#RetroProgramming
Grazie a Black Creepy Cat possiamo provare questa riproposizione del motore di gioco e software di sviluppo del 2001. Vediamo assieme di che si tratta! #gamedev #retroprogramming #retrogaming www.youtube.com/watch?v=rwI5...
BLITZ 3D è tornato? / Game Dev
YouTube video by Mille e Una Avventura
www.youtube.com
October 31, 2026 at 10:26 PM
I wrote those solutions in 2022/2023 for an older version of PASTA/80 and now adapted them to the latest state of the compiler.

youtu.be/6IZzxS4vjyA
youtu.be/lFZXQU2nruA
youtu.be/tbYoQjPs96w

A Z80 running at 3.5 MHz would need a full working day for them. :)

#RetroComputing #RetroProgramming
November 1, 2026 at 4:51 PM
Remembering when FORTRAN sounded like such a freaking modern thing: Retroprogramming with FORTRAN 77: Generate the Mandelbrot Set from scratch | We Love Open Source • All Things Open buff.ly/eQ0tEIO
Retroprogramming with FORTRAN 77: Generate the Mandelbrot Set from scratch | We Love Open Source • All Things Open
FORTRAN 77 was built for mathematical problems — including fractals. This step-by-step tutorial walks through writing a FORTRAN 77 program to calculate and visualize the Mandelbrot Set using the PPM…
buff.ly
October 7, 2026 at 6:45 PM
Synalyze It! Pro

I've tried a bunch of hex-editors, but I've never found one that visually makes as much sense to me as Synalyze It! Its built-in grammar for "syntax highlighting" in hex can really help with doing retroprogramming/decomp work. Wish more hex editors had it.

www.synalysis.net
Synalyze It! - The fast and clever hex editor for macOS
Synalyze It! is not only a hex editor for macOS that opens any binary file of any size but gives you powerful tools for file analysis and reverse engineering.
www.synalysis.net
September 21, 2026 at 5:26 PM
READYCode can now show you a list of (BASIC and Assembly) syntax errors in your code without having to run it first. I'm loving this feature!

#commodore #c64 #retroprogramming
August 31, 2026 at 9:26 PM
Mike Dailly (of Lemmings and GTA fame) has written a Tetris clone for the #zxspectrumnext in #pascal using my PASTA/80 compiler. How cool is that? :) The source code is on Github now, the accompanying articles are available on his Patreon. Check them out!

#turbopascal #pasta80 #retroprogramming
August 26, 2026 at 9:12 AM
In the Retro Gamers Coder IDE, based on the 8bitworkshop IDE, you can now program #AtariST computers in C, STOS, and TRSE right in your browser.
ide.retrogamecoders.com?platform=ata... #atari #retroprogramming
May 13, 2026 at 8:33 PM
xtc, a new (cross) compiled c-like language for #Atari8bit computers, built around bank-switched memory and a 6502-aware optimiser atari-xt.com #atari #retroprogramming #mos6502
May 1, 2026 at 4:33 PM
New version 1.7.3 of Mad Pascal, a 32-bit Turbo Pascal compiler for #Atari8bit and other MOS 6502 CPU-based computers github.com/tebe6502/Mad... #atari #retroprogramming
July 18, 2025 at 2:33 PM
Do you want to program #Atari2600 console like it used to be done back then on an #AppleII computer? Now you can do it thanks to FROB card and associated software gitlab.com/retroabandon... #atari #retrogames #retroprogramming
April 14, 2025 at 4:33 PM
Pac-10Liner, #Atari8bit computers game for BASIC 10 Liner Contest 2025. Info & download https://www.vitoco.cl/atari/10liner/PACLINE/ Gameplay https://youtu.be/dBYE9TSJOKw #atari #retrogames #retrogaming #retroprogramming
February 4, 2025 at 12:48 PM
HP 2000 SERIES
CONTRIBUTED LIBRARY
HEWLETT-PACKARD
TIME-SHARED BASIC/2000
PROGRAM DOCUMENTATION
[ By CALCOM ]
#retrogeeks #retroprogramming #retrocomputing #programming #library
December 2, 2024 at 11:40 PM
Made some cosmetic tweaks - new backdrop graphics and animation. Proper Death Star vs drawing one using circles!
#oric #retroprogramming #8bitcode #MOS6502
January 31, 2026 at 11:53 PM
Every Friday I go to breakfast with my son and give him a python project for the week. This week's project was to create a Python program for Thanksgiving. Here is the result https://pastebin.com/raw/1SMF5m1J #python #retroProgramming #Logo #Thanksgiving
August 17, 2025 at 1:21 AM