#6502assembly
ChipWits Worlds v0.1.5-demo is live! 🚀

• Unit cycling hotkeys (< >)
• Reboot chime & LED visor anim
• 8-way manual resizing
• Save & sim fixes

Notes & demo:
store.steampowered.com/news/app/496...

#PlayableDemo #ColonySim #6502Assembly #RetroComputing #GameDev
September 19, 2026 at 12:18 AM
The following algorithm written in #6502assembly checks whether ASCII character loaded in the 8-bit accumulator is a hexadecimal digit ('0'-'9', 'A'-'F'). In case it is a hexadecimal digit, the corresponding value from 0000 to 1111 is stored in the low nibble of the accumulator.
November 15, 2025 at 4:43 PM
The #c64 maze game has been ported from #c64basic to #6502assembly too. And I've put both versions (as well as the assembly language source code) online at the project page shdon.itch.io/snake-temple
Snake Temple by Steven Don
Explore a maze filled with snakes to find the treasure.
shdon.itch.io
July 28, 2026 at 7:36 PM
Executing longer programs faster, you can stop and step at anytime as well as watch the flags and registers and check on memory at anytime. #assembly #6502assembly #debugger #debug lostsidedead.biz/6502
June 15, 2025 at 3:44 AM
ChipWits Worlds demo v0.1.4 is out! 🚀

✨ 6502 toolchain: macros & .include
🎥 Edge panning & cursor lock
💡 Interactive hover tooltips
💻 Editor tab shortcuts & QoL

Patch notes: store.steampowered.com/news/app/496...

#PlayableDemo #ColonySim #6502Assembly
ChipWits Worlds - ChipWits Worlds v0.1.4-demo Release Notes - Steam News
6502 toolchain upgrades, camera navigation settings, interactive tooltips, and editor QoL improvements.
store.steampowered.com
September 13, 2026 at 3:32 PM