobileDev
My new app Nettie was rejected by App Store review 🙈

Happened while at gym and while at gym I have already fixed the issues 🥳

What a time to be alive 😅

Happy Saturday 🤘

#buildinpublic #iosdev #IndieDev #SoloDev #AppStore #IndieHackers #Apple #Gym #Swift #SwiftUI #AppDev #MobileDev
November 7, 2026 at 2:07 PM
November 8, 2026 at 3:04 PM
Hi everyone! 👋 I'm Mari, an indie iOS & macOS developer crafting native apps with Swift and SwiftUI.

Today I'm working on my flashcard app while keeping up with the #100DaysOfSwiftUI challenge. Excited to build in public here! 🚀

#iOSDev #SwiftUI #BuildInPublic
November 9, 2026 at 11:22 PM
Shipped Unplugged 4.2. What I loved first was glancing at my Watch. Now that lives glanceability is on the iPhone too, with Lock Screen widgets that tell you what your battery means for your day.

Why I built it: unpluggedapp.site/blog/your-ba...

#buildinpublic #indiedev #iOSDev
Your Battery, Without Opening the App
Unplugged 4.2 brings battery widgets to your Home Screen and Lock Screen, a better forecast, and every battery in one place, from Apple Watch to AirPods.
unpluggedapp.site
November 7, 2026 at 11:43 AM
I'm the solo dev behind Tide It, a tide and real-wind app for kitesurfers and wing foilers. Tide It 7 is out: it records your session on iPhone or Apple Watch, then replays it on a satellite map with the measured wind animated around you. #iOSDev #SwiftUI #indiedev
November 9, 2026 at 12:45 PM
Polishing the Passable editor on regular iPhones – Now colors and materials are much more densely organized. Customization is still available but tucked away a little bit. iPad, Mac, Duo and even iPhone landscape mode, keep a full editor that uses the space. #iosdev #indiedev
November 6, 2026 at 9:28 PM
I just released Hic Fui! 🎉

Record the places you visit, organize them into trips, and color in your world map.

For nearby cafés and faraway adventures alike.

📱 iPhone & iPad · English & Japanese
All features are free!

apps.apple.com/app/id682409...

#iOSDev #IndieDev #Travel
Hic Fui App - App Store
Download Hic Fui by Nobuo Miura on the App Store. See screenshots, ratings and reviews, user tips, and more apps like Hic Fui.
apps.apple.com
November 6, 2026 at 1:46 PM
Track app sales, downloads, ad spend, rankings and reply to reviews using AppDesk on Mac. Made for indie developers by an indie dev.

#iosdev #macosdev #buildinpublic #indiedev #macos
November 6, 2026 at 5:04 PM
Planned the first slice of Siri AI for ComingUp. You'll be able to ask:

"What's coming up this week?"
"How long until Mum's birthday?"
"Who's going to the gig with me?"
"What's my next event?"

Four App Intents, plus events indexed so Siri can handle related questions too.

#buildinpublic #iOSDev
November 9, 2026 at 7:10 PM
Quick bit of after work bug fixing and tweaks on SoloTime and back in for review now.

#indiedev #business #swift #iosdev
November 5, 2026 at 7:09 PM
I use AI to build ComingUp every day, and I still have to check its work.

It'll happily write code that runs. Knowing if it'll scale, stay secure, or fall over in six months takes experience.

That's the bit I enjoy helping newer devs with.

#buildinpublic #iOSDev
November 8, 2026 at 8:10 PM
Promote your app for free, in exchange for promo codes 🎟️

25 developers joined in week one. 75 Founding Indie spots left.

Drop #001: Fri 27 Nov, 15:00 UTC. Add your app by 24 Nov.

premiumappdrops.com/developers?...

#IndieDev #iOSDev
November 8, 2026 at 4:17 PM
checking my apps used to mean opening connect and digging.

now: trends across all my apps, from downloads to trials, churn, mrr. a plain-language summary of what changed. and home screen widgets so i can glance at it on the go.

next up: native iPhone Duo design, in review now. 👀

#indiedev #iosdev
November 5, 2026 at 2:36 PM