#Decompilation
This isn't a decompilation, it's a vibe coded reimplementation.
October 7, 2026 at 11:17 AM
AI Game Decompilation: A Deep Dive — technical video by Undocumented Behavior

#retrogaming #reverseengineering #romhacking #gamedev #n64dev #decomp #recomp
AI Game Decompilation: A Deep Dive
YouTube video by Undocumented Behavior
m.youtube.com
October 11, 2026 at 12:24 PM
how did we go from "wind waker has a timeless artstyle" to "native windows pc port of gamecube wind waker (built from decompilation) with true 60/120 fps Interpolation & 4k support"
October 11, 2026 at 1:21 PM
No, it's a clean room reimplementation, not a decompilation.
October 9, 2026 at 5:22 PM
Where are you getting that this was a decompilation?
October 7, 2026 at 11:42 AM
*AI decompilation really is a Jekyll-Hyde transformation, that's a bizarre and spooky thing to do

*It's like replacing a roast boar on a platter with a boar-shaped gelatin-mold made of ground pork and hot dogs
October 12, 2026 at 6:37 AM
semantic obfuscation is the path to resisting decompilation
October 10, 2026 at 7:48 PM
Only time will tell when the day a proper decompilation project for Saints Row 2 comes.
October 11, 2026 at 12:43 AM
I think I've found a way to significantly speed up the decompilation process. Hopefully we'll get this finished sooner rather than later! #SimCity #SC3K
October 11, 2026 at 10:28 AM
Yeah I am highly skeptical of all these decompilation claims.
October 7, 2026 at 12:51 PM
This project explicitly states that it's a "clean-room implementation" which, to me, sure implies that no decompilation was involved. I'm not sure where the decompilation claims are coming from?
October 7, 2026 at 6:02 PM
Terranigma als nativer PC-Port, gebaut aus der Decompilation der japanischen Originalfassung. Wie weit es ist, zeigt der Balken im Beitrag 😁

#Terranigma #SNES
Terranigma PC Port: Decompilation, Status and Roadmap
A native PC port of Terranigma, built from a decompilation of the Japanese original. Current progress and the road to the Enhanced and Definitive Edition.
diemilchgebendekuh.de
October 12, 2026 at 2:34 PM
Yes, but I don't think this is that kind of reimplementation. There's nothing here that would have to be reverse engineered by decompilation.
October 7, 2026 at 1:11 PM
lol, the decompilation space seems absolutely infested.
October 10, 2026 at 10:15 AM
hoffe ja wirklich, dass dieser ai decompilation trend wenigstens den schönen nebeneffekt der kompletten zerstörung des spielekonsolen marktes nach sich zieht, der im grunde eh nie etwas anderes war als ein künstliches gatekeeping um mehr proprietäre hardware zu verkaufen
October 12, 2026 at 1:53 PM
The cult-classic #PS1 RPG
"Parasite Eve"
By "khasinski" has just reached a 100% #decompilation status.

With some luck, maybe we can look forward to a PC recomp in a near future!

github.com/khasinski/pa...

#decomp #decomps #Gaming #retrogaming #retrogames #ParasiteEve #RPG #PlayStation #
October 11, 2026 at 6:59 PM
Feel free to use the word Slopocalypse in any and all future conversations involving AI modding and game decompilation/recompilation.
The AI Mod Slopocalypse Has Arrived - Mod Roundup
YouTube video by IcarusLIVES
youtu.be
October 7, 2026 at 1:06 PM
Emulation, decompilation, static recompilation, ports, and mods of games have all seen gargantuan leaps and bounds forward in recent months due to AI. This leaves me uneasy for a few reasons.

Some thoughts: vale.rocks/micros/20261...

#Decompilation #Recompilation #Gaming
AI-Authored Game Reverse-Engineering Effort Woes - 8 Oct 2026 12:15 UTC
vale.rocks
October 8, 2026 at 12:15 PM
even worse is that I see “decompilation” these days and immediately have to check to see if it’s somebody slopping out a fat one or not. dismal
October 7, 2026 at 11:52 AM
I did hear about that open-source PS5 thing and
1. if you want to meet a video game lawyer, it's much cheaper to say hello to one on BlueSky (hi @legalminimum.bsky.social)
2. I would fall out of my chair if the PS5 license permits decompilation
3. good luck beating Insomniac's SSD performance
October 10, 2026 at 10:12 PM
wild how the ai slop decompilation scourge has jumped from retro video games to art software. everything is stupid all the time forever.
October 8, 2026 at 5:30 PM
A depressing thing about the decomp space getting flooded with AI dipshits is watching the word “decompilation” start to get thrown around incorrectly
October 7, 2026 at 11:50 AM
Decompilation patterns part 9, sign extension
tech_blogs_blog_sesse_net

#Compilers
Decompilation patterns part 9, sign extension
blog.sesse.net
October 12, 2026 at 8:35 PM