#AudioProgramming
October 17, 2025 at 8:28 PM
September 27, 2025 at 6:45 PM
September 27, 2025 at 7:48 PM
Doing some #AudioProgramming and "Delayzzito" is taking form...
April 9, 2025 at 3:57 PM
MaxForLive Generative Sequencer!

No need to know music theory in order to use it! Just play, listen and explore melodies or bass lines!

I'm open for plugin commisions, hit me in the dms.

#AudioProgramming #Music #Production #Producer #VST #Plugins #Ableton
January 20, 2026 at 8:17 PM
Finally stepping into JUCE! Wish me luck.

#AudioProgramming #CPlusPlus
March 23, 2025 at 10:12 PM
I am polishing my audio occlusion system made for a #HorrorGame aiming for smoother attenuations on off-screen audio sources. I think I'm almost there. Here is a sneak peek.

#GameAudio #AudioProgramming #InteractiveAudio #SoundDesign #MadeWithUnity #IndieGame #IndieDev #Gamedev
April 30, 2025 at 1:26 PM
Okay, this platform might work for me.

Follow me if you want to know what I do in #gamedev, #gameaudio and #audioprogramming. You have my word that I will never post about any other subjects than these.
August 5, 2025 at 7:40 PM
December 12, 2024 at 4:47 PM
Hey folks, I just released LoopKnife 🗡️🔁

It's a free, web-based tool for creating seamless audio loops for your games without a DAW!

Try it: jdsherbert.github.io/LoopKnife/
Source: github.com/JDSherbert/L...

#GameDev #GameAudio #AudioProgramming #OpenSource #IndieDev #SoundDesign #WebAudio
July 4, 2026 at 3:08 PM
#GameAudio, do you want to use Faust to create custom #Wwise plugins?
What is the Faust #AudioProgramming language?
What can you do with the "faust2wwise" integration?

Come and found out on my talk in the latest @audiokinetic.bsky.social livestream. Link in the comments!
October 23, 2025 at 8:18 PM
March 9, 2026 at 11:57 PM
#GameAudio Faust2wwise compiler is ready for creating custom plugins in @audiokinetic.bsky.social #Wwise with Faust 🔥
github.com/grame-cncm/f...

#GameDev soon I'll be creating tutorials for setting up and start doing #PluginDevelopment with crazy #AudioProgramming ideas
faust/architecture/wwise at master-dev · grame-cncm/faust
Functional programming language for signal processing and sound synthesis - grame-cncm/faust
github.com
September 16, 2025 at 2:30 PM
Little closer...
There are still some missing pieces, but the monster is starting to breathe.

#AudioProgramming #C++
March 30, 2025 at 6:34 PM
It appears that my complete GDC 2024 talk "Finding Space for Sound: Acoustics in 'Avatar: Frontiers of Pandora' " has made it to GDC's YouTube channel. Enjoy for free!

youtu.be/3vtR-m0U7TY?...

#gameaudio #gamedev #audioprogramming #gameaudioprogramming
Finding Space For Sound: Acoustics in 'Avatar: Frontiers of Pandora'
YouTube video by GDC 2025
youtu.be
October 31, 2024 at 11:28 AM
💓 Mini Sonity tutorial - How I did heartbeat sounds in Sulfur
Fun fact: The 𝐕 𝐑𝐢𝐬𝐢𝐧𝐠 feeding heartbeat sound I designed uses the same pitch technique 🧛
#gamedev #gameaudiodev #gameaudio #audioprogramming #unity3d
Sonity Mini Tutorial - Heartbeat with Intensity in Sulfur
YouTube video by Sonigon
www.youtube.com
March 26, 2026 at 4:00 PM
I cannot believe #AudioProgramming could be this much fun!!!!
half way there to finish the book, but this could be a little plugin monstrosity on its own (I know, it's only a simple feedback delay). Already seen this as a future #GameAudio plugin.
April 9, 2025 at 9:05 PM
I've just released the new 𝗦𝗼𝗻𝗶𝘁𝘆 𝗗𝗼𝗰𝘂𝗺𝗲𝗻𝘁𝗮𝘁𝗶𝗼𝗻 on gitbook! 🥳 🎉
Featuring:
- Sub-page navigation
- Searching
- Dark/light theme
sonity.gitbook.io/docs
#gameaudiodev #gameaudio #audioprogramming #unity3d
December 11, 2025 at 12:13 PM
Added Bass to the #TigranHamasyan #Piano #Generator!
Finally it's complete. Next step is to clean up the system and modularize it.

In the meantime, you can find it on the repo:
github.com/gfazzito/Max...

#MaxMsp #AudioProgramming #Music
January 6, 2025 at 7:06 PM
Still sounding like echo rather than a delay, but we're getting somewhere!

#AudioProgramming
March 26, 2025 at 12:30 AM
Soundscape tool I created in Max. Layered with recordings of snow and waterfalls from Mt. Hood. Captured with a Tascam DR 40x. Field recordings and processing done in Ableton. Hope you enjoy 🔊

#sounddesign #audio #musicproduction #audioprogramming
January 3, 2026 at 12:26 AM
For anyone interested in #audioprogramming, #audiotech, #musicai, #musictech, #aimusic research: @arxiv-sound.bsky.social is now live. Inspired by, but not related to, the similar account on the former bird app.
November 9, 2024 at 2:25 AM